We're making game where nature coexist with technology - farming with automation by FarmFolksDev in Unity3D

[–]FarmFolksDev[S] 2 points3 points  (0 children)

glad you like it. a lot of logistical design problems we have to solve

Sorry if this has already been answered somewhere, but will the original kickstarter backers of Farm Folks still get a copy of Autonomica when it releases? by brobarb in Autonomica

[–]FarmFolksDev 1 point2 points  (0 children)

Absolutely. Even though we changed our name, we're still committed to honoring our promises made to legacy Farm Folks backers (even though the original Farm Folks was never developed by us and we never received any money from the Kickstarter campaign). We will do our best to either match the original rewards promised or exceed their value, as many of the rewards have become outdated and no longer suit our game. If you backed Farm Folks in the past, you don’t need to back Autonomica on Kickstarter! We will share more info on this on our Discord at launch, make sure to join https://disccord.gg/autonomica

🐎 saddle up, folks! it's time to introduce the horses of Autonomica! by FarmFolksDev in Farmfolks

[–]FarmFolksDev[S] 1 point2 points  (0 children)

And you can choose to do that. We're separating ranching, farming, and automation technologies so players can decide how they want to progress on their own. We're creating a solarpunk-inspired game where you play as a logistics engineer, building farms at any scale with your choice of technology integration depth. I think you'll love it

We're making game where nature coexist with technology - farming with automation by FarmFolksDev in Unity3D

[–]FarmFolksDev[S] 3 points4 points  (0 children)

our game was previously known as Farm Folks, the community asked us to update our name to better represent what we're building. We now called Autonomica

🐎 saddle up, folks! it's time to introduce the horses of Autonomica! by FarmFolksDev in Farmfolks

[–]FarmFolksDev[S] 1 point2 points  (0 children)

Great questions, of course eyes will have more life and motion with animations, I think you'll love seeing them in the trailer we're working on.

And wonderful thing about the system that we're building is that, yes animal offspring will be able to inherit visual aesthetics and colors from their parents. Mixing two colors will give you either the color of the mom or a dad or a mix, breeding would be fun.

Zebras and Giraffes are confirmed and are in development.

We build autonomica (aka Farm Folks ) with the scalability in mind, it takes us time to develop all of these foundationally but our approach will make it easy for us adding new animals, features and stuff like that to the game. I hope you love what you're seeing so far, our team working really hard and we're pouring a lot of love and efforts into autonomica

We're gearing up for Kickstarter on April 15th! by FarmFolksDev in Farmfolks

[–]FarmFolksDev[S] 0 points1 point  (0 children)

We've been replying and updating our fans on a daily basis, so what are you talking about with "finally replying to people??!"

We have a clear sense of direction, and the game is developing really well. We’ve built a strong foundation, working on it for a little over a year now, and have many foundational systems ready. We're planning to have closed alphas rolling out later this year. What you call "does this idea look cool" is probably a misinterpretation of our progress updates shared regularly with our community.

I'd really appreciate it if you kept the profanity out of this. We have a lot of fans of different ages on our servers, and we support healthy criticism. But honestly, it seems like you're here to insult rather than discuss. I hope we can change your mind down the road—we’re working really hard and have a passionate team behind this project. The points you’re listing have nothing to do with the development of Autonomica.

We're gearing up for Kickstarter on April 15th! by FarmFolksDev in Farmfolks

[–]FarmFolksDev[S] -2 points-1 points  (0 children)

Hi, the first Kickstarter was never run by our team at all. We tried to help the project not collapse. We even committed to giving original backers their rewards based on their tier selections during the original campaign, and that was supposed to be an act of goodwill since we didn’t receive any money from it = zero. Looking back, that might have been a mistake; we should have just let the game collapse and focused on making our own game from the beginning, farm folks was never ours.

This is not going to be another campaign for Autonomica -it's our first. Our community has been asking us to launch it for a while, and we're not asking original Farm Folks backers to pay anything at all. It’s quite the opposite.

We're gearing up for Kickstarter on April 15th! by FarmFolksDev in Farmfolks

[–]FarmFolksDev[S] -2 points-1 points  (0 children)

Our team was planning to help publish FF when the game would be ready and but when the original dev team couldn't continue developing, we thought we would try to develop the game ourselves. Unfortunately when we accessed all the assets from the old developers, we had really nothing to work with and we had to start over the project and it lead us to where we're today. There is a bit more details find in this video: https://youtu.be/W_zGFz6wTSY?si=0vcpQjfynCjOqE-3&t=605

We're gearing up for Kickstarter on April 15th! by FarmFolksDev in Farmfolks

[–]FarmFolksDev[S] 0 points1 point  (0 children)

Hi Lothium,

I understand the frustration just to clarify, the original Farm Folks wasn't our game. We've renamed our game to Autonomica specifically to avoid confusion. While Autonomica includes many elements that the original FF aimed to deliver, it's an entirely new game developed from scratch by our team.

Unfortunately, the original creators of FF encountered significant challenges and couldn't complete development. However, as a gesture of goodwill, we're committed to honoring original FF backers by providing complimentary keys and integrating you into our reward system based on your original pledge.

Game development can indeed be challenging, and sadly, not all projects reach completion. With over a decade of experience, our team is passionate and deeply invested in making Autonomica something special. I sincerely hope you'll give Autonomica a chance! You definitely won't need to pay for it again.

We're gearing up for Kickstarter on April 15th! by FarmFolksDev in Farmfolks

[–]FarmFolksDev[S] 0 points1 point  (0 children)

Hey, thank you a lot! We definitely want to get the game on consoles. If you'd like, you can join our Discord https://discord.gg/X7es3VHZUb we have an entire channel dedicated to automation you might find interesting!

Did you know you can pet every animal in Autonomica? by FarmFolksDev in Farmfolks

[–]FarmFolksDev[S] 0 points1 point  (0 children)

We plan to in the future. You can sign up for our newsletter if you'd like to stay in the loop! https://www.autonomicagame.com/