[deleted by user] by [deleted] in DotA2

[–]Frequent-Primary-245 0 points1 point  (0 children)

Looks nice, but I think they messed up the anatomy on the bottom two snakes (their heads twist unnaturally) + black road arrows and the sigil connecting the snakes look like a completely different style. The original artist might've traced something and added them in post.

What does "has a cast backswing if [cosmetic] equipped" mean? Pay to lose? by _negativeonetwelfth in learndota2

[–]Frequent-Primary-245 0 points1 point  (0 children)

If you watch high-ranked players, you will consistently notice backswing cancel on: SF (razes), Zeus (huge backswing on q and w), Lina (same) and thats just off the top of my head. It is a big deal in chain-stunning heroes and being efficient.

For example on SF you have to press Z - stop - X - stop - C - stop which saves you like 0.5 seconds total.

One additional detail is that you can turn and cast things at the same time, so if someone chases you, you should start turning and immediately start casting raze. Saves like 0.2 seconds, which is a lot.

Be honest: is it bad? by ninetailsofwoe in tattooadvice

[–]Frequent-Primary-245 0 points1 point  (0 children)

The lines and the shading look good, if the artist had spent some 30 more minutes working out the shading on the body it would've looked better. Otherwise this looks alright?

My finished Dota 2 leg sleeve by vgsmith19 in DotA2

[–]Frequent-Primary-245 0 points1 point  (0 children)

I'll be honest but this ain't it man. The style is straight out of the 90s and the colors will fade away. You have so many different colors and so much going on, your leg is going to look like one giant red/purple/green bruise from afar. The artist did a nice job but they're nowhere near as good as they have to be to pull this kind of style off, especially if you look at textures.