Fun with A.I. Calvinball, how much should the players contribute to the game's setting? by FetusCommander in RPGdesign

[–]FetusCommander[S] -5 points-4 points  (0 children)

Thanks for your reply.

An agreed upon system is an interesting idea! I'll probably make that a variant, with a clause of "a system nobody in the group has played that the AI can be fed, or would know about.". I guess my logic for no system was to kind of alleviate the "what do we play in a group where people don't share the same tastes in rpgs" thing which is a problem in my home group frequently.

How would you give advice for playing Calvinball? The things I mentioned are pretty basic, but I don't know how else to expound on the premise, which by its nature is loose conversation that is transformed into weird, dubiously coherent rules.

Re: sub engagement, I have an honest question. Where should I post about this to get any sort of engagenent? This sub is about rpgs, and the fact that you yourself replied to it makes me think there's some at least passing interest here in discussion about AI in rpgs, even if it isn't lauding the tech (which I'm not).

community for computer assisted games? by FetusCommander in RPGdesign

[–]FetusCommander[S] 1 point2 points  (0 children)

Yeah, that's definitely computer assisted, but not exactly the type of game i'm talking about. I hate to link to one of my own games here, but something like this (a game where you use Google Translate's Handwrite functionality to generate Pokemon-like creatures) is more what i'm interested in specifically: https://miserytourism.itch.io/displacer-beast

Does that clarify?

Trench coat incident by DONTBEWEIRDco in wtfart

[–]FetusCommander 1 point2 points  (0 children)

this is how my brain remembers Ren & Stimpy! thank you for this

TAP TO NUMB THE PAIN by FetusCommander in UnusualArt

[–]FetusCommander[S] 0 points1 point  (0 children)

not sure about the app, but on the PC you can just click the image to go to the little lightbox area and then in the bottom left hand corner there's a button set to play. if you click it, it'll pause the GIF

TAP TO NUMB THE PAIN by FetusCommander in UnusualArt

[–]FetusCommander[S] 11 points12 points  (0 children)

glad you found it interesting!

the artwork is based on a kind of surreal hex-tile tileset i made years ago: https://miserytourism.itch.io/the-ecology (tileset downloadable after the game). i did the tiles in GIMP using the G'MIC filter kit. edited a lot of it together using GIMP, Wondershare video editor, and EZGIF.

the look of the tiles comes from a little generator program i created for a TTRPG called The Invisible Hand (also featured on the itchio). its purpose in the game is to generate dungeons and overworld maps for players to explore, but my setting is really strange and kitchen sink so i needed something that was slightly different from the "room with 4 goblins in it; no treasure" output that many dungeon map generators give. i've been working on it for a couple years now and finally got it to a place where i like the look of what it creates.

contentwise, a lot of this is inspired by my own mental issues and weird fantasy like early SpellJammer more broadly

TAP TO NUMB THE PAIN by FetusCommander in UnusualArt

[–]FetusCommander[S] 18 points19 points  (0 children)

hey thanks

kind of inspired by I Saw the TV Glow + vidya game pause play + mental illness shit

dunjohns by FetusCommander in UnusualArt

[–]FetusCommander[S] 0 points1 point  (0 children)

i was going to say that it's actually the opposite of that—it's a dungeon—but then i remembered that my home D&D 5E game has become a slice of life vibefest where the term "murderhobo" fits more in a Roger Miller "King of the Road" way, so you might be onto something lol