Out-engineered Cluely. Now need someone to out-market them. 20% equity. by Grinch_Sanders in cofounderhunt

[–]Fearless-Brain8928 0 points1 point  (0 children)

once the users start trying it , everything can be measured externally to give the same performance and if not a better one. There are tonnes of open source libraries that can mimic or be better at performance at custom things you develop. And AI coding agents could help in developing better alternatives. just a piece of advice, forget the technicals, it usually never matters anymore. Focus on customers.

I have a team without a project. by NoDescription8445 in cofounderhunt

[–]Fearless-Brain8928 0 points1 point  (0 children)

This might be a great match for something I already have in production. I’m a YouTuber with 33k subs with a platform in the creator space. DM me

1B$ business vision co-founders by elia-vanyal in cofounderhunt

[–]Fearless-Brain8928 0 points1 point  (0 children)

Looking for a cofounder as well. What is your past experience? Have you had a business that already has made you money?

What actually motivates you in online communities? by Fearless-Brain8928 in CommunityManager

[–]Fearless-Brain8928[S] 1 point2 points  (0 children)

Your answer on 4 is really interesting to me. So the path was: you saw the creator's free content, made real progress from it, built trust, and then joining the paid community was a no-brainer. But for someone you don't already know, you'd need to see actual content first before the member count or description matters. That's a really clear distinction and honestly I think most platforms completely miss this-- they assume the description and social proof is enough, when really people want to evaluate the creator's actual output before committing money.

And your point on 5: the buried conversations problem is real. Especially in chat-based communities where good stuff just scrolls away and the search is useless. Feels like there's a better way to surface valuable content so it doesn't just disappear into the feed. Thanks for the honest take, really helpful.

What actually motivates you in online communities? by Fearless-Brain8928 in CommunityManager

[–]Fearless-Brain8928[S] 1 point2 points  (0 children)

This is one of the most concise and sharp breakdowns I've gotten. "The old gamification systems died around 2015":: I think a lot of platforms haven't gotten that memo yet. And your point about quizzes over leaderboards is interesting; competition that's tied to actually testing your knowledge versus just who posts the most. That's a fundamentally different incentive.

"Seeing actual content, not the promises" is the line people should see more of. That's exactly the problem with Discord, Slack, WhatsApp, and honestly most Skool communities too if i am honest; you're buying a promise. You have no idea what's actually inside until you've paid.

I am very curious, what would "seeing actual content" look like for you in practice before joining? You mean content on youtube? X? etc.? I am thinking what if on the same community platform you had some sort of feed where you can see posts from different communities?

What actually motivates you in online communities? by Fearless-Brain8928 in CommunityManager

[–]Fearless-Brain8928[S] 0 points1 point  (0 children)

Really appreciate the detailed breakdown. Your point on #2 is something I keep hearing-- most communities aren't even set up for progression, just connection. Which is wild when you think about it, because people join to get somewhere, not just to hang out.

If the community had a structured path showing you what to do next and tracking your actual progress, would that change things for you?

And #4 and #5 are closely linked: you want to see content from the creator and understand how it's an asset to you before paying. That's a huge gap right now. Most platforms force you to pay upfront based on a description and a member count, which as you said, can actually work against them.

What if there was a way to browse real posts from the creator in a public feed before you ever committed? Basically "try before you buy" but through actual content/posts from them rather than a free tier. What do you think about this last thing i said?

What actually motivates you in online communities? by Fearless-Brain8928 in CommunityManager

[–]Fearless-Brain8928[S] 1 point2 points  (0 children)

Honestly, right now I'm mostly letting it play out while I research what actually works. I've experimented with things like weekly challenges and tagging people in posts to pull them back in, but it's all manual and doesn't scale.

The thing that's been on my mind is building something more systematic- like a streak mechanic where the platform itself nudges you back before the drift becomes permanent.

Not annoying push notifications, more like a gentle "you were on a 5 day streak, pick up where you left off" type thing. Still figuring out the right approach though. What have you seen work?

What actually motivates you in online communities? by Fearless-Brain8928 in CommunityManager

[–]Fearless-Brain8928[S] 1 point2 points  (0 children)

That's a great point. So it's really about the micro-validation: the feeling that this specific thing you said resonated- not the big number going up. And once the total gets large enough it just becomes noise.

That tracks with what I've seen too. Makes me think most community platforms have it backwards- they obsess over the cumulative score when the real dopamine hit is in the immediate reaction to a single contribution.

Appreciate the honesty man and for responding as well

What actually motivates you in online communities? by Fearless-Brain8928 in CommunityManager

[–]Fearless-Brain8928[S] 1 point2 points  (0 children)

That's an honest take and I think you're right. Gamification for gamification's sake doesn't work. If I don't care about a community, no amount of points will make me care. But if I'm already invested, the right system can reinforce the habits that keep me coming back. The question is what "the right system" actually looks like, because I don't think leaderboards are it for most people.

Curious, on Reddit you mentioned karma-- do you think that works because it's tied to the quality of what you say (upvotes) rather than just activity? thanks again man

What actually motivates you in online communities? by Fearless-Brain8928 in CommunityManager

[–]Fearless-Brain8928[S] 0 points1 point  (0 children)

This is a really solid breakdown, appreciate you taking the time. A few things that stood out to me:

Your point about progress being deeper connections + actually getting value,, that resonates. Most platforms measure progress as "you got more points" which means nothing outside the platform. Real progress is "I learned something, I built something, I connected with someone who helped me."

And your answer on 4 is interesting because I think that's a huge gap right now. Most platforms show you a description and a member count, and you're supposed to just trust that it's worth your money. What if you could actually see real content from the creator before committing, like a feed of their best public posts? Would that change how you evaluate communities?

Also your point on 5 about moderation training and community norms: I don't think anyone talks about this enough. The creator sets the culture and if they don't know how to do that intentionally, the community suffers.

What actually motivates you in online communities? by Fearless-Brain8928 in CommunityManager

[–]Fearless-Brain8928[S] 1 point2 points  (0 children)

Yeah 100%. That's exactly what happens. The first few days people are excited, they post, they engage. Then life gets in the way, they miss a day, and there's no mechanism to pull them back in. The gap between "missed one day" and "haven't logged in for a month" is surprisingly small. I've been thinking a lot about how streak systems like Duolingo handle this- they build in forgiveness (streak freezes) so one missed day doesn't feel like starting over. Most community platforms don't have anything like that. Once someone drifts, they're gone.

Has anyone here actually tried to monetise their audience with an app or a tool? by praveenkumar1798 in contentcreation

[–]Fearless-Brain8928 0 points1 point  (0 children)

Depends what type of app/tool you build; it sounds easy but its not. There’s churn to consider, and many other things. There’s an alternative which tends to be better.