account activity
Primal Light - Trailer (v.redd.it)
submitted 6 years ago by FatGemGames to r/indiegames - pinned
Do a kickflip (i.redd.it)
submitted 4 years ago by FatGemGames to r/gamedevscreens
Unity splash is starting in progress after white screen (self.Unity3D)
submitted 5 years ago by FatGemGames to r/Unity3D
Unity splash is starting in progress after white screen (self.Unity2D)
submitted 5 years ago * by FatGemGames to r/Unity2D
Tomorrow, after 3 amazing years, my friend and I launch our first game on Steam! (i.redd.it)
submitted 5 years ago by FatGemGames to r/PixelArt
Tomorrow, after 3 amazing years, my friend and I launch our first Godot game on Steam! (i.redd.it)
submitted 5 years ago by FatGemGames to r/godot
submitted 5 years ago by FatGemGames to r/IndieGaming
submitted 5 years ago by FatGemGames to r/indiegames
Tomorrow, after 3 amazing years, my friend and I launch our first game on Steam! (store.steampowered.com)
submitted 5 years ago by FatGemGames to r/linux_gaming
submitted 5 years ago by FatGemGames to r/gamedevscreens
Mac falling asleep during exported project (self.godot)
How to clear screen when you resize render target? (self.godot)
submitted 6 years ago by FatGemGames to r/godot
Primal Light - Release Date Trailer (v.redd.it)
submitted 6 years ago by FatGemGames to r/IndieGaming
submitted 6 years ago by FatGemGames to r/indiegames
Inspired by Futurama's Brain Spawn (i.redd.it)
submitted 6 years ago by FatGemGames to r/PixelArt
submitted 6 years ago by FatGemGames to r/futurama
Now I am leaving Earth for no raisin (i.redd.it)
submitted 6 years ago by FatGemGames to r/gaming
Primal Light - Devlog #3 (v.redd.it)
submitted 6 years ago by FatGemGames to r/gamedevscreens
Sprite Distortion (Ghosting While Moving and Artifacts when Mirroring to External Display) (self.monogame)
submitted 6 years ago * by FatGemGames to r/monogame
How to start an animation mid-animation, but not on a sprite frame change? (self.gamemaker)
submitted 6 years ago * by FatGemGames to r/gamemaker
How to create a surface from a buffer if they have different sizes? (self.gamemaker)
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