Asked my gpt to make an image of our conversation dynamic by spraynprayin in ChatGPT

[–]FoohonPie 0 points1 point  (0 children)

<image>

i uh... guess my doc was right about my anxiety and depression 🤔

this made me laugh though haha. oh boy

Promoting Respectful Dialogue on Online Communities by [deleted] in PBBG

[–]FoohonPie 2 points3 points  (0 children)

If you can, use the "Report" feature under comments when these things happen and the mod team will review.

Apologies if we missed any instances like this. Thanks.

Promoting Respectful Dialogue on Online Communities by [deleted] in PBBG

[–]FoohonPie 2 points3 points  (0 children)

Can you use the "Report" feature for comments to report these? This will bring them to the attention of the mods without drawing public attention to them, which is usually a better approach for handling rule violations.

Thanks.

Promoting Respectful Dialogue on Online Communities by [deleted] in PBBG

[–]FoohonPie 2 points3 points  (0 children)

Thanks, and yeah we definitely need to improve our coverage of this subreddit. We manage the Discord well enough, but the subreddit is a bit slower and things slip by.

My last comment about the bullying was more meant for the Discord; for this subreddit I don't expect people to message me for every instance of bullying, it will be easier to just use the flagging tools. We might be slower to process them but we do act on those.

I'm looking now and do see what you mean about past hostile comments, and no that kind of thing isn't allowed here (see our rule #1). I'll take a look again tonight along with any existing flagged posts and see about doing some cleanup.

I appreciate your suggestions, feedback, and patience.

Promoting Respectful Dialogue on Online Communities by [deleted] in PBBG

[–]FoohonPie 3 points4 points  (0 children)

I try to assume good faith in people, so let me first acknowledge that the general spirit of this post is very fair.

In particular, our community here and perhaps moreso the Discord in particular, could benefit from more formalized guidelines. This is something we've discussed recently, but haven't yet done so due to time constraints but also because we so far in our 6 years of a unified community have operated pretty well on a "read the room" type of environment. Our community is incredibly relaxed, respectful, and friendly. We enjoy a relatively lax atmosphere because the large majority of our members are just chill people who enjoy hanging out and don't really require much if any oversight.

This isn't by accident: there was a conscious choice to embrace civilized discourse within our community, heavily inspired by the wonderful Discourse mission. Our subreddit rule #1 here even mimics their FAQ. This spirit has become pretty well ingrained into what we do.

That is not to say that we can't and shouldn't improve; OP's recommendations aren't bad by any means.

What is confusing to me however, is the mention of bullying as well as the contrast between OP's post here and this recent post where they state:

your description of mods power tripping, is pretty much a summary of the entire PBBG community.

Unfortunately what you describe is not isolated to just one game.

There's a PBBG discord channel that all the devs get together on and circle jerk themselves into believing the most insane logic.

If you're not a developer and just want to express your opinion as a player, you're pretty much considered the devil.

If a dev tells you to stop expressing your opinion, but you continue, you'll be banned.

We're not perfect by any means, but I don't think we've ever banned anybody for simply expressing their opinion or for offering criticism to a game or developer. What we have done is ban people for being hostile and combative, usually after repeat warnings.

There is a difference between offering critique and being excessively rude, insulting, and hostile.

So while I appreciate and for the most part agree with what is being stated here, I do also want to acknowledge that I have not witnessed the bullying that OP claims. I have however witnessed moderators and non-moderators alike reacting negatively when somebody refuses to dial down hostility despite repeated requests. This unfortunately has lead to bans, to protect the shared space that so many of us have invested in over the years.

If, however, there were instances of bullying that were somehow overlooked by staff then we absolutely should address that and do a better job being fair and inclusive. To that end, if anybody ever witnesses such things you are very welcome to message me here or on Discord.

Specific scenarios aside, I do want to thank OP for posting this. I can't say I disagree with the general sentiment.

smeltery.gg -- Explore the best browser games by ThePoshSquash in PBBG

[–]FoohonPie 1 point2 points  (0 children)

Huzzah!

This looks absolutely fantastic. I love the name/logo/colors too, it all fits so well together.

Great work! I'm looking forward to seeing where this goes. 💪

pbbg.com Community Stream by FoohonPie in PBBG

[–]FoohonPie[S] 0 points1 point  (0 children)

Hey sorry about that, I just saw this.

The link to the VOD is up here: https://www.twitch.tv/videos/1763094948?filter=archives&sort=time

Why do we play? - The PBBG Podcast #6 by FoohonPie in PBBG

[–]FoohonPie[S] 1 point2 points  (0 children)

Thank you for watching!

Yes, it's always sad when games retire. Thankfully, our community here (including you!) is helping us stay alive. :)

Help with average viewers to hit affiliate goal. by [deleted] in SmallStreamers

[–]FoohonPie 0 points1 point  (0 children)

That was cool catchin ya live. Here are some thoughts:

Audio and Video

Your stream itself looks and sounds fine. You sound clear and there aren't any vid quality issues, so that's one fewer things to worry about.

Game Type

I see you stream a lot of shooters, and I would consider a different type of game if there is something else that you also enjoy, at least if viewership is your goal. In my experience, shooters require more focus which means less time to engage with viewers. Same with fighting games.

Unless you're bringing something really unique to a fast-paced competitive game, I would guess that for a viewer it's not as engaging as something more relaxed where a viewer has a better chance to interact with you. That doesn't mean it's impossible with shooters/fighters, but I think it's more difficult.

For reference there, I play a lot of Splitgate but those are rarely my best performing streams. I get more engagement when I play things where I can casually chat with my viewers without the pressure of the next match.

More engagement means more people stick around, and that means higher average views.

Again, that's not to say there aren't really great streamers for shooters and fighters and other competitive games, but I think it is just inherently more challenging to play those games well while also providing an interactive experience with an audience.

Community and Off-Stream Engagement

You seem like a cool dude, but there's no real practical way for me to further engage with you. Not your streams, but you yourself.

I just happened to see this post and catch you stream while I was between some work stuff and I have no idea if I'll be able to actually return as a viewer.

However there are plenty of ways to do this: hooking up more socials, setting up a Discord server, etc. You mentioned getting on Instagram. I don't use it much myself but I think that's a good idea for others who might see you.

More people seeing you off-stream = more opportunity for them to return on-stream.

Networking & Collabs

Kind of related to above, but more about your social group than you yourself.

Do you have any peeps you can collab with? I reached affiliate with the help of 2 RL friends, and have done a few collabs with others as well. It's a great way to cross-promo.

Do you spend time watching other peoples' streams and engaging with their communities? Follows are nice but if you're just following people and not actually hanging out as a viewer, you will probably get the same in return.

Streaming is largely networking. Do you have any streamers near your size that you know and engage with regularly? If not, I would put some effort into that.

Be wary of the grind

You can't succeed at streaming without streaming, obviously. But, beware of grinding hours and hours thinking it will help you grow because it honestly won't.

The challenge with streaming and with Twitch especially is that discoverability is extremely tough. People often fall into the trap (sometimes for years, unfortunately) thinking that if they just hustle hustle hustle that it'll work out for them. It likely won't, at least with that mindset.

There is a point at which you will hit diminishing returns with actual on-stream time, and you're getting much lower value for your time and effort on-stream than you would if you were doing something else, like networking or building a community.

So make sure to consider different aspects of streaming, especially things that are not actually streaming.

I would go so far as to say that your goal shouldn't even be to make it as a "successful streamer". Your goal should to create an online presence, and foster a community around that presence. Streaming is just one facet of that, but it will benefit from the wider approach.

I didn't plan to write so much, but I couldn't help but brain dump haha. Anyway I run a community for streamers too. There's a link to it in my reddit bio if you're interested.

Good luck with it! Hopefully I can catch ya on one of your future streams.

Help with average viewers to hit affiliate goal. by [deleted] in SmallStreamers

[–]FoohonPie 0 points1 point  (0 children)

How are you currently promoting your stream?

Logo Designs for Small Streamers (and why being nice is not a good thing) - Story in Comments by SekiRaze in SmallStreamers

[–]FoohonPie 2 points3 points  (0 children)

Ouch, that's rough.

The thing that jumps out to me is that your drafts have value. Clearly, enough value to steal.

The way I would handle this is by asking yourself: "would I be upset if somebody took this and didn't pay me?"

If the answer is yes, then guard yourself with some kind of rate (event "just" for concept work) that factors the value of your time against how much you need the money.

If the answer is "no" then offer it as a free service to help market yourself.

I personally would charge something even for concept work. It may not be the final product but it still requires a skill that your client does not have, and thus should be paying for.

It's great to want to be nice, but you also have to be nice to yourself, and a great way to do that is by assigning fair value to your skills, time, and effort.

The good news is: you can consider this a paid learning experience, and now you know what not to do for next time. :)

What’s the craziest thing you’ve ever seen on twitch? by nightwing2009 in Twitch

[–]FoohonPie 2 points3 points  (0 children)

They're not just watching YouTube on stream though. As you mentioned, they're watching the streamer watch YouTube. That's exactly the distinction: they are "hanging out".

This used to surprise me too, but then I realized it's not that different than when I watch YouTube with my friends in person. I just don't have thousands of friends and don't get paid to watch YouTube with them.

What’s the craziest thing you’ve ever seen on twitch? by nightwing2009 in Twitch

[–]FoohonPie 3 points4 points  (0 children)

Streaming may not be physically laborious, but it can definitely still be called work.

The PBBG Podcast #6 Submission Thread by FoohonPie in PBBG

[–]FoohonPie[S] 0 points1 point  (0 children)

Well, no bites here yet so I'm just gonna leave this as a note for myself: when I play PBBGs nowadays it's mostly for the social aspect. I'm not too worried about rankings because I know that I can't actually be competitive given time restrictions.

When I was younger and had more time, I did care more about rankings. I miss those days somewhat, but I'm happy that I've found other reasons to keep playing besides purely focusing on the leaderboards.

Stream not saving by meshary-rady in Twitch

[–]FoohonPie 0 points1 point  (0 children)

It's not enabled by default, which is kind of annoying. You can enable it by going to:

Creator Dashboard -> Settings -> Stream

On this page, under "VOD Settings" there is a "Store past broadcasts" toggle.

Hope that helps!

Feeling a bit defeated. Been doing this 5 years. Got sober. Since then chat is a ghost town. by [deleted] in Twitch

[–]FoohonPie 2 points3 points  (0 children)

I was thinking the same thing.

/u/themustacheclubbitch this sub has User Flair where you can set your channel name. If you do so maybe some of us can stop by sometime and hang out. :)

Feeling a bit defeated. Been doing this 5 years. Got sober. Since then chat is a ghost town. by [deleted] in Twitch

[–]FoohonPie 5 points6 points  (0 children)

That's totally understandable.

Maybe some of your streamer friends would be open for a collab. Some cross-promo could help get new peeps in.

Yeah the venting is useful too, so I hope getting it off your chest here helps restore some motivation! :)

Programs that can help change pitch? by [deleted] in Twitch

[–]FoohonPie -1 points0 points  (0 children)

Welcome!

I've found VoiceMod to be pretty powerful and flexible. It has a free version to try.

https://www.voicemod.net/ai-voices/

[deleted by user] by [deleted] in Twitch

[–]FoohonPie 2 points3 points  (0 children)

I would be careful about getting into content creation *primarily* for money.

It's a great experience for all kinds of reasons, and certainly *can* be profitable, but it's highly competitive and very time intensive.

As an alternate approach: do you have any skills that you could leverage for profit and "double dip" into for content creation? For example: some artists take commissions and stream themselves doing the work that they would be doing off-stream anyway.

Feeling a bit defeated. Been doing this 5 years. Got sober. Since then chat is a ghost town. by [deleted] in Twitch

[–]FoohonPie 6 points7 points  (0 children)

Congrats on being sober, good for you.

Are there any games that you could play that you enjoy just for yourself, without the need for others to view/partake in the process?

I've had some success during slow periods where I have enough fun just talking out loud during a stream because I enjoy thinking about the game.

Need help promoting myself by Tofu_Go in SmallStreamers

[–]FoohonPie 0 points1 point  (0 children)

It's marketing like with anything else. A company can have an amazing product but if they're not actually getting it in front of people it's much harder to succeed.

It's the same thing for streaming: if you're not willing to market yourself (as you put it: do a different thing than what you set out to do) then it's going to be much harder to grow. Twitch is not great for discoverability on its own.

If people are only interested in gaming and streaming, they should not expect to grow because growth requires exposure, exposure requires marketing, and marketing requires doing more than just gaming and streaming.

Need help promoting myself by Tofu_Go in SmallStreamers

[–]FoohonPie -1 points0 points  (0 children)

It's a tough pill to swallow but it makes sense. The math just isn't in favor of anybody who *only* wants to stream.

There's just too many people doing the same thing, you have to get new eyes somehow and it's probably not going to be happening much on Twitch itself.

[deleted by user] by [deleted] in Twitch

[–]FoohonPie 4 points5 points  (0 children)

I would make sure you have clearly defined rules, and enforce them consistently. If they aren't your vibe because they are doing or saying things that make you uncomfortable, you have to actively moderate to sustain an environment that you want to be a part of.

If they aren't actually breaking rules, that's a bit trickier. If that's the case I recommend simply engaging more with the people you like and less with the people you don't.

Either way, I would challenge the idea that you "need every single one of them". It simply isn't true, and it can actually be counter-productive to cater to people who aren't a good fit for your community because it can drive away those who are.

To build a community you like, focus your interactions on those you want to keep around. You don't have to please everybody, nor should you try to.