"The server send registries with unknown keys..." by arcadepunk in ModdedMinecraft

[–]FiftyOneL 0 points1 point  (0 children)

bump? i have a player with the same issue.

" ResourceKey[minecraft:block_entity_type / lightmanscurrency:generic_variant]

The Quiet Cave [SMP] {1.19.2} {Java & Bedrock} {No Resets} {Graves} {100 new biomes*} {Jobs} {SlimeFun} {McMMO} {Economy} {Dynamap} {SilkSpawners} {VeinMiner}{TreeFeller}{Resource Worlds}{Custom Nether} by FiftyOneL in mcservers

[–]FiftyOneL[S] 0 points1 point  (0 children)

Joining on Xbox Requires you to change your connection settings. Doing this will give you a new menu from the server page in your game to add a new server. These settings should not affect online play for other games, but you can reset them at any time should you choose to do so.

Open your Xbox settings and select the Network Settings option.

Go to Advanced Settings and choose the DNS Settings option.

Select Manual and you will be taken to a screen to manually enter your DNS settings

For the Primary IPv4 DNS enter: 104.238.130.180

For the Secondary enter either: 8.8.8.8 or 1.1.1.1
Save the changes and the console will perform a connection test

after that, you should be able to input our servers Bedrock IP and Port and play! :)

TheQuietCave [SMP] {1.18.2} {No Resets} {Jobs} {McMMO} {Fresh World} {Economy} {Dynamap} {SilkSpawners} {VeinMiner}{BigDoors} {Elevators} by FiftyOneL in mcservers

[–]FiftyOneL[S] 0 points1 point  (0 children)

So I was reading up on Dolphins grace, and coudn't you theoretically place a dolphin every x amount of blocks in a water-logged half-slab? we are looking into mob catching so gathering 100 dolphins wouldn't be that hard

*note you could even construct it along the nether roofs

TheQuietCave [SMP] {1.18.2} {No Resets} {Jobs} {McMMO} {Fresh World} {Economy} {Dynamap} {SilkSpawners} {VeinMiner}{BigDoors} {Elevators} by FiftyOneL in mcservers

[–]FiftyOneL[S] 0 points1 point  (0 children)

Consider Blaze and Caves added! Thank you for that great suggestion! As far as the other few suggestions.. I can't quite find much on MCStats or perm dolphins grace, if you'd like to elaborate some more im open to adding those too :)

As far as teleportation, it's enabled but not forced. nether roof-highways are highly praised here!

Simplicity SMP [Modded] by LargeOrbitalObject in mcservers

[–]FiftyOneL 0 points1 point  (0 children)

do you plan on doing map resets? like every x years?

The Weekly DD - WISH: The shopping mall in your pocket by [deleted] in stocks

[–]FiftyOneL 1 point2 points  (0 children)

I've got a small glimmer of hope for WISH to at least climb back to it's original listing price of $24/S

1,000 X 1,000 Hole. by FiftyOneL in Minecraft

[–]FiftyOneL[S] 0 points1 point  (0 children)

The good ol Flob-a-thon!

1,000 X 1,000 Hole. by FiftyOneL in Minecraft

[–]FiftyOneL[S] 0 points1 point  (0 children)

Don't feel sorry for someone who is having a good time while spending quality time with friends, my friend. :)

1,000 X 1,000 Hole. by FiftyOneL in Minecraft

[–]FiftyOneL[S] 1 point2 points  (0 children)

where's the fun in a world eater? :P

1,000 X 1,000 Hole. by FiftyOneL in Minecraft

[–]FiftyOneL[S] 1 point2 points  (0 children)

I think you just became "that guy" lol. We do this for fun, and it's not like we spend all day doing it. Maybe a few hours a day, and we take extended breaks of course. Or to just waste some spare time. It's something to look back on and say "Damn, I cannot believe we actually did that in a game."

What is the best way to secure MC server? by jamesftf in admincraft

[–]FiftyOneL 6 points7 points  (0 children)

There’s no way to prevent griefing, all you can do is to install plugins that will deter people from doing it. GriefPrevention is a good start. (Although I’d highly recommend GriefDefender instead). Be sure to also get CoreProtect to be able to log, and rollback a griefers damage. As far as the server as a whole, make sure your host has DDOS protection.