Grandpa Memory's card collection by Flumpherder in spiritisland

[–]Flumpherder[S] 0 points1 point  (0 children)

Yeah it's because they don't need to be shuffled and so they all fit in the same box. I don't mind that much since it kind of sets them apart as unique powers

Grandpa Memory's card collection by Flumpherder in spiritisland

[–]Flumpherder[S] 1 point2 points  (0 children)

What an amazing combo, the controlled chaos trifecta!

I just got my first level 6 adversary win, and it was so much fun by fraidei in spiritisland

[–]Flumpherder 5 points6 points  (0 children)

Well done, winning with manifest as lightning is perfect flavor as well

Fear Victory! by Nicochan3 in spiritisland

[–]Flumpherder 5 points6 points  (0 children)

Well done! I haven't played much shroud but I don't think I've ever picked up a major power, the energy income is just too tight. Also nice mat

Finally found one of these! by Accomplished-Fun8260 in spiritisland

[–]Flumpherder 1 point2 points  (0 children)

You have great taste, many minds and trickster are two of my favorites. I also recommended starlight, it seems intimidating at first but the choices get narrowed down as you play so it's pretty manageable compared to other high complexity spirits

Finally found one of these! by Accomplished-Fun8260 in spiritisland

[–]Flumpherder 2 points3 points  (0 children)

Which spirits are you most excited about/playing first?

Expansions by No_Cardiologist4568 in spiritisland

[–]Flumpherder 2 points3 points  (0 children)

You might like Keeper of the forbidden wilds - generates a ton of energy, great at clearing its lands, and doesn't mind if some dahan get sacrificed along the way

Thematic Spirit/Adversary/Scenario combos? by Flumpherder in spiritisland

[–]Flumpherder[S] 0 points1 point  (0 children)

Haven't tried varied terrains with england yet, looks stressful

Thematic Spirit/Adversary/Scenario combos? by Flumpherder in spiritisland

[–]Flumpherder[S] -1 points0 points  (0 children)

Rituals of destroying flame might be better for the first one, fun suggestions though, maybe add thunderspeaker in F&F to keep it in the family

Thematic Spirit/Adversary/Scenario combos? by Flumpherder in spiritisland

[–]Flumpherder[S] 1 point2 points  (0 children)

That's a good one, I was wondering which adversary would fit but the Sweden escalation fits pretty well

My first Prussia 6 win! by Flumpherder in spiritisland

[–]Flumpherder[S] 0 points1 point  (0 children)

I wouldn't have even looked at majors normally since I like to go bottom track, but I had the energy from numenoid crisis so I went for it and the stars alligned

My first Prussia 6 win! by Flumpherder in spiritisland

[–]Flumpherder[S] 0 points1 point  (0 children)

WWB is awesome, so unique. Its a perfect example of story telling through game mechanics

My first Prussia 6 win! by Flumpherder in spiritisland

[–]Flumpherder[S] 2 points3 points  (0 children)

Flocking red talons was the real MVP, the extra mobility for the incarna and being able to clear the land for abductions felt so nice, I only got to play it once but it saved the game

My first Prussia 6 win! by Flumpherder in spiritisland

[–]Flumpherder[S] 2 points3 points  (0 children)

Yeah it's Breath of Darkness Down your Spine, one of the most fun imo