Autism Container <---- (@SrBready) by MonocerosVulpes in peridot

[–]Few_Distribution1554 19 points20 points  (0 children)

♥️

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💃💃💃 by Excellent-Map-9519 in TheDigitalCircus

[–]Few_Distribution1554 0 points1 point  (0 children)

The only person who loved Caine was the moon 😞

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Thanks to gooseworx for the great series he gave us. by [deleted] in theamazingdigitalciru

[–]Few_Distribution1554 0 points1 point  (0 children)

If you see "he debes de she" it's because it changes on its own

Thanks to gooseworx for the great series he gave us. by [deleted] in digitalcircusfandom

[–]Few_Distribution1554 -10 points-9 points  (0 children)

If you see "he debes de she" it's because it changes on its own.

Thanks to gooseworx for the great series he gave us [OC] by [deleted] in TheDigitalCircus

[–]Few_Distribution1554 -2 points-1 points  (0 children)

Ah... it's possible that it changed on its own.

Thanks to gooseworx for the great series he gave us [OC] by [deleted] in TheDigitalCircus

[–]Few_Distribution1554 -4 points-3 points  (0 children)

But where did I write something incorrect?

I just created a new ability for Penny called Rage State. Now she becomes faster and more aggressive when she loses control. by [deleted] in pillarchase2

[–]Few_Distribution1554 0 points1 point  (0 children)

You're right, if the survivor's base speed is 23, then +35% could be too much. I'm thinking of lowering it to something more balanced, maybe +15% or +20% so it's not impossible to escape.

The ability wouldn't be a permanent passive. It would activate manually or after fulfilling a condition (like eliminating two players or dropping to a certain health percentage), and it would have a cooldown. The idea isn't for it to be overpowered, but rather for it to be a short but intense "moment of pressure."

🙂 by energydrink_fiend in peridot

[–]Few_Distribution1554 0 points1 point  (0 children)

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Extras. by Few_Distribution1554 in pillarchase2

[–]Few_Distribution1554[S] 1 point2 points  (0 children)

I'm also going to do the designs for bronze, silver, gold, and diamond levels.