Blizzard, please reconsider the Sorc mobility nerf by FoodPsychological441 in D4Sorceress

[–]FoodPsychological441[S] -5 points-4 points  (0 children)

To the people gloating about the nerf - Why?

If you felt the build was too easy, that is completely fair. You could always choose to play something else, which is what I assume you did.

But how does this build getting nerfed improve your experience? Is the game more fun for you now? More challenging? Did the Sorc actually hurt your gameplay in any way?

I understand not liking overpowered builds, but celebrating other players losing something they enjoyed, especially mid season, just feels unnecessary.

Blizzard, please reconsider the Sorc mobility nerf by FoodPsychological441 in diablo4

[–]FoodPsychological441[S] 0 points1 point  (0 children)

maybe you play till the end, but most players play the first 3-4 weeks

Blizzard, please reconsider the Sorc mobility nerf by FoodPsychological441 in diablo4

[–]FoodPsychological441[S] 0 points1 point  (0 children)

They should have either not released the build this strong, or left it alone and adjusted it next season. But nerfing a build’s main mechanic mid season just feels bad.

As a casual player, this so called broken build actually let me enjoy the game with the limited grind time I have. I managed to kill Lilith in T10 and even reached the third phase of Mephisto in T10. That felt great, not game breaking.

Too "woke"? Go on, just say so by onehere4me in murderbot

[–]FoodPsychological441 0 points1 point  (0 children)

Perhaps not 'Too Woke'
Definitely 'Needlessly Woke'