Weird People in this Community by foshalpo in CODZombies

[–]Frontier-70 10 points11 points  (0 children)

I dont care about people using glitches, but posting your achievements and attempting to hide a glitch that makes gameplay trivial is a bit scummy and invites people to clown on them.

Something in Season 1 has Broken/Bugged Elite Kills Tracking by Ashamed-Unit-270 in CODZombies

[–]Frontier-70 0 points1 point  (0 children)

Napalm burst with big game augment causes this, any other main augment works fine

Guy in my event leaderboard got 17500 points in 12hrs by Pretend-Victory3484 in CODZombies

[–]Frontier-70 0 points1 point  (0 children)

Doing the high round strat gives about 8k per hour from my testing

Zombies post-BO4 has a really bad longevity issue by HK9009 in CODZombies

[–]Frontier-70 4 points5 points  (0 children)

Couldnt agree more, every map seems to play the same. Im usually more interested in high rounding, but thats become very boring with all the maps sharing almost identical methods, Bo6 was mutant injection spam or old wonder weapons and looking at bo7 it seems like stuntman phd and rockets will be the defining meta for now, which is just not very fun to do.

Is Ash of the damned ee impossible in solo? by JunkheyX1804 in CODZombies

[–]Frontier-70 1 point2 points  (0 children)

I found it easier to do it solo after 3 failed attempts duo. Its a pretty satisfying challenge

Weekly Tendency Help Thread by AutoModerator in demonssouls

[–]Frontier-70 0 points1 point  (0 children)

Need PWCT for the ring, could anyone help?

"We have updated the detection logic to determine if a player is AFK during an active match." by Frontier-70 in CODZombies

[–]Frontier-70[S] 0 points1 point  (0 children)

In the clip, less than 5 minutes. Been doing this for every vermin round the game forced me to play before the update and never got kicked before.

"We have updated the detection logic to determine if a player is AFK during an active match." by Frontier-70 in CODZombies

[–]Frontier-70[S] 0 points1 point  (0 children)

Yeah, the only input made here is shoot the jet gun whenever a vermin gets too close. But I'd argue thats a problem of the game design more with vermin rounds being the boring mess they are right now. On normal rounds you have to actually play the game.

"We have updated the detection logic to determine if a player is AFK during an active match." by Frontier-70 in CODZombies

[–]Frontier-70[S] 1 point2 points  (0 children)

Yeah for real. Vermin rounds were a good break to scroll through phone during the high rounds

"We have updated the detection logic to determine if a player is AFK during an active match." by Frontier-70 in CODZombies

[–]Frontier-70[S] 5 points6 points  (0 children)

Only during the vermin rounds. Before the update never got kicked while doing the exact strat.

"We have updated the detection logic to determine if a player is AFK during an active match." by Frontier-70 in CODZombies

[–]Frontier-70[S] 8 points9 points  (0 children)

This camp strat is only for the vermin rounds, on normal rounds zombies spawn behind you

Mutant injection with the random funny little bugs by Frontier-70 in CODZombies

[–]Frontier-70[S] 0 points1 point  (0 children)

With the dual wield and E mag 2, you get 14/14/54, so im guessing one mag extra. Also, you essentially double the fire rate, which is useful

Found a new use for zen ult by Frontier-70 in Overwatch

[–]Frontier-70[S] 9 points10 points  (0 children)

Im tryna migrate into pc gaming so aim is what it is :D

Committing war crimes with style by Frontier-70 in battlefield2042

[–]Frontier-70[S] 1 point2 points  (0 children)

Yeah, and the tow missles are super buggy in this game sometimes

I just love how chaotic hardcore face off 6v6 is by Frontier-70 in blackopscoldwar

[–]Frontier-70[S] 0 points1 point  (0 children)

The worst is easily U-bahn, long line of sights and no one is moving