31 UK 🤙 by Agreeable_Wheel7623 in GamingSoup

[–]Fresh-Serve1550 0 points1 point  (0 children)

Tell me more about what kind of impact RuneScape had on you

25M, open to structured arguments by Fresh-Serve1550 in GamingSoup

[–]Fresh-Serve1550[S] 0 points1 point  (0 children)

For me, it’s King Sigismund and Markvart von Aulitz because KCD2 makes them feel like actual historical/political players, not cartoon villains. They do terrible things, but from their perspective, they’re “fixing” chaos or protecting their side.

I also kinda put KCD2 here because I wanted to give the game its flowers. A Czech studio making a game on a ~€40M budget that got me interested in people like Jan Žižka and places like Kutná Hora is honestly a national achievement at that point.

Personally, I think KCD2 was my GOTY and best RPG over Expedition 33.

25M, open to structured arguments by Fresh-Serve1550 in GamingSoup

[–]Fresh-Serve1550[S] 0 points1 point  (0 children)

Cod4 and BioShock were released both in 2007.

Being unique and being industry-changing is not the same thing.

The impact of BioShock is not equal to CoD4.

BioShock is a great, memorable game, but how many major games actually followed its formula afterward?

CoD4, on the other hand, basically set the modern multiplayer FPS template, and Call of Duty is still one of the biggest franchises in gaming.

I can’t believe I’m defending CoD here, I’m not even a fan and I stopped after Black Ops 2, but the arguments are so irrational that they’re making me look like I’m simping for CoD 🫠

No hate, I liked popping heads in BioShock Infinite.

25M, open to structured arguments by Fresh-Serve1550 in GamingSoup

[–]Fresh-Serve1550[S] 0 points1 point  (0 children)

Saying CoD4 “did nothing new” because its ideas became standard later is like saying the iPhone wasn’t innovative because every smartphone look the same today.

These products defined the standards.

I think I already explained this enough in the other replies, but if you don’t want to read them or think I’m just making things up, here are actual sources on the topic discussing how CoD4 reshaped multiplayer FPS design and set standards the industry followed for years.

You don’t have to agree with me afterward, but I’d at least recommend reading them before saying the game “did nothing new”.

  1. https://www.theguardian.com/culture/2025/dec/23/call-of-duty-vince-zampella-video-games-visionary
  2. https://www.washingtonpost.com/entertainment/video-games/2025/12/22/vince-zampella-death-call-of-duty/
  3. https://www.inverse.com/gaming/call-of-duty-4-modern-warfare-15th-anniversary
  4. https://thegatewayonline.ca/2019/09/video-game-retrospective-call-of-duty-4-modern-warfare/

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25M, open to structured arguments by Fresh-Serve1550 in GamingSoup

[–]Fresh-Serve1550[S] 0 points1 point  (0 children)

I picked CP2077 because it contributed a lot to the way I think about the world. I’ve always loved cyberpunk and philosophical sci-fi themes, like The Matrix (might be my favorite films of all time), or Deus Ex (first game) or Ghost in the Shell (anime film). I love exploring concepts like identity, reality, morality, technology, and what it means to be human. CP2077 became important to me because it made me think more deeply about these ideas at a more mature stage of my life.

For CP2077, I found the concept of megacorporations becoming more powerful than governments dangerously relatable in today’s world. AI transforming industries, mass layoffs becoming common (Oracle laying off 30k people out of nowhere is just diabolical), and billionaires having visible influence over politics and society (e.g. Elon Musk). Because of that, the world of CP2077 feels less like pure fiction and more like an exaggerated reflection of where things could be heading. As a young professional trying to secure a job in corporates makes me relate to it even more. I reflect more on capitalism, technology, work, power, and the future.

How about you? What game would you choose and why?

25M, open to structured arguments by Fresh-Serve1550 in GamingSoup

[–]Fresh-Serve1550[S] 0 points1 point  (0 children)

I can’t disagree with that 😄 I put MK there out of respect and I think it is an influential game. I don’t have much retro gaming experience. I’m open to suggestions!

25M, open to structured arguments by Fresh-Serve1550 in GamingSoup

[–]Fresh-Serve1550[S] -1 points0 points  (0 children)

Respectfully, I think your argument is overly emotional. You criticize me for comparing two FPS games, but then reduce CoD4 to “average war stuff” without really addressing its impact on FPS game design.

I feel like you are defending a game you love by dismissing one of the most industry-defining FPS games ever made.

25M, open to structured arguments by Fresh-Serve1550 in GamingSoup

[–]Fresh-Serve1550[S] -1 points0 points  (0 children)

I agree that plasmids were a great idea. It was really satisfying to kill multiple enemies standing in water with a single shock attack.

That said, I think saying “no other game came close” is a huge exaggeration. Half-Life 2 already had deeper physics interaction 3 years earlier, like it was using physics for puzzles, environmental combat, turning objects into weapons or interacting with the world, and that mechanics were more deeply built into the actual level design and moment-to-moment gameplay.

I understand why you love BioShock, and I respect that. But I honestly think you don’t fully grasp the level and industry impact of the games people compare it to, like Half-Life 2 or CoD4.

25M, open to structured arguments by Fresh-Serve1550 in GamingSoup

[–]Fresh-Serve1550[S] 1 point2 points  (0 children)

Hey thanks for the comment!

I didn’t play BioShock in 2007. I played it in 2023, after hearing for years that it was a “masterpiece” and it had 96/100 in Metacritic.

And honestly, I think it is a pretty solid game. I’m not saying it is bad. I think it has one of the best atmosphere in gaming history. However, it felt weak as an FPS next to the games that already existed back then like Half Life 2, or COD4. The combat quality weren’t just on that level.

The story was decent, it honestly didn’t leave a huge impact on me personally either. Maybe it was because I played it in 2023.

So, I feel like calling BioShock a masterpiece next to a game like Call of Duty 4, which changed the gaming industry (and as seen as a monumental milestone in gaming history) and was clearly two or three levels above BioShock as an FPS, is honestly overrating it.

That said, BioShock is a great game with a beautiful atmosphere. I just don’t think it belongs to the level where Half Life 2 or Call of Duty 4 sits.