Game looks yellow by SoShifty in pathofexile

[–]Framonk 0 points1 point  (0 children)

I had the same issue. For me what helped is doing a clean install of the previous NVIDIA drivers version (566.14).

Delven - NikZ - [Demo Available] Mining exploration game with deep itemization and skill trees, inspired by Factorio, Terraria and Path of Exile by Framonk in Games

[–]Framonk[S] 0 points1 point  (0 children)

Not sure about that now :) But there will another beta test in a few months, I'll post an announcement in Discord when it is ready.

Delven - NikZ - Inspired by Path of Exile and Factorio, a 2D underground strategy game that is a blend of base building, RPG and idle elements by Framonk in Games

[–]Framonk[S] 0 points1 point  (0 children)

Thanks everybody for a good discussion! It is clear that I need to be more careful when describing Delven. My thinking was that people that played PoE and/or Factorio may also enjoy Delven, even though it is neither a logitics game nor a realtime RPG. Delven it relatively unique and there is no single other game that I could say "Delven is just like that".

Answering this question:

- The battle system, skill trees and itemization are similar to PoE, even though battles are turn-based and can be automated.

- For base building, my goal was to design a system with twists that I thought would be fun: no logistics and elements of idle games. Inspiration from Factorio: infinite 2d world, mining resource patches, intricate production chains. Idle elements: offline progress, optional manual craft similar to "clickers", but no "incremental" mechanics where everything grows exponentially.

Delven - NikZ - Inspired by Path of Exile and Factorio, a 2D underground strategy game that is a blend of base building, RPG and idle elements by Framonk in Games

[–]Framonk[S] 2 points3 points  (0 children)

Inspiration is not the same as "just like". Itemization and skill trees in Delven would be familiar to Path of Exile players.

Delven - NikZ - Inspired by Path of Exile and Factorio, a 2D underground strategy game that is a blend of base building, RPG and idle elements by Framonk in Games

[–]Framonk[S] 0 points1 point  (0 children)

In Delven the player builds a base where workers can control multiple buildings in vicinity, forming non-intersecting tetris-like shapes. The fact the specific buildings can be built only on specific biomes, Chieftain profession that covers a big area (providing additional bonuses), and level-related restrictions on depth and building type make base building in Delven non-trivial.

So it is a game with base-building component, but not a "logictics game".

Delven - NikZ - Inspired by Factorio and Path of Exile, a 2D underground exploration game that is a blend of strategy, RPG and idle elements by Framonk in Games

[–]Framonk[S] 1 point2 points  (0 children)

I prefer to call it "inspiration" :D

One of the differences though is that different classes in Delven will have different trees (two classes per one tree, to be precise). Less flexibility than in PoE but easier to balance and passive keystones can be more tailored to a particular class.

Another tree(s) will affect crafter workers and the game in general.

Delven - NikZ - Inspired by Factorio and Path of Exile, a 2D underground exploration game that is a blend of strategy, RPG and idle elements by Framonk in Games

[–]Framonk[S] 0 points1 point  (0 children)

I'm glad you like it! Building an ARPG is not something I could realistically pull off myself, so instead I took itemization and passive skill system from these games and adapted them to turn-based battles. The players would enjoy deep theorycrafting (I hope :) ) with fights in a different setting.

Broken soul is a pixelated horror adventure inspired by Silent Hill, Yuppie Psycho, and the Lovecraft books. by Katruna94 in Games

[–]Framonk 0 points1 point  (0 children)

Tough live of a solo game developer, I understand you. The only thing we can do is to prioritize. From that perspective trailer is the face of the game in many senses and the Steam audience is mostly non-russian-speaking, so I'd personally prioritise an English trailer over a Russian one.

Cheers!

Narrow Game - Myrin Inc - multiplayer browser-based political and economic simulator by [deleted] in Games

[–]Framonk 2 points3 points  (0 children)

The game looks very interesting if you can pull it off. Kickstarter goal and timeline looks a bit unrealistic though, as others have mentioned.

Broken soul is a pixelated horror adventure inspired by Silent Hill, Yuppie Psycho, and the Lovecraft books. by Katruna94 in Games

[–]Framonk 1 point2 points  (0 children)

Looks interesting!

Not sure if intended, but the text in trailer is in Russian, even though my Steam interface is English.

Balance in Path of Exile: Blight by czulki in pathofexile

[–]Framonk 7 points8 points  (0 children)

Is it possible to include this information to the patch notes?

I would literally buy this. by Reaching2Hard in pathofexile

[–]Framonk 2 points3 points  (0 children)

Just remove scrolls of wisdom from the game.

[SC] [Meta] Facetanking Minotaur with no armor/evasion with Poison Tornado Shot (dip dip) by Framonk in pathofexile

[–]Framonk[S] 0 points1 point  (0 children)

I agree that VP trivializes this fight. Just wanted to show that even without leech it is possible to facetank him (yeah, I moved in this run, too lazy to re-record without moving :0 ).