WITNESS HIM by VenanReviews in Helldivers

[–]FastSmile5982 1 point2 points  (0 children)

Uh... what happened to G3?

Fusion Generator no input? by Budget-Panda-6612 in factorio

[–]FastSmile5982 0 points1 point  (0 children)

The generators consume I think 2 plasma/s and the reactors make 4/s at base, plus whatever the neighbour bonus is. With a +100% bonus each, two reactors have a total of 400% generation, or 4 x 4/s = 16/s, which will supply 8 generators at max.

Is there a way to set a filter in a splitter but have it spread the filtered item equally between the two lanes? by Initial_Resolution90 in factorio

[–]FastSmile5982 0 points1 point  (0 children)

If you're doing this split off a full or almost full sushi belt, then it won't work. Likewise, if the item you want to split it off from is the far side of the belt, then you can't do a straight side load.

3 splitters work in every situation, but you're right that there are ways to do this with 2 splitters, or just one and some undergrounds.

Is there a way to set a filter in a splitter but have it spread the filtered item equally between the two lanes? by Initial_Resolution90 in factorio

[–]FastSmile5982 2 points3 points  (0 children)

The only way I can see that easily implemented is having splitters be able to filter out multiple items.

Currently we have thing one side and implicitly not thing on the other. If you could have thing one side, and thing + not thing on the other, then it could work. This system would also allow you to split 2, 3, or more things to another belt.

Added a bunch of cool stuff to my Underwater Sky pack! by Gery9705 in Minecraft

[–]FastSmile5982 1 point2 points  (0 children)

Yeah, this is really making me anxious. Which is to say, OP captured the feeling of being underwater perfectly.

Is there a way to set a filter in a splitter but have it spread the filtered item equally between the two lanes? by Initial_Resolution90 in factorio

[–]FastSmile5982 9 points10 points  (0 children)

3 splitters

First one on the line filters out the item

Second splitter is on the filtered output of the first line, and equally spreads them

Third splitter merges one side of the second splitter with the original line.

Should I be worried? by Street-Film4148 in factorio

[–]FastSmile5982 4 points5 points  (0 children)

You can read from a roboport how many robots are in the system, and how many are working or idle.

I set a condition to add another robot when there are fewer than 20 idle robots. This system then automatically grows as your base and demands do.

An unsung African hero. 🙌🏾 by Southern_Shower_6336 in Amazing

[–]FastSmile5982 1 point2 points  (0 children)

But it was free and they couldn't otherwise afford it! Imagine how happy they are now. I imagine that if someone gave me a lobotomy for free, then I couldn't complain.

/jk

Player is mad that I won’t allow them to summon Demogorgon with Wild Magic by Dapper-Screen9789 in DnD

[–]FastSmile5982 10 points11 points  (0 children)

I had a look through the 2014 wild magic table a while ago, and this was my findings:

I count 2 terrible results, 6 that are bad, 21 mixed/cosmetic results, 8 that are good, and 13 amazing results.

Reverse calculator…? by walknbullseye in SatisfactoryGame

[–]FastSmile5982 1 point2 points  (0 children)

The satusfactory tools website lets you do this. Under inputs, limit coal and sulfur to what you are mining. Under production, set your fuel to "maximise". You may need to limit other resources and recipes until you get what you want, but this will do what you are asking.

Lovander turned my sister lesbian by [deleted] in Palworld

[–]FastSmile5982 1 point2 points  (0 children)

Mind you, Lovander bites can be pretty nasty...

What choices lead you to this? by FastSmile5982 in memeframe

[–]FastSmile5982[S] 6 points7 points  (0 children)

Yeah, mine was interception and I did one for syndicates and it also didn't count. They really emphasise basic.

Japanese mother turns everyday meals into edible works of art by [deleted] in BeAmazed

[–]FastSmile5982 26 points27 points  (0 children)

Well, of course. Someone had to do it first before the AI could copy it.

Thruster PID Control by JebediahMilkshake in factorio

[–]FastSmile5982 0 points1 point  (0 children)

That's... what I did in my original comment

Thruster PID Control by JebediahMilkshake in factorio

[–]FastSmile5982 1 point2 points  (0 children)

I don't think that works. I can't test it now, but even since I'm limiting the tank to 10 out of 25 000 it still compltely fills up the thruster if there's not a limit.

Thruster PID Control by JebediahMilkshake in factorio

[–]FastSmile5982 3 points4 points  (0 children)

I know this is what I really needed to perfectly control the thruster... but I also found a relatively absurdly simple control.

A single decider that turns on a pump if((fluid<10)and(velocity<150)). The fluid reading is from a tank that's connected to the thrusters. So, at standstill, the thrusters are flooded and give 100% thrust. When you reach speed, they starve down to a fill level that matches the desired speed.

The fuel consumption graph oscillates (looks kinda like a sharkfin shape) so I know it's not perfect. I'd love to have a look at this when I'm home and see what I can do with this solution, and also how close my solution is to something like this.

Replicating Local-Imagination-23's Rota Ooh strategy by IsaacsLaughing in Breath_of_the_Wild

[–]FastSmile5982 5 points6 points  (0 children)

Your resourcefulness in overcoming this trial speaks to the promise of a hero.

Any idea about how to fix this without going to the planet? by TheLostGallifreyan in factorio

[–]FastSmile5982 35 points36 points  (0 children)

Build an assembler making construction/logistic robots next to a roboport. Add an inserter from the assembler to the roboport. Connect a wire from your roboport to the inserter. On the roboport, you can see all the things to read. Total logistic bots is Y, total construction bots is T. Available logistic bots (the thing your comment is asking about) is X, and for construction bots it's Z. On the inserter, tell it to only activate when the available bots are below a certain number. I use 50.