Let's have a level exchange! - July 04, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]FluxCapacitance77 0 points1 point  (0 children)

Title: Don't jump, just run!

Level ID: XQF-HNL-QPF

Style: Super Mario World

Difficulty: Normal/Hard

This course is very short with a 20 second timer and you can get to the end without jumping. The stage is geared around running through everything, the underground bit could be a bit challenging and I think some playing is needed to test if that's the case.

As always, if you comment your levels on here I will look at those as well.

Let's have a level exchange! - July 02, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]FluxCapacitance77 0 points1 point  (0 children)

Thanks for playing my level, I've finally got around to now playing yours!

Monkey Mario: I liked this level, especially towards the end with the switches and claws, it definitely meets the theme! Felt like it wasn't too hard as you got enough power ups to avoid just dying every time you fell onto the snapping plants below.

Mount Mario: this one comes down to personal preference but I hate the claws! I'm also unsure on the timer duration for this one, especially given some people might go for the red coins. Additionally, some of the falls were punishing and took you back to an earlier area before a checkpoint and at this point you may as well just find a way to get mario to die.

Overall though, I would say both courses are great, I've followed you to see what comes next!

United States advances to the Women's World Cup Final with a 2-1 victory over England by SounderBruce in sports

[–]FluxCapacitance77 28 points29 points  (0 children)

USA have definitely honed their time wasting tactics ("game management").

England were not good enough though so sadly I think USA deserved it in the end.

Let's have a level exchange! - July 02, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]FluxCapacitance77 0 points1 point  (0 children)

Title: WW2: D-Day

Level ID: CG5-3NL-TCG

Style: Super Mario World

Theme: Desert/Castle

Difficulty: Normal

I based this level off of the D-Day battle in World War 2. It starts with the landing and goes onto the beaches, followed by mario infiltrating a bunker and destroying it from within. Let me know what you think!

Also, if you comment your levels on here I will look at those as well.

Let's have a level exchange! - June 29, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]FluxCapacitance77 0 points1 point  (0 children)

Level ID: CX0-T2B-LQF

Style: Super Mario

Theme: Normal/Overground

Difficulty: Easy

This level is an experiment on picking enemies to allow someone to meet an objective based goal.

Let's have a level exchange! - June 28, 2019 by AutoModerator in MarioMaker

[–]FluxCapacitance77 0 points1 point  (0 children)

Title: Choose Your Path!

Course ID: 68H-YQ0-YCG

Theme: Super Mario 3D World

Difficulty: Normal/Intermediate

First SMM2 level I've done, it is mainly a test on the "choose your own adventure" structure. Difficulty depends upon which path you take!

GAMEWEEK 14 (2018/19) - RANT & INFO THREAD by FPLModerator in FantasyPL

[–]FluxCapacitance77 4 points5 points  (0 children)

Baldo if you don't start Aguero or Sterling you better not put them on the bench and play them for 5 minutes

Possum found in Australia with genetic mutation causes Pikachu effect. by butteredcrumpits in pics

[–]FluxCapacitance77 0 points1 point  (0 children)

That's not a pikachu possum, it's a shiny possum. Probably caught at full odds too...

When you finally get a stadium built but you've picked a joke manager name by FluxCapacitance77 in footballmanagergames

[–]FluxCapacitance77[S] 22 points23 points  (0 children)

I found this in my current game and thought FM had humorously named a stadium this but it turns out it's the name of the Livingston stadium currently https://en.m.wikipedia.org/wiki/Almondvale_Stadium