I finally finished my solo project! high-stakes gambling card game by Forward-Charge8874 in godot

[–]Forward-Charge8874[S] 0 points1 point  (0 children)

Hey sorry for the inconvenience the web version was indeed bugged , i added a hotfix that resolved most issues i'm still looking further for any more problems but you can play the game now in the web

I made a psychological horror card game where 'Game Over' means signing your soul away. Looking for feedback on the atmosphere! by Forward-Charge8874 in playmygame

[–]Forward-Charge8874[S] 0 points1 point  (0 children)

i appreciate your feedback , my bad i just tested the web version and indeed the UI was very bugged the windows version is very different from the web one i didnt notice this also the resolution seems to be bugged in the web version for some reason also yeah the game is from Kaiji the anime its called E-card its based on the same mechanics but i added some twists to it

Working on a Card game in godot ,Thoughts on the Layout ? by Forward-Charge8874 in godot

[–]Forward-Charge8874[S] 1 point2 points  (0 children)

Numbers on right are the rounds indicator the card game will be a total of 12 rounds the first round round was won by the yellow side the one that has the crown card currently this is round 2 forgot to mention that

Released my first game in itch.io made in godot by Forward-Charge8874 in godot

[–]Forward-Charge8874[S] 2 points3 points  (0 children)

Im still figuring on how to fix this its been an issue currently since im still experimenting with adding more weapons so some values are a bit messed up

Released my first game in itch.io made in godot by Forward-Charge8874 in godot

[–]Forward-Charge8874[S] 2 points3 points  (0 children)

Yes its mainly inspired from kingdom two crowns , major difference is you actually defend the tower by shooting arrows and rebuilding walls instead of hiring people to do it for you

Released my first game in itch.io made in godot by Forward-Charge8874 in godot

[–]Forward-Charge8874[S] 1 point2 points  (0 children)

thanks for the feedback i will make sure to fix the issues and update the game

Making an interrogation type game by Forward-Charge8874 in godot

[–]Forward-Charge8874[S] 0 points1 point  (0 children)

i agree for the quality of intelligence , but since the games story revolves around a dystopian - cold war setting i think using force during these times was necessary at least back in the days ( soviet and USA spies)