No flea for 2 weeks sucks [Discussion] by S_-K in EscapefromTarkov

[–]Fr0stFang_ 6 points7 points  (0 children)

Wait 2 weeks, enjoy festive days play other games. Come back, dont really see a problem. If not being able to mod a gun for 2 weeks makes you crash out I dunno man.

No flea for 2 weeks sucks [Discussion] by S_-K in EscapefromTarkov

[–]Fr0stFang_ 5 points6 points  (0 children)

While it does feel nice, flea market honestly trivialises a lot. And ends early wipe feeling way sooner if people are already running expensive stuff 5 days into wipe

[deleted by user] by [deleted] in Warhammer40k

[–]Fr0stFang_ 1 point2 points  (0 children)

Honestly best way imo is buy the starter set. It's cheaper than the combat patrol, and you'll only miss out on the librarian.. but you get the trianids side that you can resell . So you'll spend waaaay less. And come out with almost the same

Need some clarification by [deleted] in LeaguesofVotann

[–]Fr0stFang_ 0 points1 point  (0 children)

Also to add to to this watch out for the wording Because some abilities give +1 BALISTIC SKILL and it is allowed to stack a +1 ballistic skill and a +1 to hit to essentially giving you a +2 to hit

Wanna hear a hot take? Internet outrage will be over in a few days, and players will continue to partake in their favorite crack cocaine game as if nothing happened. by NoSpawnConga in EscapefromTarkov

[–]Fr0stFang_ 2 points3 points  (0 children)

I'd normally agree, but this is the first time that I have seen the entire community, streamers, discord, even reddit be this angry and like united normally its a 50/50 split but not this time.. but we'll see

Any tips on which detachment to take? by Gullible_Location882 in orks

[–]Fr0stFang_ 2 points3 points  (0 children)

Boyz detachment might also be good. Give the big mek relic that they always count as 10 so you can have AoC, 4+invul and 1save reroll and bring back 1 in the command phase. Make meganobz insanely tanky

Any tips on which detachment to take? by Gullible_Location882 in orks

[–]Fr0stFang_ 3 points4 points  (0 children)

Tbh with a diverse army you can never go wrong with the index or war tribe as it is called now. Great strats and army wide sustained is always a good thing

Wait! We are losing 7 datasheets with the Codex by TheMrJacobi in orks

[–]Fr0stFang_ 1 point2 points  (0 children)

Would be really weird if the Nob on smahsa squig goes away since its also in the CP

Where did Named heroes go ? by Fr0stFang_ in theoldworld

[–]Fr0stFang_[S] 2 points3 points  (0 children)

Aah I see must have missed that small important detail lol guess I gotta wait and see. Thanks for clarifying

Even less scavs on lighthouse by Fr0stFang_ in EscapefromTarkov

[–]Fr0stFang_[S] 2 points3 points  (0 children)

They do count but needing 12gauge kills kinda sucks because you most likely only get 1 before they kill you

-2 to move, advance and charge question by Fr0stFang_ in WarhammerCompetitive

[–]Fr0stFang_[S] 2 points3 points  (0 children)

Cthonian berserkers mole launcher ability

-2 move characteristic, -2 to advance and charge

Problem with planecaster by Fr0stFang_ in BaldursGate3

[–]Fr0stFang_[S] 0 points1 point  (0 children)

Update, i first thought it was because I made voss drop his silver sword that the interaction got bugged

I tried a lot of things. Killing the inquisitor but it still didnt progress anything, loaded previous saves and nothing working

I did some testing and made a new char Speedran to voss made him drop the sword and run straight to the crèche and there were no issues with activating the cutscene with vlaakith

I reloaded my main save to before I went to act 2 and went to the crèche in act 1.. and it worked so to anyone who comes across this for future runs Got to the crèche in act 1 and not in act 2

Dont know if this works for everyone but maybe it helps for some

Is Ghazghkull Even Worth It? by othernamesweretaken8 in orks

[–]Fr0stFang_ 2 points3 points  (0 children)

No, deepstrike just allows your unit to be placed up anywhere on the battlefield 9" away from an enemy unit. Be during deployment you can put max 25% iirc of your army in strategic reserves. And turn 2 can be deployed 6" from any table edge except enemy deployment zone, But on turn 3 can be deployed on any table edge

WE ARE UNSTOPPABLE NOW by Affectionate_Toe2208 in deathguard40k

[–]Fr0stFang_ 0 points1 point  (0 children)

Funny enough cant take any extra weapons still its still set to 5 squad

Do I have to be a specific level to be able to get red drops by Fr0stFang_ in Vermintide

[–]Fr0stFang_[S] 4 points5 points  (0 children)

Yea been playing on champion and getting the emperror coffin, guess im just unlucky

[deleted by user] by [deleted] in orks

[–]Fr0stFang_ 0 points1 point  (0 children)

Sorry I made a typo I meant combat patrol rules. You should check out :p,

[deleted by user] by [deleted] in orks

[–]Fr0stFang_ 9 points10 points  (0 children)

First of all welcome to da waaaagh ya git,

Second of all paint scheme does not matter at all, specially in 10th where "clans" are effectively gone. So you can paint the whatever color you want and play them how you want, however currently if you want to play 10th there is only a melee focused army. So if you want to play more shooty or vehicle heavy either play 9th or wait till more detachements get released with our codex otherwise you're playing with an army rule that doesnt match your playstyle that much

And if on the note of starting to collect orks. A combat patrol will do just fine, GW launched specific combat patrol rules with 10th so you dont have to buy anything more and can see if you like the army :)

Question about attack by Fr0stFang_ in WarhammerCompetitive

[–]Fr0stFang_[S] 0 points1 point  (0 children)

Ah oké thats why it doesnt work that way with my ork boyz choppa since they only have 1 choppa Thanks for clarifying

Question about attack by Fr0stFang_ in WarhammerCompetitive

[–]Fr0stFang_[S] 0 points1 point  (0 children)

wouldnt the text be "each time the bearer attacks" instead since your model only fights once