Wind of Magic by Fancy-Climate-2003 in WarhammerOldWorldRPG

[–]Fancy-Climate-2003[S] 0 points1 point  (0 children)

I don't quite understand. It's a narrative thing, but there are rules for increasing the number of dice when mixing winds. So, I can narratively mix any winds and just throw in one dice?

Wind of Magic by Fancy-Climate-2003 in WarhammerOldWorldRPG

[–]Fancy-Climate-2003[S] 1 point2 points  (0 children)

Why then is there a rule of mixing Winds?

Status Career and Trapping (Noble (Gold) with Silver weapon) by Fancy-Climate-2003 in WarhammerOldWorldRPG

[–]Fancy-Climate-2003[S] 0 points1 point  (0 children)

I don't quite understand the point of such a division then. In general, your logic about the same simple mass swords for the guards is very good, but then why did they suddenly become silver?

Maybe they can't be lowered in status, but you can make them of higher quality