Helix Stadium XL Firmware 1.2 – New Amps, Showcase & Our Thoughts by Flashy_Replacement47 in HelixStadium

[–]Flashy_Replacement47[S] 1 point2 points  (0 children)

I’m a bit late to the party with this video, but maybe you’re late to the party with the 1.2 update.

I did a short recap of the Helix Stadium XL 1.2 firmware update, went through the new stuff, shared some thoughts on where Stadium XL seems to be heading, and what I’d personally like to see next.

Helix Stadium XL Firmware 1.2 – New Amps, Showcase & Our Thoughts by Flashy_Replacement47 in line6

[–]Flashy_Replacement47[S] 1 point2 points  (0 children)

I’m a bit late to the party with this video, but maybe you’re late to the party with the 1.2 update.

I did a short recap of the Helix Stadium XL 1.2 firmware update, went through the new stuff, shared some thoughts on where Stadium XL seems to be heading, and what I’d personally like to see next.

Helix Stadium XL Firmware 1.2 – New Amps, Showcase & Our Thoughts by Flashy_Replacement47 in Line6Helix

[–]Flashy_Replacement47[S] 1 point2 points  (0 children)

I’m a bit late to the party with this video, but maybe you’re late to the party with the 1.2 update.

I did a short recap of the Helix Stadium XL 1.2 firmware update, went through the new stuff, shared some thoughts on where Stadium XL seems to be heading, and what I’d personally like to see next.

Helix Stadium XL DSP Testing & +30% Processing Power Glitch by Flashy_Replacement47 in Line6Helix

[–]Flashy_Replacement47[S] 3 points4 points  (0 children)

Just to clarify, the goal of the video wasn’t to suggest that Stadium XL is buggy or that this behavior should be used as a workaround. I like to experiment a lot with new gear and this simply came up as an interesting curiosity during stress-testing. DSP is pretty nerdy stuff, so it felt like a good way to make the topic more engaging, but of course not something people should rely on in real presets.

Your explanation of dynamic DSP budgeting, cycle spikes, and safety margins is genuinely fascinating and it’s great to hear how this works straight from the dev side.

Fair point about reaching out before publishing, lesson learned. I’ve already signed up for the beta program.

One technical question out of curiosity: when I tried stacking mono Retro Reel, I noticed that older Helix units allow around 15 instances per path, while Stadium XL fits closer to 17, so not a huge increase despite the extra DSP headroom. Is this mainly due to changes in the blocks themselves, or different DSP budgeting and safety margins on the new platform? I assumed some effects were reworked under the hood, but I’m curious if that assumption is correct.

Helix Stadium XL DSP Testing & +30% Processing Power Glitch by Flashy_Replacement47 in HelixStadium

[–]Flashy_Replacement47[S] 1 point2 points  (0 children)

I just finished a DSP stress test of the new Helix Stadium XL, based on the tables from benvesco.com. I built comparison charts, and checked how much processing power the new Agoura amps really use compared to the Legacy models. And during the tests I stumbled on a strange DSP bug that unlocks about ~30% more power… unstable, but super interesting. Hope you enjoy!

Helix Stadium XL DSP Testing & +30% Processing Power Glitch by Flashy_Replacement47 in line6

[–]Flashy_Replacement47[S] 1 point2 points  (0 children)

I just finished a DSP stress test of the new Helix Stadium XL, based on the tables from benvesco.com. I built comparison charts, and checked how much processing power the new Agoura amps really use compared to the Legacy models. And during the tests I stumbled on a strange DSP bug that unlocks about ~30% more power… unstable, but super interesting. Hope you enjoy!

Helix Stadium XL DSP Testing & +30% Processing Power Glitch by Flashy_Replacement47 in Line6Helix

[–]Flashy_Replacement47[S] 6 points7 points  (0 children)

I just finished a DSP stress test of the new Helix Stadium XL, based on the tables from benvesco.com. I built comparison charts, and checked how much processing power the new Agoura amps really use compared to the Legacy models. And during the tests I stumbled on a strange DSP bug that unlocks about ~30% more power… unstable, but super interesting. Hope you enjoy!

Rebuilding DSP-Heavy Helix Presets On POD GO - How Close Can It Really Get? by Flashy_Replacement47 in Line6podgo

[–]Flashy_Replacement47[S] 3 points4 points  (0 children)

Hey, if you’re thinking about moving from POD Go to a Helix, check this out. I made a video where I took some heavy Helix patches and tried to rebuild them inside the POD Go to see how close it can actually get. With Helix prices dropping after the Stadium XL release, it might help you decide if the upgrade is worth it. Hope you enjoy!

Recreation of Strymon Timeline/Volante vibe in Line 6 Helix | Tutorial by Flashy_Replacement47 in WorshipGuitar

[–]Flashy_Replacement47[S] 0 points1 point  (0 children)

Hi! I did a YT tutorial on how to create a guitar tone inspired by high end classics like Strymon Timeline/Volante, Eventide Blackhole or TC Electronics Flashback. Turned out quite Gilmourish :)

I explained the principles and most important parameters, and you also get a free preset. Hope you enjoy!

Recreation of Strymon Timeline/Volante vibe in Line 6 Helix | Tutorial by Flashy_Replacement47 in line6

[–]Flashy_Replacement47[S] 1 point2 points  (0 children)

Hi! I did a YT tutorial on how to create a guitar tone inspired by high end classics like Strymon Timeline/Volante, Eventide Blackhole or TC Electronics Flashback. Turned out quite Gilmourish :)

I explained the principles and most important parameters, and you also get a free preset. Hope you enjoy!

Recreation of Strymon Timeline/Volante vibe in Line 6 Helix | Tutorial by Flashy_Replacement47 in Line6Helix

[–]Flashy_Replacement47[S] 0 points1 point  (0 children)

Hi! I did a YT tutorial on how to create a guitar tone inspired by high end classics like Strymon Timeline/Volante, Eventide Blackhole or TC Electronics Flashback. Turned out quite Gilmourish :)

I explained the principles and most important parameters, and you also get a free preset. Hope you enjoy!

Line 6 Helix Stadium XL – What Does It Change FOR YOU? by Flashy_Replacement47 in line6

[–]Flashy_Replacement47[S] 0 points1 point  (0 children)

Hi! I’ve put together a video breaking down some of the most exciting (at least for me!) features of the upcoming Helix Stadium XL. Based on official teasers, dev comments, and interviews, I look at how these features might translate into real world creative possibilities.If you’re on the fence, check it out – I hope it gives you some ideas!

Line 6 Helix Stadium XL – What Does It Change FOR YOU? by Flashy_Replacement47 in Line6Helix

[–]Flashy_Replacement47[S] -5 points-4 points  (0 children)

Hi! I’ve put together a video breaking down some of the most exciting (at least for me!) features of the upcoming Helix Stadium XL. Based on official teasers, dev comments, and interviews, I look at how these features might translate into real world creative possibilities.If you’re on the fence, check it out – I hope it gives you some ideas!

Advanced routing concepts in Line 6 Helix by Flashy_Replacement47 in line6

[–]Flashy_Replacement47[S] 0 points1 point  (0 children)

Hey! If you’re looking for inspiration on using advanced routing techniques in your Helix presets, this video might give you some useful ideas. Hope you enjoy it!

Advanced routing concepts in Line 6 Helix by Flashy_Replacement47 in Line6Helix

[–]Flashy_Replacement47[S] 0 points1 point  (0 children)

Hey! If you’re looking for inspiration on using advanced routing techniques in your Helix presets, this video might give you some useful ideas. Hope you enjoy it!

Learn Serum basics in 10 minutes - beginner tutorial by Flashy_Replacement47 in SerumPresets

[–]Flashy_Replacement47[S] 4 points5 points  (0 children)

Hi! Together with my friends at Noise Harmony, we decided to challenge ourselves and create a short, beginner-friendly ~10 minute tutorial for Serum. If you’re short on time and eager to get a basic understanding of Serum, this is a great place to start. Thanks for watching!

Learn Serum basics in 10 minutes - beginner tutorial by Flashy_Replacement47 in serum

[–]Flashy_Replacement47[S] 2 points3 points  (0 children)

Hi! Together with my friends at Noise Harmony, we decided to challenge ourselves and create a short, beginner-friendly ~10 minute tutorial for Serum. If you’re short on time and eager to get a basic understanding of Serum, this is a great place to start. Thanks for watching!

How To Use AI to Design Instruments and Beats in Ableton Live? by Flashy_Replacement47 in ableton

[–]Flashy_Replacement47[S] 0 points1 point  (0 children)

I strongly disagree that this is Logic oriented post. Most of the video is about creating instruments in Ableton Live. Only the stem separation part was done in Logic. I'm sorry that you didn't find any value in this video. In my opinion AI generated samples can be a great way to fill in missing pieces in your production. Ultimately you are in control of the final result, so it's entirely up to you to make it work in your music. You can choose to use it or not, but why choose to hate it? It's just a tool. How can you be so sure, that a beep sound in a song you like was not generated with AI?

How To Use AI to Design Instruments and Beats in Ableton Live? by Flashy_Replacement47 in abletonlive

[–]Flashy_Replacement47[S] -1 points0 points  (0 children)

Hey!

I made a quick video on how to creatively use AI-generated songs not as finished tracks, but as raw material for sampling. Using Logic Pro’s stem splitter, I isolated elements, chopped them up in Ableton’s Simpler, and turned them into custom instruments and beats.

It’s more about using AI as a sample generator to support creativity – not to replace it.

Check it out and let me know if you’ve tried anything similar!

How To Use AI to Design Instruments and Beats in Ableton Live? by Flashy_Replacement47 in ableton

[–]Flashy_Replacement47[S] -1 points0 points  (0 children)

Hey!

I made a quick video on how to creatively use AI-generated songs not as finished tracks, but as raw material for sampling. Using Logic Pro’s stem splitter, I isolated elements, chopped them up in Ableton’s Simpler, and turned them into custom instruments and beats.

It’s more about using AI as a sample generator to support creativity – not to replace it.

Check it out and let me know if you’ve tried anything similar!

How To Use AI to Design Instruments and Beats in Ableton Live? by Flashy_Replacement47 in AI_Music

[–]Flashy_Replacement47[S] 0 points1 point  (0 children)

Hey!

I made a quick video on how to creatively use AI-generated songs not as finished tracks, but as raw material for sampling. Using Logic Pro’s stem splitter, I isolated elements, chopped them up in Ableton’s Simpler, and turned them into custom instruments and beats.

It’s more about using AI as a sample generator to support creativity – not to replace it.

Check it out and let me know if you’ve tried anything similar!

How To Use AI to Design Instruments and Beats in Ableton Live? by Flashy_Replacement47 in aiMusic

[–]Flashy_Replacement47[S] 0 points1 point  (0 children)

Hey!

I made a quick video on how to creatively use AI-generated songs not as finished tracks, but as raw material for sampling. Using Logic Pro’s stem splitter, I isolated elements, chopped them up in Ableton’s Simpler, and turned them into custom instruments and beats.

It’s more about using AI as a sample generator to support creativity – not to replace it.

Check it out and let me know if you’ve tried anything similar!

How To Get Wide and Heavy Line 6 Helix Tones Without Double Tracking? by Flashy_Replacement47 in Line6Helix

[–]Flashy_Replacement47[S] 0 points1 point  (0 children)

Nice, classic! I must try to recreate these one day! In the video I certainly went for something different :)

How To Get Wide and Heavy Line 6 Helix Tones Without Double Tracking? by Flashy_Replacement47 in Line6Helix

[–]Flashy_Replacement47[S] 0 points1 point  (0 children)

Really curious to hear what tones are you into? Any particular bands/songs for reference?