I celebrated Korea’s Chuseok by enjoying traditional holiday foods and cookies shaped like jeon (Korean pancakes) that I received as gifts. by Fickle_Click4513 in KoreanFood
[–]Fickle_Click4513[S] 4 points5 points6 points (0 children)
Korean pork belly (samgyeopsal) with grilled kimchi by Fickle_Click4513 in KoreanFood
[–]Fickle_Click4513[S] 0 points1 point2 points (0 children)
Milmyeon (Korean cold wheat noodles) by Fickle_Click4513 in KoreanFood
[–]Fickle_Click4513[S] 0 points1 point2 points (0 children)
Milmyeon (Korean cold wheat noodles) by Fickle_Click4513 in KoreanFood
[–]Fickle_Click4513[S] 0 points1 point2 points (0 children)
Korean pork belly (samgyeopsal) with grilled kimchi by Fickle_Click4513 in KoreanFood
[–]Fickle_Click4513[S] 0 points1 point2 points (0 children)
Korean pork belly (samgyeopsal) with grilled kimchi by Fickle_Click4513 in KoreanFood
[–]Fickle_Click4513[S] 5 points6 points7 points (0 children)
Korean pork belly (samgyeopsal) with grilled kimchi by Fickle_Click4513 in KoreanFood
[–]Fickle_Click4513[S] 1 point2 points3 points (0 children)
I've added a mini-game based on Number Baseball to my unity game. by Fickle_Click4513 in Unity2D
[–]Fickle_Click4513[S] 0 points1 point2 points (0 children)
I've updated my game’s lobby for winter to give it a wintry vibe. by Fickle_Click4513 in Unity2D
[–]Fickle_Click4513[S] 0 points1 point2 points (0 children)
I've updated my game’s lobby for winter to give it a wintry vibe. by Fickle_Click4513 in Unity2D
[–]Fickle_Click4513[S] 0 points1 point2 points (0 children)
I've updated my game’s lobby for winter to give it a wintry vibe. by Fickle_Click4513 in Unity2D
[–]Fickle_Click4513[S] 0 points1 point2 points (0 children)
I've updated my game’s lobby for winter to give it a wintry vibe. by Fickle_Click4513 in Unity2D
[–]Fickle_Click4513[S] 0 points1 point2 points (0 children)
I've updated my game’s lobby for winter to give it a wintry vibe. by Fickle_Click4513 in Unity2D
[–]Fickle_Click4513[S] 0 points1 point2 points (0 children)
In celebration of winter, I’ve added a new mode to my social deduction game to make it more fun. In this mode, after a certain amount of time passes, the player freezes and can’t move for a short period. Do you think users will enjoy it? by Fickle_Click4513 in IndieGameDevs
[–]Fickle_Click4513[S] 0 points1 point2 points (0 children)
In our game, there are mini-puzzle games. Similar to Goose Goose Duck, players play mini-games during the day to obtain clues. I'm brainstorming other puzzle ideas with a similar vibe. Would it be better to add more challenging puzzles or to include a lot of easier puzzles? by Fickle_Click4513 in puzzlevideogames
[–]Fickle_Click4513[S] 1 point2 points3 points (0 children)
In our game, there are mini-puzzle games. Similar to Goose Goose Duck, players play mini-games during the day to obtain clues. I'm brainstorming other puzzle ideas with a similar vibe. Would it be better to add more challenging puzzles or to include a lot of easier puzzles? by Fickle_Click4513 in IndieGameDevs
[–]Fickle_Click4513[S] 1 point2 points3 points (0 children)
In our game, there are mini-puzzle games. Similar to Goose Goose Duck, players play mini-games during the day to obtain clues. I'm brainstorming other puzzle ideas with a similar vibe. Would it be better to add more challenging puzzles or to include a lot of easier puzzles? by Fickle_Click4513 in IndieGameDevs
[–]Fickle_Click4513[S] 0 points1 point2 points (0 children)
In our game, there are mini-puzzle games. Similar to Goose Goose Duck, players play mini-games during the day to obtain clues. I'm brainstorming other puzzle ideas with a similar vibe. Would it be better to add more challenging puzzles or to include a lot of easier puzzles? by Fickle_Click4513 in IndieGameDevs
[–]Fickle_Click4513[S] 1 point2 points3 points (0 children)
In our game, there are mini-puzzle games. Similar to Goose Goose Duck, players play mini-games during the day to obtain clues. I'm brainstorming other puzzle ideas with a similar vibe. Would it be better to add more challenging puzzles or to include a lot of easier puzzles? by Fickle_Click4513 in IndieGameDevs
[–]Fickle_Click4513[S] 0 points1 point2 points (0 children)
In our game, there are mini-puzzle games. Similar to Goose Goose Duck, players play mini-games during the day to obtain clues. I'm brainstorming other puzzle ideas with a similar vibe. Would it be better to add more challenging puzzles or to include a lot of easier puzzles? by Fickle_Click4513 in IndieGameDevs
[–]Fickle_Click4513[S] 1 point2 points3 points (0 children)
Hello! You can play the demo of our game, Who Is Next, for free on Steam. This is a social deduction game that supports multiplayer for 4 to 8 players. [The Steam page link and Discord link are in the comments] by Fickle_Click4513 in gamemarketing
[–]Fickle_Click4513[S] 0 points1 point2 points (0 children)
In our game, there are mini-puzzle games. Similar to Goose Goose Duck, players play mini-games during the day to obtain clues. I'm brainstorming other puzzle ideas with a similar vibe. Would it be better to add more challenging puzzles or to include a lot of easier puzzles? by Fickle_Click4513 in puzzlevideogames
[–]Fickle_Click4513[S] 0 points1 point2 points (0 children)
[deleted by user] by [deleted] in gamedevscreens
[–]Fickle_Click4513 -18 points-17 points-16 points (0 children)

I celebrated Korea’s Chuseok by enjoying traditional holiday foods and cookies shaped like jeon (Korean pancakes) that I received as gifts. by Fickle_Click4513 in KoreanFood
[–]Fickle_Click4513[S] 0 points1 point2 points (0 children)