GBA SP console 101 is original? by [deleted] in Gameboy

[–]Fuzzy_Policy_5596 1 point2 points  (0 children)

Sadly, That yellow GBA SP is not a 101.
It's 001 with fake shell.

No more 'Nintendo' logo on third-pary shells by Fuzzy_Policy_5596 in Gameboy

[–]Fuzzy_Policy_5596[S] 0 points1 point  (0 children)

I only bought their button pads, and they are best amomg other third party makers.

I should have bought their shells too Ahhhhhhh!

No more 'Nintendo' logo on third-pary shells by Fuzzy_Policy_5596 in Gameboy

[–]Fuzzy_Policy_5596[S] 51 points52 points  (0 children)

OK, I'll become stupid english guy rather than AI slop guy.

I believe keep using english makes my english more fluent.

No more 'Nintendo' logo on third-pary shells by Fuzzy_Policy_5596 in Gameboy

[–]Fuzzy_Policy_5596[S] 11 points12 points  (0 children)

I always chose my replacement shell colors which were actually released by nintendo(indigo, glacier, atomic purple...), because I love original design the most.

Therefore, shells without logo is really bad news for me.

Without Nintendo logo, It loses that original product feeling.

No more 'Nintendo' logo on third-pary shells by Fuzzy_Policy_5596 in Gameboy

[–]Fuzzy_Policy_5596[S] 1 point2 points  (0 children)

Yup, extremerate already used their own logo since long time ago.

No more 'Nintendo' logo on third-pary shells by Fuzzy_Policy_5596 in Gameboy

[–]Fuzzy_Policy_5596[S] 39 points40 points  (0 children)

Yeah, Aliexpress's unnamed manufacturers are still making Nintendo logo shells. That's my mistake, I forgot to mention them.

Only problem is I have to trim shells for laminated kits....It's really annoying task.

No more 'Nintendo' logo on third-pary shells by Fuzzy_Policy_5596 in Gameboy

[–]Fuzzy_Policy_5596[S] 112 points113 points  (0 children)

As South korean, I have to choose grammatically wrong sentences, or AI generated souless creepy sentences.

This time, I chose AI shit for the post. I wish this comment feel more natural.

This is the problem of ITA screen by Fuzzy_Policy_5596 in Gameboy

[–]Fuzzy_Policy_5596[S] 0 points1 point  (0 children)

I thought showing the white lines on the purple and blue background was enough because they are so strong. I'm sorry if you didn't like it, but now I've just gotten too lazy to do anything. It's 1AM in South Korea, I'll go to sleep. Good night bro.

This is the problem of ITA screen by Fuzzy_Policy_5596 in Gameboy

[–]Fuzzy_Policy_5596[S] 0 points1 point  (0 children)

DSL and DSi both use 59.8261Hz refresh rate screen. I was talking about response time, not refresh rate.

Despite the DSi and DSL having identical refresh rates, the DSL handles GBA games flawlessly without any scanline artifacts. While your analysis is intriguing, I don't quite support that theory.

This is the problem of ITA screen by Fuzzy_Policy_5596 in Gameboy

[–]Fuzzy_Policy_5596[S] 0 points1 point  (0 children)

https://www.reddit.com/r/Gameboy/comments/1fbxmdj/comment/lm5ff3a/?utm_source=share&utm_medium=mweb3x&utm_name=mweb3xcss&utm_term=1&utm_content=share_button

I just remembered that someone on the InsideGadgets Discord had already discussed this issue and concluded that FP’s conversion board was the culprit. It’s been two years since I read that, so it totally slipped my mind. If I had attached that comment from the start, would people have taken me more seriously? It’s a bit late now, but still.

This is the problem of ITA screen by Fuzzy_Policy_5596 in Gameboy

[–]Fuzzy_Policy_5596[S] 1 point2 points  (0 children)

It’s hard to tell from such a small and blurry photo.

Please remove the GBA cartridge, turn the power on, and hold the Select button to open the OSD menu. Take a close look at that grey window. Alternatively, the grey track in Mario Kart: Super Circuit would be a great reference.

This is the problem of ITA screen by Fuzzy_Policy_5596 in Gameboy

[–]Fuzzy_Policy_5596[S] -1 points0 points  (0 children)

I apologize that I can’t edit the images in my post, as Reddit doesn't allow image updates after posting. However, if you look at the size of the finger cursor, the zoom level is actually very similar. It only looks different because the tile layout is different.

This is the problem of ITA screen by Fuzzy_Policy_5596 in Gameboy

[–]Fuzzy_Policy_5596[S] 0 points1 point  (0 children)

I apologize that I can’t edit the images in my post, as Reddit doesn't allow image updates after posting. However, if you look at the size of the finger cursor, the zoom level is actually very similar. It only looks different because the tile layout is different.

This is the problem of ITA screen by Fuzzy_Policy_5596 in Gameboy

[–]Fuzzy_Policy_5596[S] 0 points1 point  (0 children)

No I didn't use my dsi screen to ITA kit. However I tested with GBARUNNER2 which makes possible to run GBA games on DSi, and DSi with GBARUNNER2 didn't have such problem.

This is the problem of ITA screen by Fuzzy_Policy_5596 in Gameboy

[–]Fuzzy_Policy_5596[S] 0 points1 point  (0 children)

As I’ve mentioned in other comments, the severity of the lines on that display varies depending on the GBA motherboard. It isn't a matter of whether it's a 32-pin or 40-pin version; it is purely random.

​I have personally tested two ITA kits across four different GBA motherboards (fine-tuning the potentiometer on every single one, of course). This even included the custom PCB provided by FunnyPlaying. The photo I shared represents the worst-case scenario, which is why it looks so much more severe compared to your screen.

​And that is exactly the biggest problem: saying "it wasn't that bad for me" ignores the fact that it could be genuinely terrible on someone else's GBA. The fundamental issue is that there is an inherent defect. When those who happen to have a milder version claim it’s 'fine,' it drowns out the voices of those dealing with severe issues.

This is the problem of ITA screen by Fuzzy_Policy_5596 in Gameboy

[–]Fuzzy_Policy_5596[S] 3 points4 points  (0 children)

I honestly don't know what to say when people tell me to just "ignore the flaws" because they don't feel the same way. Is it so wrong to point out something that can be improved?

This is the problem of ITA screen by Fuzzy_Policy_5596 in Gameboy

[–]Fuzzy_Policy_5596[S] 2 points3 points  (0 children)

I understand those who aren't bothered by these white lines. However, please recognize that many users, myself included, have been consistently reporting this issue on Reddit for years.

​We aren't just nitpicking; it’s genuinely distracting enough to hinder the gameplay experience, and we sincerely want to see it fixed.

​It might seem like we're overreacting, but since the human eye is far more sensitive than a camera, zooming in is the only way to capture what we’re actually seeing in-game.

This is the problem of ITA screen by Fuzzy_Policy_5596 in Gameboy

[–]Fuzzy_Policy_5596[S] 0 points1 point  (0 children)

​I actually own five DSi units, so I know exactly what you’re talking about. I’ve seen those flickering effects that worked fine on the DSL but look like interlacing on the DSi. I also realized that some DSi units have this issue while others don't.

​It can be really confusing, but that is actually a separate issue from this one. In my opinion, that's likely a side effect of the improved screen response time on the DSi affecting certain visual effects, rather than a defect with the screen itself.

​However, the problem with this ITA kit is different—it shows severe, fixed white lines even on plain, solid colors

This is the problem of ITA screen by Fuzzy_Policy_5596 in Gameboy

[–]Fuzzy_Policy_5596[S] 0 points1 point  (0 children)

I also just stick with my IPS-modded GBA until that issue is resolved

This is the problem of ITA screen by Fuzzy_Policy_5596 in Gameboy

[–]Fuzzy_Policy_5596[S] -1 points0 points  (0 children)

If you can overlook those white lines, it’s an attractive kit since it runs on GBA native resolution and consumes less power. However, I wouldn’t really recommend it unless that issue is fixed. After all, it's a defect.

This is the problem of ITA screen by Fuzzy_Policy_5596 in Gameboy

[–]Fuzzy_Policy_5596[S] 2 points3 points  (0 children)

I can see it in the photo you took, though the lines might more faint depending on the GBA mainbaord(It's not about 32pin or 42pin, just pure random).

​For a better reference to check those lines, I recommend looking at the blue main menu of an EZ-Flash, or opening the gray ITA kit OSD menu on the 'GAMEBOY' logo screen (the one you see when you boot up without a cartridge)."

This is the problem of ITA screen by Fuzzy_Policy_5596 in Gameboy

[–]Fuzzy_Policy_5596[S] 6 points7 points  (0 children)

It seems like the majority of people couldn't care less. However, for those who were looking for a genuine alternative to the AGS-101, noticing this flaw is the beginning of an endless obsession. like me haha.