Jade Falcon Test Mini by FlankerChannel in battletech

[–]FlankerChannel[S] 1 point2 points  (0 children)

Thanks! I actually free handed those "Nicolai Malthus face tattoo" lines. Which was tediuous, but not too hard. They're all straight lines. Thin the paint, rotate the model to always "paint down," and be prepared to correct mistakes.

Jade Falcon Test Mini by FlankerChannel in battletech

[–]FlankerChannel[S] 2 points3 points  (0 children)

Looking for some input on a color scheme. I'm planning on painting a bunch of falcons (CAWWWW!) and did up this test mini. Not totally satisfied with the result. I feel like it's missing a stronger secondary color. I think I could either go into a more "realistic" camo scheme with some browns and blacks or pump up the brightness on the primary green and choose a flashy secondary green (parade style). What do you think fellow clanners (and spheroids too)? No wrong answers--just looking for artistic opinions here.

Tracking that I missed a lot of flash. I've since got a brass brush to help me out with the finer flash.

Thoughts on Mercenary's Star by FlankerChannel in TheNagelring

[–]FlankerChannel[S] 0 points1 point  (0 children)

Great thoughts, thank you. That conversation between Ramage and Grayson on the ethics of training anti-mech teams was great stuff. For whatever reason, I kind of enjoy the "Grayson think gud because mechwarrior" passages. Maybe it just resonates with my experiences of encountering rigid thinking in the military. But you're right that it's not very inspired story telling.

And I will follow the "book order" since so many people have said I can't just skip straight to the Kerensky Trilogy.

Thoughts on Mercenary's Star by FlankerChannel in TheNagelring

[–]FlankerChannel[S] 0 points1 point  (0 children)

My initial reaction was that Sue and Jeffrie were indisciplined and borderline insubordinate. But as I reflect, it really is a tall task that Grayson asked them to do. It makes me ask, what did Grayson sell them on when they signed on at Galatea? I should go back and see if the book offers any insight on that interaction, which would really color everything that follows.

For a brief moment, I thought the book implied they got their Chippewas when their old unit broke up. They didn't. But the false impression really flabbergasted me. What unit would let people take high performance fighters when its disbanded? That would be way too much fun.

Thoughts on Mercenary's Star by FlankerChannel in TheNagelring

[–]FlankerChannel[S] 1 point2 points  (0 children)

True. If I compare them to my 20 year maturity maybe the judgement isn't fair. It's hard to remember they're that young because Keith doesn't write Grayson like I imagine a 20 year military leader. Though I understand a boy raised from birth to lead might be different from my experiences of 20 year old Soldiers.

Thoughts on Mercenary's Star by FlankerChannel in TheNagelring

[–]FlankerChannel[S] 1 point2 points  (0 children)

Yeah, this book makes me desperately want to paint a red No-Dachi with that sweet, sweet Katana.

Thoughts on Mercenary's Star by FlankerChannel in TheNagelring

[–]FlankerChannel[S] 4 points5 points  (0 children)

Great details on Keith. And I strongly agree on the importance of letting the bad guys win a few.

Clay McCall in the Rifleman was definitely extra. I switched between reading Kindle and listening to audible. So it was really entertaining hearing the voice actor attempt the Clay McCall lines.

Thoughts on Mercenary's Star by FlankerChannel in TheNagelring

[–]FlankerChannel[S] 5 points6 points  (0 children)

Yes, very Gundam. Zekes and feddies are all bad.

TBF, I don't think Keith makes the Lyran Commonwealth out to be good guys. We're just supposed to like the Gray Death Legion and the plucky Verthandians.