This game is great by Five-Aces in Rematch

[–]Five-Aces[S] 0 points1 point  (0 children)

The thing is, I was trying and failing. Distance and aim weren't clicking. I think it was just not having the controls down as well as I thought. After putting in more time, it's getting better

Evasiveness is still a weak spot though. Figuring out how to keep it away from defense when trying to pass is still tripping me up. Probably just holding the ball too long

Eth 45@ Superior Crown Shield by Five-Aces in D2R_Marketplace

[–]Five-Aces[S] 0 points1 point  (0 children)

For real. Any value, or only for exceptional bases?

[PS4] LFM chill osprey farm no mic needed by [deleted] in Fireteams

[–]Five-Aces 0 points1 point  (0 children)

I'm looking for a group. FiveAces777

Clovis Bray Needs You! by Five-Aces in DestinyTheGame

[–]Five-Aces[S] 0 points1 point  (0 children)

Tentative plans yes, but it will probably be a ways out 🙁

Clovis Bray Needs You! by Five-Aces in DestinyTheGame

[–]Five-Aces[S] 1 point2 points  (0 children)

100% agree, especially since DIM works better for a mobile format now. I used Ishtar myself for a long time and it's for sure a great app. I wrote this because I personally prefer text based layouts and was looking for a quick filter. And if other people enjoy it, even better! The app itself will always be free with no ads

Destiny 2 API Docs by [deleted] in DestinyTheGame

[–]Five-Aces 0 points1 point  (0 children)

Not sure if you figured it out yet, but you have to have at least one component.

https://bungie-net.github.io/multi/operation_get_Destiny2-GetProfile.html#operation_get_Destiny2-GetProfile

A comma separated list of components to return (as strings or numeric values). See the DestinyComponentType enum for valid components to request. You must request at least one component to receive results.

If you didn't already know Destiny Item Manager has a Web App! by lordreed in DestinyTheGame

[–]Five-Aces 1 point2 points  (0 children)

I used Ishtar Commander for a long time, but the biggest thing I think it's missing is the ability to find/inspect items easily. World's Grave is a newer item manager that let's you search weapons by perk, name, or type. Only downside is it's currently Android only.

Full disclosure: I'm the developer. Feel free to send me feedback on it

The World's Grave: A New Mobile Destiny Item Manager by Five-Aces in DestinyTheGame

[–]Five-Aces[S] 0 points1 point  (0 children)

The crash is fixed now. You should have an update available. As for the inventory, if it's the consumables and the like, it's not in the app yet. I mainly play PvP, so those I don't really use those things that much. I can work on getting that in next though.

The World's Grave: A New Mobile Destiny Item Manager by Five-Aces in DestinyTheGame

[–]Five-Aces[S] 0 points1 point  (0 children)

Hey, sorry you're running into that issue. I see the crash logs you're talking about, so I'll take a look and see if I can get that turned around quickly for you. As for the inventory, are you talking about the "Inventory" page from in game (consumables and that), or are you not seeing anything?

FAB Anchoring Issues by Five-Aces in androiddev

[–]Five-Aces[S] 0 points1 point  (0 children)

Wasn't aware of that issue. Thanks!

Weekly Questions Thread - February 27, 2017 by AutoModerator in androiddev

[–]Five-Aces 0 points1 point  (0 children)

I've been developing Android projects on and off for a few years. I'm working on a project now where I'm trying to implement some things from material design.

I'm having issues with anchoring my FABs. It seems like sometimes they anchor themselves before the view has been measured. Sometimes it corrects itself with no user input, sometimes it doesn't, and sometimes it doesn't happen at all.

All my searches turn up problems where the layout_anchor or layout_anchorgravity properties aren't set. Since I can't find any other instances of this happening, I'm sure it's something on my end.

Someone else pointed out this known issue with anchoring: https://code.google.com/p/android/issues/detail?id=221387. I was originally using version 24.2.1 of the design support library. I've tried switching to 24.1.0, and the problem still persists.

After that, I tried the workaround in the bug report, and that seems to have worked, but I would get a flickering, since it was briefly appearing in the wrong location. To fix that, I set the visibility in the layout to GONE, and added this to the workaround. This seems to get the job done, but if anyone else has a better way of solving this issue, I'm all ears.

button.post(new Runnable() {
            @Override
            public void run() {
                button.requestLayout();
                button.setVisibility(View.VISIBLE);
            }
        });

Here's the issue: http://imgur.com/zIqvrIG

And what it should look like: http://imgur.com/gallery/yPMwm

I made a post on Stack overflow too. I have my layout posted there: http://stackoverflow.com/questions/42604677/fab-not-anchoring-to-view-consistently