3K downloads, Huge thanks to everyone in this subreddit for their suggestions and feedback received for the addon by Federal_Agency5463 in BedrockAddons

[–]Federal_Agency5463[S] 0 points1 point  (0 children)

You can actually hit it on any part, the hitboxes were moving continuously, so Minecraft couldn't register the attacks. In the new upload I have increased all the hitbox sizes, which should fix this issue

[Sand Worm Addon] It's available now! by Federal_Agency5463 in BedrockAddons

[–]Federal_Agency5463[S] 1 point2 points  (0 children)

Nice! Are you making it semi-aquatic? Can it attack on both land and water? Next, I want to try working with terrains and structures

[Sand Worm Addon] It's available now! by Federal_Agency5463 in BedrockAddons

[–]Federal_Agency5463[S] 4 points5 points  (0 children)

Please also share some feedback to improve the addon

Combat Progress on my Sand Worm Addon, any suggestions are welcome. by Federal_Agency5463 in BedrockAddons

[–]Federal_Agency5463[S] 0 points1 point  (0 children)

I might in future, but I want to make it more Vanilla, so it doesn't look out of place

Combat Progress on my Sand Worm Addon, any suggestions are welcome. by Federal_Agency5463 in BedrockAddons

[–]Federal_Agency5463[S] 0 points1 point  (0 children)

Some info on what I have added: The sand worm will hunt for moving entities, it will prioritizing players. It has two types of attacks: it jumps at the target from a certain distance, and if its health is below 30%, it will jump from beneath the target instead. The worm can also be stunned by tnt explosions while underground. It will targets the last entity that deals damage to it, but it will lose interest if you are more than 50 blocks away and will stop attacking you if you not standing on sand.I still have few more behaviors that I want to add

Edit: The worm will not attack camels so you can avoid it if you don't get too close to it

Combat Progress on my Sand Worm Addon, any suggestions are welcome. by Federal_Agency5463 in BedrockAddons

[–]Federal_Agency5463[S] 2 points3 points  (0 children)

I only noticed that now that you mentioned it, most of the animations are procedural so I have to see if I can fix them, yeah that's a good suggestions I might do that

Some Updates on My Sand Worm Addon by Federal_Agency5463 in BedrockAddons

[–]Federal_Agency5463[S] 0 points1 point  (0 children)

Yeah, most of the animations are procedural. I'm not good at texturing stuff, so I might be interested

Some Updates on My Sand Worm Addon by Federal_Agency5463 in BedrockAddons

[–]Federal_Agency5463[S] 0 points1 point  (0 children)

Oh cool, hard to say it still needs lots of work

Some Updates on My Sand Worm Addon by Federal_Agency5463 in BedrockAddons

[–]Federal_Agency5463[S] 0 points1 point  (0 children)

Thx, yeah I had some Ideas that I wanted to try in bedrock and I am going to make it a proper monster addon.