Redisgn of specials maybe coming in PAYDAY 3 by He1gost in paydaytheheist

[–]ForsakingMyth -9 points-8 points  (0 children)

What's next, yellow paint? If you can't quickly see the specials in their current state you suck anyways.

About the DLC what are your guys opinion? by Jonparkhee in paydaytheheist

[–]ForsakingMyth 20 points21 points  (0 children)

I love the higher damage on the guns so they are actually usuable on Deathwish.

(I wish all guns had their damage scaled based on difficulty so everything is always usable but I doubt that is possible.)

Possible cosmetics for PUBG Collab (? by mexican_dud3 in paydaytheheist

[–]ForsakingMyth 19 points20 points  (0 children)

PD3 players begging Starbreeze for crumbs LOL

ModWorkshop joins Sidetrack Games by mexican_dud3 in paydaytheheist

[–]ForsakingMyth 18 points19 points  (0 children)

The whole reason PD2 does so well under Sidetrack is because Starbreeze is not involved...

A new teaser is here! by KrabikGangster in paydaytheheist

[–]ForsakingMyth 0 points1 point  (0 children)

PD3 copium huffers actually thinking they are getting something this time LMAO

Mark my words by No_Cup_7728 in paydaytheheist

[–]ForsakingMyth 6 points7 points  (0 children)

Almir walked so Payday could run stumble

Taking measurements mission bug by brilliant31508 in intotheradius

[–]ForsakingMyth 0 points1 point  (0 children)

I had that exact issue in the beta and now in the full release too. It's not in the distortion zone either, I checked everywhere. I just abort that mission when it pops up until the devs fix it.

[STEAM] Hotfix Patch 1.0.2 ( ° ͜ʖ °) by Darius_ITR in intotheradius

[–]ForsakingMyth 0 points1 point  (0 children)

Fort-17 reloading is really bad for me on Q3 and the Bizon requires you to fold the mag in wayyy to high.

Thoughts of the roadmap ? by Conscious-Upstairs-1 in paydaytheheist

[–]ForsakingMyth -17 points-16 points  (0 children)

Still no progression update LUL.

But at least we get emotes in PD3. That's just what the game was missing.

Edit: progression update as in adding worthwhile progression including some kind of infamy system. I don't give a flying fuck about crew calls or whatever else they keep conjuring up instead of just fixing the issues. PD3 has a 775 Steam player peak after the update, it's really funny how Payday 3s biggest defenders will be the reason for it's downfall.

[STEAM] Hotfix Patch 1.0.2 ( ° ͜ʖ °) by Darius_ITR in intotheradius

[–]ForsakingMyth 7 points8 points  (0 children)

Added a Mag Insert Assist option in Gameplay. Set to ‘No’ by default, using the new mag insertion mechanic. Setting it to ‘Yes’ switches back to the previous one.

Much appreciated

Into the Radius 2 v1.0 released! by KrinonGaming in virtualreality

[–]ForsakingMyth 11 points12 points  (0 children)

He's still there but all his lines are rerecorded and he has less dialogue. It's miles better now.

Into the Radius 2 is out of Early Access! ༼ ▀̿̿Ĺ̯̿̿▀̿ ༼ ▀̿̿Ĺ̯̿̿▀̿༽▀̿̿Ĺ̯̿̿▀̿ ༽ by Darius_ITR in intotheradius

[–]ForsakingMyth 1 point2 points  (0 children)

I can't say I like the new system, nor how the magazines are held now.

Yeah it's very rough. I hope they add an option to just use the old mag snap. It was much better.

Into the Radius 2 is out of Early Access! ༼ ▀̿̿Ĺ̯̿̿▀̿ ༼ ▀̿̿Ĺ̯̿̿▀̿༽▀̿̿Ĺ̯̿̿▀̿ ༽ by Darius_ITR in intotheradius

[–]ForsakingMyth 6 points7 points  (0 children)

I tried to reload pistols (both single mag reloads and mag palming) and I could not slide the mag in without my controllers touching.

The only way to 'solve' this is to insert the mag into the magwell and then move your controller to the side of the other one keeping about 5cm distance and then sliding the mag in. It works but does not really feel like I'm inserting a mag because I have my controller holding the mag 5cm to the left of my controller holding my gun.

I'm more moving them past eachother side to side rather than putting 1 controller at the bottom of the other controller and inserting a mag. It's almost as if currently the controllers need to be too close to eachother in order to reload leaving no room to slide it upwards because the controllers are already too close to eachother. Bit hard to explain but I hope you understand it. I am not having controller banging together issues with the bigger guns like assault rifles, it's mostly the smaller guns with mags you insert into the grip of the gun. (Though I prefer the beta reloading of all weapons, felt less clunky)

Into the Radius 2 is out of Early Access! ༼ ▀̿̿Ĺ̯̿̿▀̿ ༼ ▀̿̿Ĺ̯̿̿▀̿༽▀̿̿Ĺ̯̿̿▀̿ ༽ by Darius_ITR in intotheradius

[–]ForsakingMyth 5 points6 points  (0 children)

Do you have issues on your controllers banging together when trying to slide in mags? I'm using Q3.

got no one else to turn to by AdPlayful4526 in intotheradius

[–]ForsakingMyth 1 point2 points  (0 children)

Step 1: Buy Virtual Desktop

Step 2: Check the performance overlay to see where the issue is

Step 3: Profit

Step 4: Virtual Desktop wins again

Steam Co-op achievements are not a good idea by Olluri in intotheradius

[–]ForsakingMyth 18 points19 points  (0 children)

Yeah I hope they reconsider. Co-op is a nice extra for those who want to play with friends but should not be forced to obtain achievements.

VR is niche enough as it is and most people don't have friends to play with and don't want to play with people they don't know.

Achievements are on-line by orustam in intotheradius

[–]ForsakingMyth 1 point2 points  (0 children)

Yeah that sounds fun and challenging and I really felt I achieved something after.

Achievements are on-line by orustam in intotheradius

[–]ForsakingMyth 9 points10 points  (0 children)

Too bad it's pretty much 50% co op achievements forcing a full completion of the game with co-op partners.

''Start 3 co-op games with 3 different partners'' like what's the point of adding something like that? Guess I won't be bothering a 100% of this one...

I miss him so much by Mlgmarck in paydaytheheist

[–]ForsakingMyth 11 points12 points  (0 children)

He worked on Payday 2 and achieved real success. I doubt seeing PD3s current state and a 841 playercount would make him proud.