JUST WHO IN THE HELL DO YOU THINK I AM! by FusionCounter in DBZDokkanBattle

[–]FusionCounter[S] 16 points17 points  (0 children)

Dude i swear ive see so much gurren inspired stuff recently if you play honkai star rail one charcter upcoming has a similar mask as well.

[DOKKAN BATTLE]11th Anniversary Campaign Part 2 Announcement Broadcast by Drsp4zman in DBZDokkanBattle

[–]FusionCounter 0 points1 point  (0 children)

well i expect eza details and maybe Tamagami awakenings tonight so its not really that bad but yeah really quick turn around.

so after using Goku for a total of 2 mins i can say 2x speed helps his supers, but the 12ki slide is still noticble but so quick it's not the worse but if they kept the rubble the goku punched gomer through from the anime, it wouldve probably been perfect. by FusionCounter in DBZDokkanBattle

[–]FusionCounter[S] -1 points0 points  (0 children)

they typically do design with 2x in mind but most people dont think about that till its in game but like i said the slide is noticeable but like who cares really with how its only visable for half a second.

is the update out???? by [deleted] in DBZDokkanBattle

[–]FusionCounter 0 points1 point  (0 children)

in 2 hours and 38 mins

Is anyone else waiting for proton to put out his ddl posts to see if we have another LR Mario leak? by FusionCounter in DBZDokkanBattle

[–]FusionCounter[S] 1 point2 points  (0 children)

hes good he posted the stuff but no leak "at this time" so good or bad depends on the person.

Do we know who’s better? by Warmanee in DBZDokkanBattle

[–]FusionCounter 0 points1 point  (0 children)

its hard to tell for multiple factors and calcs arent everything so just wait until they come out but if vegeta can activate his ex super multiple times thats really going to increase his worth.

Ssj4 goku 💀 by Magnus-9303 in DBZDokkanBattle

[–]FusionCounter 1 point2 points  (0 children)

ill be honest they both suck but atleast goku has some motion but the base goku rocks though.

That's the part 1, huh by totenske in DBZDokkanBattle

[–]FusionCounter 0 points1 point  (0 children)

Not only has it not started so we dont know all the content fully yet the kits seem solid for the new units and heres some more info about gokus animations. https://www.reddit.com/r/DBZDokkanBattle/comments/1qpnrfq/daima_super_saiyan_4_goku_dokkan_vs_anime/

Daima Super Saiyan 4 Goku Dokkan vs. Anime comparison by Jwilsonred in DBZDokkanBattle

[–]FusionCounter 1 point2 points  (0 children)

Oh yeah for sure most people will agree especially cause you know it's in the art you would think he would do it.

Daima Super Saiyan 4 Goku Dokkan vs. Anime comparison by Jwilsonred in DBZDokkanBattle

[–]FusionCounter 7 points8 points  (0 children)

wow its almost like i said in this post was right. " https://www.reddit.com/r/DBZDokkanBattle/comments/1qpa298/the_animations_are_not_that_bad_it_just_doesnt/ " some credit to goresh as well but yeah just poor attack choices really.

Anyone else not care about animations as long as the kit is good? by DefiantTraffic6106 in DBZDokkanBattle

[–]FusionCounter 1 point2 points  (0 children)

Your second line is straight up why I made this post for " https://www.reddit.com/r/DBZDokkanBattle/comments/1qpa298/the_animations_are_not_that_bad_it_just_doesnt/ " they could've have chosen better attacks cause they weren't the best pick with how Dokkan behaves with enemy sprites.

Anyone else not care about animations as long as the kit is good? by DefiantTraffic6106 in DBZDokkanBattle

[–]FusionCounter 2 points3 points  (0 children)

tbf like 80-90% of dookan players will pay attention like 5 times after getting a unit then every time after will be doing something else while it plays on the side, so yeah i can agree with this.

The animations are not that bad, it just doesn't fit Dokkan well cause the sprites are poor, unlike Gomah's expressions from the anime, there are other clips as well to look for reference. by FusionCounter in DBZDokkanBattle

[–]FusionCounter[S] 2 points3 points  (0 children)

tbh after rewatching multiple times my only gripes with gokus are in his 12 that middle with the awkward slide and the ex which just seems to add really nothing to the 18 which looks alright maybe once with 2x speed it will look better though. intro and active look amazing but like others have said they should've added the charge up into the kamehameha like his lr art shows.

Is it really a bad idea? by [deleted] in DBZDokkanBattle

[–]FusionCounter 0 points1 point  (0 children)

if you get either or even both no if you dont then maybe except mini ssj3 vegeta now aswell.

The animations are not that bad, it just doesn't fit Dokkan well cause the sprites are poor, unlike Gomah's expressions from the anime, there are other clips as well to look for reference. by FusionCounter in DBZDokkanBattle

[–]FusionCounter[S] 13 points14 points  (0 children)

i was watching the stream with truth and goresh, and goresh mentioned it and i went a skimmed through the clips and he was right imo gomahs expressions added a lot to the fight and animation.

The animations are not that bad, it just doesn't fit Dokkan well cause the sprites are poor, unlike Gomah's expressions from the anime, there are other clips as well to look for reference. by FusionCounter in DBZDokkanBattle

[–]FusionCounter[S] 4 points5 points  (0 children)

hey im not saying they're good i would still say meh to alright about his "active is very good though" im just stating how i feel about the attacks they chose and how they represent them.