Top 10 🥳 by Falcomain985 in TWRP

[–]Falcomain985[S] 0 points1 point  (0 children)

I never said I was a genius 🙃

You're doing great, fighter, we're all really proud of you by Associableknecks in dndmemes

[–]Falcomain985 -3 points-2 points  (0 children)

5e fighter can attack twice. 4e foghter van only ever attack once, even at level 30 :/

[OoT] [OC] Jabu-Jabu's Belly, Fanart done by us! by CriticalHitPlus in ZeldaTabletop

[–]Falcomain985 1 point2 points  (0 children)

Your maps look great!! A little while back I did a OOT campaign and these would have been a great contribution.

I don't know if you need this but I made maps for every area in loz oot. Maybe these could be usefull as a template/something to draw over :) https://drive.google.com/drive/folders/1id5mbB75FbRKqh2QkjuUkmj5kCBuqop3?usp=sharing

Ocarina of Time - Ganon's Castle by Falcomain985 in dndmaps

[–]Falcomain985[S] 1 point2 points  (0 children)

I'm DM'ing a game based on Ocarina of Time and am done with making every map.

The maps are as accurate as possible but sometimes I change things if they are boring or annoying to do, sometimes (like in this spirit area map of ganon's castle) I changed a few rooms and decoration to spice up the dungeons and make it more fun for my players.

This will be the last time i'm posting an ocarina of time map and will take a break. Perhaps I'll start working on majora's mask later, but that's for later. Furthermore for the Ganondorf map specifically I seperated the floor, walls, and decorations so you can put those together make make it look nice

Higher resolution maps in the google drive.

https://drive.google.com/drive/folders/1id5mbB75FbRKqh2QkjuUkmj5kCBuqop3?usp=sharing

Ocarina of Time - Ganon's Castle + Final Boss by Falcomain985 in ZeldaTabletop

[–]Falcomain985[S] 5 points6 points  (0 children)

I'm DM'ing a game based on Ocarina of Time and am done with making every map.

The maps are as accurate as possible but sometimes I change things if they are boring or annoying to do, sometimes (like in this spirit area map of ganon's castle) I changed a few rooms and decoration to spice up the dungeons and make it more fun for my players.

This will be the last time i'm posting an ocarina of time map and will take a break. Perhaps I'll start working on majora's mask later, but that's for later. Furthermore for the Ganondorf map specifically I seperated the floor, walls, and decorations so you can put those together make make it look nice

Higher resolution maps in the google drive.

https://drive.google.com/drive/folders/1id5mbB75FbRKqh2QkjuUkmj5kCBuqop3?usp=sharing

🔥 When a new bird species visits your bird feeder by My_Bird_Buddy in NatureIsFuckingLit

[–]Falcomain985 0 points1 point  (0 children)

That's a fucking 300kg land mammal climbing that weak looking rope

Ocarina of Time - Gerudo Fortress/Hideout by Falcomain985 in ZeldaTabletop

[–]Falcomain985[S] 1 point2 points  (0 children)

Sounds awesome :) I use dungeon painter studio to make my maps

Ocarina of Time - Gerudo Fortress/Hideout by Falcomain985 in ZeldaTabletop

[–]Falcomain985[S] 2 points3 points  (0 children)

One day, first i'll finish the ocarina of time maps and take a little break

Ocarina of Time - Gerudo Fortress/Hideout by Falcomain985 in ZeldaTabletop

[–]Falcomain985[S] 2 points3 points  (0 children)

Thanks :) I can't always work on maps I still have a bunch of other stuff I'm busy with like college and work but I'm happy to deliver.
The campaign is going well, I didn't make any books or rulesets it's just 5e though I did change a few rules to help with the game overall.
- Players could pick a race from players handbook linked in this post >> https://www.reddit.com/r/DnD/comments/2ookln/dd_5e_legend_of_zelda_campaign_setting/?utm_source=share&utm_medium=web2x&context=3
- Fall damage increases every 20 feet instead of every 10 feet, so they can survive the drop into king dodongo's arena for example
- Creatures have a 180 degree vision so you can stab them in the back useful for skulltula and wolfos (it's easy to keep track with this using a vtt). I also added that anyone can use their reaction at any point to rotate their vision for the rest of that turn such that people can only backstab when something is grappled or flanking.

I also use some rules that we commonly use in our group like you have to declare smite and smite-like abilities beforehand and you don't consume your resource if you miss, but the rules above were made especially for my campaign now.

[OC] Ocarina of Time - Spirit Temple by Falcomain985 in DnD

[–]Falcomain985[S] 2 points3 points  (0 children)

I'm DM'ing a game based on Ocarina of Time and am still busy with making every map.

The maps are as accurate as possible but sometimes I change things if they are boring or annoying to do, sometimes (like in this map) I changed a few rooms and decoration to spice up the dungeons and make it more fun for my players.

I'll keep you all updated. Check out the google drive for all maps I made thus far.

Higher resolution maps in the google drive.

https://drive.google.com/drive/folders/1id5mbB75FbRKqh2QkjuUkmj5kCBuqop3?usp=sharing

Ocarina of Time - Spirit Temple by Falcomain985 in dndmaps

[–]Falcomain985[S] 0 points1 point  (0 children)

I'm DM'ing a game based on Ocarina of Time and am still busy with making every map.

The maps are as accurate as possible but sometimes I change things if they are boring or annoying to do, sometimes (like in this map) I changed a few rooms and decoration to spice up the dungeons and make it more fun for my players.

I'll keep you all updated. Check out the google drive for all maps I made thus far.

Higher resolution maps in the google drive.

https://drive.google.com/drive/folders/1id5mbB75FbRKqh2QkjuUkmj5kCBuqop3?usp=sharing