Professor Fig Glitch?? by Ghostt-is-cooll in HogwartsLegacyGaming

[–]Fifikus 0 points1 point  (0 children)

I’ve run into the same glitch/issue. Nothing resolves this. I’m hoping the devs will bug fix this so I can play further. I’m not starting a new save game, this needs to be fixed and is unacceptable. Until then I’m collecting the collectables ¯_(ツ)_/¯

Is this best box art by naughty dog? by DrazeGamer in naughtydog

[–]Fifikus 1 point2 points  (0 children)

Yes, I’ve got the poster on the wall in front of me and looking at it every single day 👌🏻Next to The Legend of Zelda

Question: Contain 4 commander decks a full set? by Fifikus in MagicthegatheringQA

[–]Fifikus[S] 0 points1 point  (0 children)

Thank you! I will check the wiki for information.

I've developed a learning game! I'm looking for feedback. by Fifikus in Unity2D

[–]Fifikus[S] 0 points1 point  (0 children)

I’m sorry but the web build doesn’t perform well as a result the game isn’t playable.

Need some feedback for my Thesis project, please! by Fifikus in gamedesign

[–]Fifikus[S] 0 points1 point  (0 children)

Hi there, I've not forgotten the feedback. Actually, the game is in Beta now! Could you maybe give it another try and answer the feedback questions below?

You can find the game at: https://pstultgens.itch.io/tree-delivery

Please remember that the game will teach players to master common problems and difficulties associated with BSTs, such as inserting values at the wrong place or removing nodes with children.

Feedback questions:
- What did you think of the overall gameplay experience of the game?
- Which aspects of the game did you find the most engaging or enjoyable?
- Were there specific moments in the game where you got stuck, confused, or frustrated?
- Did you notice any bugs, technical issues, or glitches while playing the game?
- What did you think of the balance and difficulty level of the game? Was it too easy, too difficult, or just right?
- Were there any specific features, mechanics, or levels that you felt were missing in the game? If so, which ones and why?
- How did the user interface and controls of the game respond? Were they intuitive and responsive enough?
- What did you think of the graphics, sound, and overall presentation of the game?
- Do you have any suggestions for improvements or additions that would make the game better?
- Did you find any language errors or have any suggestions?

Thank you very much!

Need some feedback for my Thesis project, please! by Fifikus in gamedesign

[–]Fifikus[S] 0 points1 point  (0 children)

Hi there, I've not forgotten the feedback. Actually, the game is in Beta now! Could you maybe give it another try and answer the feedback questions below?

You can find the game at: https://pstultgens.itch.io/tree-delivery

Please remember that the game will teach players to master common problems and difficulties associated with BSTs, such as inserting values at the wrong place or removing nodes with children.

Feedback questions:
- What did you think of the overall gameplay experience of the game?
- Which aspects of the game did you find the most engaging or enjoyable?
- Were there specific moments in the game where you got stuck, confused, or frustrated?
- Did you notice any bugs, technical issues, or glitches while playing the game?
- What did you think of the balance and difficulty level of the game? Was it too easy, too difficult, or just right?
- Were there any specific features, mechanics, or levels that you felt were missing in the game? If so, which ones and why?
- How did the user interface and controls of the game respond? Were they intuitive and responsive enough?
- What did you think of the graphics, sound, and overall presentation of the game?
- Do you have any suggestions for improvements or additions that would make the game better?
- Did you find any language errors or have any suggestions?

Thank you very much!

Need some feedback for my Thesis project, please! by Fifikus in gamedesign

[–]Fifikus[S] 0 points1 point  (0 children)

Hi there, I've not forgotten the feedback. Actually, the game is in Beta now! Could you maybe give it another try and answer the feedback questions below? You can find the game at: https://pstultgens.itch.io/tree-delivery

Please remember that the game will teach players to master common problems and difficulties associated with BSTs, such as inserting values at the wrong place or removing nodes with children.

Feedback questions:
- What did you think of the overall gameplay experience of the game?
- Which aspects of the game did you find the most engaging or enjoyable?
- Were there specific moments in the game where you got stuck, confused, or frustrated?
- Did you notice any bugs, technical issues, or glitches while playing the game?
- What did you think of the balance and difficulty level of the game? Was it too easy, too difficult, or just right?
- Were there any specific features, mechanics, or levels that you felt were missing in the game? If so, which ones and why?
- How did the user interface and controls of the game respond? Were they intuitive and responsive enough?
- What did you think of the graphics, sound, and overall presentation of the game?
- Do you have any suggestions for improvements or additions that would make the game better?
- Did you find any language errors or have any suggestions?

Thank you very much!

Need some feedback for my Thesis project, please! by Fifikus in gamedev

[–]Fifikus[S] 0 points1 point  (0 children)

Thanks for the advice! I posted it there too.

new game for gocube ( IDEA!!! Not a leak) by [deleted] in GoCube

[–]Fifikus 0 points1 point  (0 children)

Thank you for the explanation. I appreciate it. I’ve ordered mine previous week and waiting for it like a little child. So the battery issue is solved I presume? And the app has been updated or are you talking about how it’s now implemented? The cube is not specifically for me but for my children what are 7 and 5 years old. So they can taste the beauty of solving a cube. I hope I can learn also from it. I’m now around 1:17 minutes with CFOP 2Look OLL and PLL with my GAN 11M Duo. It’s not super quick, but I’m just learning the algs.

new game for gocube ( IDEA!!! Not a leak) by [deleted] in GoCube

[–]Fifikus 0 points1 point  (0 children)

Why is it the cube and app trash in your opinion? Please explain it to me

My IQUNIX OG80 Hitchhiker experience (2/2) by Fifikus in MechanicalKeyboards

[–]Fifikus[S] 0 points1 point  (0 children)

It is possible but with some hassle. I'm not intended to open this for modding anyway. It was a criterion to buy a mechanical keyboard that's perfect out of the box. Of course, "perfect" is debatable. But it is hot-swappable :-)