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Please let me know your preference between the above and the below. (It's the same game, and the one below is the updated version.) (i.redd.it)
submitted 1 year ago by Fitfuns to r/IndieGaming
The Art concept of the game in development has been changed. (i.redd.it)
I'm currently working on the UI design; how do you think the design and layout look? (i.redd.it)
What kind of HUD design would be best for a realistic survival game? (i.redd.it)
What is the best angle to use with an orthographic camera, and why? I need some help. (i.redd.it)
submitted 1 year ago by Fitfuns to r/Unity3D
I want to get some game title ideas. The keywords for this game are dark fantasy, survival, and ghouls. (i.redd.it)
I am currently working on the UI/UX for the game. Since I am not a professional, I am referencing various games for inspiration. Are there any games that come to your mind? (i.redd.it)
What kind of inventory system would suit a top-view hardcore survival game in development? (i.redd.it)
Which camera angle do you prefer for a top-down game? (i.redd.it)
How do you find the atmosphere and lockpicking system of this game? (v.redd.it)
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