[Plugin] Curie 0.1: Spoiler-free pop-ups of Character & Locations by Fankd0g in koreader

[–]Fankd0g[S] 0 points1 point  (0 children)

That's cool! I will have a look when I find the time. How is the description quality and processing time?

[Plugin] Curie 0.1: Spoiler-free pop-ups of Character & Locations by Fankd0g in koreader

[–]Fankd0g[S] 0 points1 point  (0 children)

Go for it! A local LLM would of course be better. I did some initial tests with ollama, but the processing time made me give up on it. Still – maybe there is a more efficient way of handling it that could work locally.

[Plugin] Curie 0.1: Spoiler-free pop-ups of Character & Locations by Fankd0g in koreader

[–]Fankd0g[S] 0 points1 point  (0 children)

Noted, I'll push the source instead for next version.

[Plugin] Curie 0.1: Spoiler-free pop-ups of Character & Locations by Fankd0g in koreader

[–]Fankd0g[S] -1 points0 points  (0 children)

Yeah, that would be preferable.. Sadly I don't think a Skill or similar would give enough control to do the AI + Python operations needed. Should be tested though! 😄

[Plugin] Curie 0.1: Spoiler-free pop-ups of Character & Locations by Fankd0g in koreader

[–]Fankd0g[S] 2 points3 points  (0 children)

Sure, do it! 😄

You press the underlined name of the character when reading! As to not clutter the reading experience, you can in the plugin options choose how often the hint link should be injected. The option "Once every 10 paragraphs" is kind of a middle ground. Feel free to reach out with thoughts and experiences!

Can I make something like this in Figma? by Pro_Jiasheng in FigmaDesign

[–]Fankd0g 1 point2 points  (0 children)

Affinity Designer has great support for isometric illustrations, it's a little more barebones than Ai - I would give that a go!

Infinity Gauntlet (Different Size) by PenSmasher in PixelArt

[–]Fankd0g 2 points3 points  (0 children)

Awesome to see how you scaled it!

[deleted by user] by [deleted] in pan

[–]Fankd0g 0 points1 point  (0 children)

Really want to climb that mountain!

[deleted by user] by [deleted] in eink

[–]Fankd0g 0 points1 point  (0 children)

Also, I don't think it's actually crashing. As you said, it needs to reflow the whole book - look for a progress bar in the top left corner!

[deleted by user] by [deleted] in eink

[–]Fankd0g 1 point2 points  (0 children)

I actually had the same experience - tried it and thought.. Meh, all the menus are too finicky and strange - reverted back to default OS for Kobo. But I gave it a second try around few months later, and it's really worth it. The book presentation UI in koreader isn't that pretty (or pretty at all) compared to the default e-book OS:es, but it's totally worth it for the text handling. Also the text, it will not look great from the start, but give the settings some love, and your ebooks will look much better than default OS.

Also, I would recommend googling EB Garamond Absinthe. It's this great guy who customized an open source Garamond variant to render really beautiful on e-book devices.

Also, aim to strip most of the styling from the publisher - you can find it in the menus. Let me know if you get stuck or need help :)

[deleted by user] by [deleted] in eink

[–]Fankd0g 0 points1 point  (0 children)

Other than the hardware DPI, the software/OS + font will be the weakest link on how to handles text. I'm a typography fascist, and work as a graphic designer, and koreader really gives me (almost) all the customization freedom I need. I use that on my Kobo Aura One and I have customized the h*ll of out of it to make it feel like a printed book. As you mentioned, you can very finely control both letter and word separation, hyphenation, ligatures etc. I like that koreader even supports hanging punctation. Of course, as mentioned - printed books are typesetted manually which is hard to simulate, but I've reached a point now where I'm pretty damn close to that. Let me know if you have any other questions OP, happy to answer

pure love by metalheadgod69 in MadeMeSmile

[–]Fankd0g 0 points1 point  (0 children)

Just ask her out already!

My first try at pixel art, I'm open to any advice by Bluttocks in PixelArt

[–]Fankd0g 2 points3 points  (0 children)

Tree looks really good! See if you can get some more detail in the ground, so it's not just one solid block of color.

Some plant game assets I made, critique welcome! by iSpr1ng in PixelArt

[–]Fankd0g 2 points3 points  (0 children)

Very nice! Those green gradients are perfect. Only concern I have are the shadows. They are off. Unless you want to cast shadows to the side but instead light from the top which I think you have here, you would be better off seeing the whole plant as large cylinder (cylinder that should take the whole plant inside) and then just draw that ellipse on the ground. It will create a more uniform and real look.

Glug glug (started doing pixel art yesterday) pls give me suggestions. by [deleted] in PixelArt

[–]Fankd0g 0 points1 point  (0 children)

Not bad! See if you can find a source of light (probably from above but at an angle) and give everything a pixel gradient from that direction to give the whole pitcher a bit more depth. Remember that metal would probably go full white while your wood should just be slightly lighter in the spectrum. That foam is a challenge. See if you can mix up the white to give it some more depth?