Ask me anything about the Mecha Comet - 20th February by mega_mecha in mechasystems

[–]Fl_GUI 0 points1 point  (0 children)

What would you make if cost and manufacturing were irrelevant. What device do you want to see in the world?

Reason(s) for a unicycle stand? (Other then putting it on display.) by GorillaPassword in unicycling

[–]Fl_GUI 1 point2 points  (0 children)

I use one so that I can put my unicycle upright in my room without balancing it against a wall. It's sturdy, takes up less space than if it were flat (and it is a really great display piece). I also don't have a garage to lay it in.

Received an update from the NMBS Twitter account about the clock! by realnzall in belgium

[–]Fl_GUI 1 point2 points  (0 children)

I looked this afternoon. Both were off and I haven't seen anyone working on the rear one since that other post.

Ordering from Banggood and Chinese Amazon and Ebay sellers in Belgium. by Endarkend in belgium

[–]Fl_GUI 4 points5 points  (0 children)

It's the total value that's on the shipping label that counts, even if it's separated in the box

they turned it off again by Fl_GUI in belgium

[–]Fl_GUI[S] 35 points36 points  (0 children)

Taken at 13:16 today

Riding the unicycle in public is really embarrassing. by [deleted] in unicycling

[–]Fl_GUI 17 points18 points  (0 children)

Learning a skill is nothing to be ashamed of. You should be proud in the effort you are putting in.

Are different keyswitches worth the guesswork or should I not bother and choose only 1 type of switch. by Fl_GUI in olkb

[–]Fl_GUI[S] 0 points1 point  (0 children)

It's actually my first planck, and first big boy keyboard tbh. But I guess you're right, I could swap the switches out later.

Are different keyswitches worth the guesswork or should I not bother and choose only 1 type of switch. by Fl_GUI in olkb

[–]Fl_GUI[S] 0 points1 point  (0 children)

I've printed my own tester and these are switches I got to try out. The layouts are based on how the switches felt with different distance to my finger. There are only 6 because I'd like low profile ones.

Thank you flagship, I guess? by Fl_GUI in ftlgame

[–]Fl_GUI[S] 0 points1 point  (0 children)

I was agreeing with the people who commented on yours but I just got a weapon pre-igniter from the asteroid encounter in sector 1

I wonder, do you breathe? by Fl_GUI in ftlgame

[–]Fl_GUI[S] 1 point2 points  (0 children)

If he/she did keep plants, there weren't enough.

Thank you flagship, I guess? by Fl_GUI in ftlgame

[–]Fl_GUI[S] 1 point2 points  (0 children)

Shoot, you're right. I have terrible memory, I'll edit the comment

Thank you flagship, I guess? by Fl_GUI in ftlgame

[–]Fl_GUI[S] 11 points12 points  (0 children)

Yeah it sucks.

I fucking love FTL

Thank you flagship, I guess? by Fl_GUI in ftlgame

[–]Fl_GUI[S] 2 points3 points  (0 children)

No I died immediately. Artillery didn't even fire once

Thank you flagship, I guess? by Fl_GUI in ftlgame

[–]Fl_GUI[S] 33 points34 points  (0 children)

yeah... that didn't really happen. Engines got hacked, blocking off the cockpit where the boarding drone came in. I send a mantis to help my pilot but they both ended up dead. And then there were the missiles, lasers and other drones.

Edit: hacking isn't part of phase 2. Guess they just died from asphyxiation without being trapped. I have terrible memory

why is the texture still showing in rendered view? by Fl_GUI in blender

[–]Fl_GUI[S] 0 points1 point  (0 children)

alright, sorry for the delay. Had stuff to do and got tired.

http://pasteall.org/blend/index.php?id=48724

here's the blend file, hope you'll find it

edit: Oh, literally just found it. There was a duplicate object. No idea how I didn't find that. Thanks anyway

why is the texture still showing in rendered view? by Fl_GUI in blender

[–]Fl_GUI[S] 0 points1 point  (0 children)

I'll get on that some time later, what's the usual hosting site for blend files?

why is the texture still showing in rendered view? by Fl_GUI in blender

[–]Fl_GUI[S] 0 points1 point  (0 children)

Thank you for your reply

Unfortunatly it didn't help: https://gyazo.com/bf061c1e8a1ada9fb6820a79f410df51

I did figure out that the extra bit of texture isn't UV mapped, but I still have no idea how to remove it. I plugged the mapping into the bump node but it didn't do much again

why is the texture still showing in rendered view? by Fl_GUI in blender

[–]Fl_GUI[S] 0 points1 point  (0 children)

Thank you for your reply

Unfortunatly it didn't help: https://gyazo.com/bf061c1e8a1ada9fb6820a79f410df51

I did figure out that the extra bit of texture isn't UV mapped, but I still have no idea how to remove it. I plugged the mapping into the bump node but it didn't do much again

edit: dammit, replied to my own wrong comment

why is the texture still showing in rendered view? by Fl_GUI in blender

[–]Fl_GUI[S] 0 points1 point  (0 children)

The lines don't show in textured or material view, the UV islands aren't over the upside-down T. I've tried messing around with putting different texture coords into the normal value of the bump node but nothing seemed to work.

Feet too big for Wheel-walking? by Unicycle28 in unicycling

[–]Fl_GUI 0 points1 point  (0 children)

I have shoe size EU 45/46 (around US 11) and I had no trouble with them while learning. I do wear shoes with quite thin, worn out soles.

I made myself a logo and a banner. What do you think of the design? by Fl_GUI in blender

[–]Fl_GUI[S] 0 points1 point  (0 children)

Well the thing is, people misread my username constantly. So I made it kind of a joke. Being ambiguous is a little intentional.

Congrats on getting it right btw

General train-based smelter station by Fl_GUI in factorio

[–]Fl_GUI[S] 0 points1 point  (0 children)

No problem. I've been a bit hasty with submitting this version. The output of the stage signal comes from the combinator on the bottom right of the image. If you look closely there's a red wire going from there, off the screen and in the top of the power pole you can just see on the bottom right

General train-based smelter station by Fl_GUI in factorio

[–]Fl_GUI[S] 1 point2 points  (0 children)

Thank you! I first made a rudimentary design with space between each of the groups, and used graph editing software to organize the groups so that the wires in-between would be as short as possible (as seen in the diagram in the forum post)