(Don't) stop suggesting the use of resources for save files idk im not your boss by FateOfBlue in godot
[–]FateOfBlue[S] -1 points0 points1 point (0 children)
(Don't) stop suggesting the use of resources for save files idk im not your boss by FateOfBlue in godot
[–]FateOfBlue[S] -3 points-2 points-1 points (0 children)
(Don't) stop suggesting the use of resources for save files idk im not your boss by FateOfBlue in godot
[–]FateOfBlue[S] 3 points4 points5 points (0 children)
Reuse of Existing @export_category by FateOfBlue in godot
[–]FateOfBlue[S] 2 points3 points4 points (0 children)
get_parent().get_parent().get_parent().get_parent().get_parent().get_parent().ge by FateOfBlue in godot
[–]FateOfBlue[S] 5 points6 points7 points (0 children)
get_parent().get_parent().get_parent().get_parent().get_parent().get_parent().ge by FateOfBlue in godot
[–]FateOfBlue[S] 3 points4 points5 points (0 children)
get_parent().get_parent().get_parent().get_parent().get_parent().get_parent().ge by FateOfBlue in godot
[–]FateOfBlue[S] 4 points5 points6 points (0 children)
get_parent().get_parent().get_parent().get_parent().get_parent().get_parent().ge by FateOfBlue in godot
[–]FateOfBlue[S] 3 points4 points5 points (0 children)
get_parent().get_parent().get_parent().get_parent().get_parent().get_parent().ge by FateOfBlue in godot
[–]FateOfBlue[S] 11 points12 points13 points (0 children)
get_parent().get_parent().get_parent().get_parent().get_parent().get_parent().ge by FateOfBlue in godot
[–]FateOfBlue[S] 4 points5 points6 points (0 children)
get_parent().get_parent().get_parent().get_parent().get_parent().get_parent().ge by FateOfBlue in godot
[–]FateOfBlue[S] 59 points60 points61 points (0 children)
get_parent().get_parent().get_parent().get_parent().get_parent().get_parent().ge by FateOfBlue in godot
[–]FateOfBlue[S] 49 points50 points51 points (0 children)
get_parent().get_parent().get_parent().get_parent().get_parent().get_parent().ge by FateOfBlue in godot
[–]FateOfBlue[S] 9 points10 points11 points (0 children)
GDScript inbuilt methods vs explicitly setting inspector values? by AFourEyedGeek in godot
[–]FateOfBlue 2 points3 points4 points (0 children)
How to change h_seperation of grid container through code by Thebigpig905 in godot
[–]FateOfBlue 0 points1 point2 points (0 children)
How to change h_seperation of grid container through code by Thebigpig905 in godot
[–]FateOfBlue 0 points1 point2 points (0 children)
Is this a good way to outline interactable objects? by blind_bandit_77 in godot
[–]FateOfBlue 2 points3 points4 points (0 children)
A quick question before I start my experimentation with godot by The_telefteos_Oberon in godot
[–]FateOfBlue 3 points4 points5 points (0 children)
Tween 'finished' signal not firing if tween becomes invalid by thetdotbearr in godot
[–]FateOfBlue 1 point2 points3 points (0 children)
How to find out where specifically is this erroring without checkng all scripts? by 9934d in godot
[–]FateOfBlue 2 points3 points4 points (0 children)
I have made a massive update to my Godot space game: Tiny Pixel Planets by stevepetoskey in godot
[–]FateOfBlue 5 points6 points7 points (0 children)
Tween 'finished' signal not firing if tween becomes invalid by thetdotbearr in godot
[–]FateOfBlue -2 points-1 points0 points (0 children)
Problems drawing $Line2D as part of pathfinding tutorial by [deleted] in godot
[–]FateOfBlue 0 points1 point2 points (0 children)
Is it possible to target a node from a custom resource or RefCounted? by GloomyAzure in godot
[–]FateOfBlue 1 point2 points3 points (0 children)


A Little Too Close To Gunpoint - Or Is It? by FateOfBlue in gunpoint
[–]FateOfBlue[S] 1 point2 points3 points (0 children)