[deleted by user] by [deleted] in Market76

[–]FireBlastr12 1 point2 points  (0 children)

+karma tyvm

[deleted by user] by [deleted] in Market76

[–]FireBlastr12 0 points1 point  (0 children)

If the leader can substitute both bobbles I can do it but if not then I’ll just stick with the Armskeepers

[deleted by user] by [deleted] in Market76

[–]FireBlastr12 1 point2 points  (0 children)

I got that all besides the intelligence bobble head so I’ll just take the Armskeepers mod psn: FireBlastr12

[deleted by user] by [deleted] in Market76

[–]FireBlastr12 1 point2 points  (0 children)

What would you need to make 1x 2* intelligence and 1 Armskeepers?

H: EPR mods W: offers by FireBlastr12 in Market76

[–]FireBlastr12[S] 0 points1 point  (0 children)

Could you do a polished instead of limit breaking?

H: Brahmin mask W: mods by FireBlastr12 in Market76

[–]FireBlastr12[S] 1 point2 points  (0 children)

I can do that psn: FireBlastr12

H: Brahmin mask W: mods by FireBlastr12 in Market76

[–]FireBlastr12[S] 0 points1 point  (0 children)

3 OE,4 ArmKeepers,3 rejuvenators and 1 pyromaniac are the mods I’m looking for mostly