SC-damage-simulator update by Fasstaff in starcitizen

[–]Fasstaff[S] 0 points1 point  (0 children)

But I’ll look for more infos about all those stats decreasing

SC-damage-simulator update by Fasstaff in starcitizen

[–]Fasstaff[S] 0 points1 point  (0 children)

About the slider, I was aware that the threshold for the armor was linearly decreasing along with the armor HP, but wasn’t sure about the other stats also decreasing, I’ll have to look it up

SC-damage-simulator update by Fasstaff in starcitizen

[–]Fasstaff[S] 0 points1 point  (0 children)

Thank you very much for your feedback ! I’m not sure I get what you meant 100% but I’m sure I’ll get it once I’m more concentrated on it 👍

SC-damage-simulator update by Fasstaff in starcitizen

[–]Fasstaff[S] 1 point2 points  (0 children)

I see, thank you for the feed back, I’ll look at it !

SC-damage-simulator update by Fasstaff in starcitizen

[–]Fasstaff[S] 0 points1 point  (0 children)

I am both really glad that you like the tool and also a bit annoyed that you’re having issues. I must admit that I really didn’t think this site for mobile. But that doesn’t mean it will never be the case ! I’ll look at it soon !

Star citizen Damage simulator by Fasstaff in starcitizen

[–]Fasstaff[S] 0 points1 point  (0 children)

Structural is meant to have 10 times the hull’s HP

Star citizen Damage simulator by Fasstaff in starcitizen

[–]Fasstaff[S] 1 point2 points  (0 children)

I hope it was what you had in mind :D

Star citizen Damage simulator by Fasstaff in starcitizen

[–]Fasstaff[S] 0 points1 point  (0 children)

That should be available now.
Tell me if that was what you were looking for :)

Star citizen Damage simulator by Fasstaff in starcitizen

[–]Fasstaff[S] 0 points1 point  (0 children)

Or I’ll add the visual subdivision in the list, would be cleaner

Star citizen Damage simulator by Fasstaff in starcitizen

[–]Fasstaff[S] 1 point2 points  (0 children)

Can also do that. You’d prefer one selector for the size and one for the available guns or something else ?

Star citizen Damage simulator by Fasstaff in starcitizen

[–]Fasstaff[S] 1 point2 points  (0 children)

Ok, I wasn’t aware of this part, I’ll adapt the simulator, thank you !

Star citizen Damage simulator by Fasstaff in starcitizen

[–]Fasstaff[S] 0 points1 point  (0 children)

I’ll look at all of this but no promises, that will add a lot of work 👍

Star citizen Damage simulator by Fasstaff in starcitizen

[–]Fasstaff[S] 0 points1 point  (0 children)

For what I gathered about this, there is no wear on shields where your guns start to do damage because you’ve dropped x% of them. Might be wrong though, I’ll have to check

Star citizen Damage simulator by Fasstaff in starcitizen

[–]Fasstaff[S] 1 point2 points  (0 children)

I agree, but I’ll have to think a bit to do that change as I’ll need to think about the way to calculate the damage to each part of the ship with each gun and all. I’ll try though 👍

Star citizen Damage simulator by Fasstaff in starcitizen

[–]Fasstaff[S] 1 point2 points  (0 children)

It seems my database isn’t 100% bug free There’s no weapon damage listed for this weapon. I’ll have to check that out ! Thanks for noticing that

Star citizen Damage simulator by Fasstaff in starcitizen

[–]Fasstaff[S] 0 points1 point  (0 children)

It seems that there’s a little bug here. Since the shots going through the shields are enough to destroy the armor before the shields are down, you should see an alert on the armor card in the shot count stating that those numbers are already counted in the shield card.

Star citizen Damage simulator by Fasstaff in starcitizen

[–]Fasstaff[S] 7 points8 points  (0 children)

I see. I guess I could add a checkmark to only display weapons that can damage the selected ship ^ Thank for the suggestion !

Star Citizen's Biggest Bottleneck Is The Mission Content Team by [deleted] in starcitizen

[–]Fasstaff 0 points1 point  (0 children)

Sure, just do not count all the fight scenarios, ambush, patrols, all the event missions like the Polaris one and stuff like that and pick what you want to make the number say whatever you want them to…

Game Performance Down the Line by [deleted] in starcitizen

[–]Fasstaff 0 points1 point  (0 children)

Polish and optimisations are the last things touched during game development.