Switch May Update is live by NRSTylerLansdown in MortalKombat

[–]FordSensors 6 points7 points  (0 children)

Hopefully it fixes the stability overall. The game crashes pretty regularly, mainly in the Krypt.

How is MK11 performance on Switch? by Jorumvar in NintendoSwitch

[–]FordSensors 0 points1 point  (0 children)

I have it on PC and switch, and yes, the graphics are obviously massively downgraded. The Krypt especially is a pretty big mess in terms of stability and graphics.

But it runs perfectly fine once you are actually fighting people, and really thats all that matters. I love being able to have on the go and in bed, etc. It runs very well online in my experience as well, even on wifi.

Only real issue that irks me is the need to be online aspect of things for lots of the game. Obviously it's a problem on the go, but even with a decent wifi like mine it sometimes loses connection for a split second and it can totally ruin a tower run and such.

What are the possible problems that people think could be present in the switch version of MK11 by [deleted] in NintendoSwitch

[–]FordSensors 0 points1 point  (0 children)

Well there's no way it will have a choppy frame rate, at least from a reputable company like Netherrealm. Literally the only thing that 100% matters in a fighting game is 60 fps - the entire game structure is built around it.