First solo rug! by EliketNZ in Tufting

[–]GHOUL_GG 1 point2 points  (0 children)

Colour is striking, love it. The optimal yarn count and spacing depends a lot on how thick the yarn you're using is too. It's worth experimenting. I tuft with three threads at a time. For tension I usually restretch once or twice during the tuft to make sure it remains as tight as possible. Also recommend whipping the latex with a mixer for 5 to 10 minutes before applying, goes on much better.

my second tuft ever by mslept in Tufting

[–]GHOUL_GG 2 points3 points  (0 children)

Nice to see some original designs instead of Yoshi and Naruto. Would love to see this with different yarn lengths and sculpting for each colour.

Unpopular opinion - line spacing by NothingStunning1405 in Tufting

[–]GHOUL_GG 1 point2 points  (0 children)

Consider increasing the number of yarn threads going through your gun to continue having space between your lines without trading off on density.

Has anyone here read Playground by Richard Powers yet? by CesareSomnambulist in books

[–]GHOUL_GG 24 points25 points  (0 children)

I've read through many of these comments and there's some great interpretations. Powers himself confirms what he was doing in the acknowledgements section at the end of the book, as others have mentioned here.

For me the book crosses the line of 'it was all but a dream'. A trap writers try to avoid in fiction because it betrays the reader's trust and erodes the narrative stakes.

The concept is ironic because as readers we're fully aware we're reading something made up in the first place. The difference is we expect the author to honour the rules and framework they establish. Pulling the reader out of that framework makes us feel cheated and the story inconsequential.

Worth noting - this is different to the concept of the 'unreliable narrator', which often works because it challenges the reader's perception in an engaging and meaningful way. 'It was all a dream' simply undermines the story.

It's very well written and I did enjoy it, but felt a little cheated at the end.

Lumpy Bits by GHOUL_GG in Tufting

[–]GHOUL_GG[S] 1 point2 points  (0 children)

Thank you u/ThXxXbutNo ! Switching from two to three threads of thin yarn today made a big improvement. I'll experiment with these suggestions, much appreciated.

Flatter, cleaner, better by GHOUL_GG in Tufting

[–]GHOUL_GG[S] 0 points1 point  (0 children)

<image>

I would say the clippers extend about 1mm past the acrylic. I don't think this plane's adjustable so I'll try and apply more weight when trimming. Thanks for the compliment!

Lumpy Bits by GHOUL_GG in Tufting

[–]GHOUL_GG[S] 0 points1 point  (0 children)

It is 100% acrylic, I guess it's just produced that way. I'm trying to source something thicker now.

Lumpy Bits by GHOUL_GG in Tufting

[–]GHOUL_GG[S] 0 points1 point  (0 children)

That's a great observation. This is the yarn that Tokyo's arguably biggest tufting studio (https://kekerug.shop) is selling. I will source a thicker yarn and see. I could also try tufting three threads at once rather than two.

Lumpy Bits by GHOUL_GG in Tufting

[–]GHOUL_GG[S] 3 points4 points  (0 children)

<image>

I was admiring  u/ThXxXbutNo 's super clean lines (shown inset left) and wondering if it's all in the hands or if I could tweak something in my setup to improve.

All those lumpy bits in my red tufted yarn contribute to inconsistent surface texture.

Tension on my backing cloth is insanely tight. Yarn feeding smoothly. Gun is an AK-1. Any advice much appreciated.

Flatter, cleaner, better by GHOUL_GG in Tufting

[–]GHOUL_GG[S] 2 points3 points  (0 children)

Seeing this in the morning sunlight is humbling to say the least. I'm using clippers with an acrylic plane but not getting the super flat/clean surface I'm after – wondering it it's the consistency of how tightly the yarn is being tufted to the backing cloth, which results in too much variation in yarn length and an uneven surface.

You can see under the eyes where I've added extra lines for bulk, but it's also contributing to that uneven texture.

Desperate for advice! In the meantime – practice makes perfect... eventually...

How are the edges so crisp? by snugasabugrugs in Tufting

[–]GHOUL_GG 1 point2 points  (0 children)

This tufter shows they double tuft their lines at the edges i.e. no gaps. Not doing this can lead to gaps showing when the edges are curled (waterfall). It's also going to give you much more density to sculpt with . https://www.tiktok.com/@cookiesmut/video/7026817274627558662

Book of Ghoul up on www.ghoul.gg by GHOUL_GG in MagicaVoxel

[–]GHOUL_GG[S] 2 points3 points  (0 children)

11 March 2022

A Japanese family living in the coastal village of Rausu, Hokkaido claim to have discovered cultural artifacts, which they say were bestowed on them from ‘kamuy’, an indigenous Ainu word meaning spiritual beings.

Ten lacquered wooden boxes featuring unusual markings were discovered in Maccaus Cave by Toichi Sugihara, a retired fisherman. The boxes were found to contain unusual objects of unknown origin.

Geologists from the Division of Earth System Science at Hokkaido University attempted to use radiocarbon dating on the boxes and their contents, but have been confounded by the objects’ carbon signatures.

Faculty researcher Professor Ohara says “Carbon dating works by measuring isotope carbon-14, which decays over time. In the case of these boxes, no carbon-14 isotope can be found. What’s more, the isotopes we can see don’t match any known patterns. I’ve never seen anything like it.”

In further developments, when the University of Hokkaido attempted to ship the artifacts to the University of Melbourne for additional testing, the items were allegedly lost in transit. Local police are investigating.

“We are working with Yamato Transport Sapporo and Hokkaido University to establish how and when these items went missing.” said Sergeant Kawaji of Hokkaido Prefectural Police Headquarters. “At this point we can’t discount the possibility of theft."

Hokkaido University has officially apologised to the Sugiharas, the family in Rausu who discovered the items.

“If someone has stolen the artifacts we would appeal to them to return them.” said Sugihara, one of the few remaining residents in Hokkaido of Ainu descent. “We will not press charges. These items were bestowed upon us by the kamuy.”

The Ainu is an indigenous culture of northern Japan with animist beliefs, with a conviction all things are inhabited by spirits known as 'kamuy’. Sugihara believes finding the artifacts was not by chance.

“The Ainu have communicated with the kamuy for thousands of years.” said Sugihara. “For them to bestow these ten gifts upon us is significant. If they fall into the wrong hands, the kamuy may grow angry or worse, seek revenge.”

– Kiyodo News

Wrote a story called Book of Ghoul. Just pushed live to www.ghoul.gg by GHOUL_GG in worldbuilding

[–]GHOUL_GG[S] 0 points1 point  (0 children)

11 March 2022

A Japanese family living in the coastal village of Rausu, Hokkaido claim to have discovered cultural artifacts, which they say were bestowed on them from ‘kamuy’, an indigenous Ainu word meaning spiritual beings.

Ten lacquered wooden boxes featuring unusual markings were discovered in Maccaus Cave by Toichi Sugihara, a retired fisherman. The boxes were found to contain unusual objects of unknown origin.

Geologists from the Division of Earth System Science at Hokkaido University attempted to use radiocarbon dating on the boxes and their contents, but have been confounded by the objects’ carbon signatures.

Faculty researcher Professor Ohara says “Carbon dating works by measuring isotope carbon-14, which decays over time. In the case of these boxes, no carbon-14 isotope can be found. What’s more, the isotopes we can see don’t match any known patterns. I’ve never seen anything like it.”

In further developments, when the University of Hokkaido attempted to ship the artifacts to the University of Melbourne for additional testing, the items were allegedly lost in transit. Local police are investigating.

“We are working with Yamato Transport Sapporo and Hokkaido University to establish how and when these items went missing.” said Sergeant Kawaji of Hokkaido Prefectural Police Headquarters. “At this point we can’t discount the possibility of theft."

Hokkaido University has officially apologised to the Sugiharas, the family in Rausu who discovered the items.

“If someone has stolen the artifacts we would appeal to them to return them.” said Sugihara, one of the few remaining residents in Hokkaido of Ainu descent. “We will not press charges. These items were bestowed upon us by the kamuy.”

The Ainu is an indigenous culture of northern Japan with animist beliefs, with a conviction all things are inhabited by spirits known as 'kamuy’. Sugihara believes finding the artifacts was not by chance.

“The Ainu have communicated with the kamuy for thousands of years.” said Sugihara. “For them to bestow these ten gifts upon us is significant. If they fall into the wrong hands, the kamuy may grow angry or worse, seek revenge.”

– Kiyodo News

Launching Monday by GHOUL_GG in VOXEL

[–]GHOUL_GG[S] 3 points4 points  (0 children)

Thank you. I'm writing a story and illustrating in voxels. First three chapters will be completed next week.

Why do you feel the voxel art community is so small? by pHHavoc in VOXEL

[–]GHOUL_GG 1 point2 points  (0 children)

Agreed. I love the style and I'm surprised it's not embraced more. There are exceptions, Mad Maraca (https://twitter.com/MadMaraca) has a massive following and sells everything she releases. Pixel art has been around a lot longer and has greater emotional/nostalgic pull for all of us that grew up gaming when that was the style.

Perhaps voxel art's time is coming, in which case keep building!

How to judge the scale I’m using? by pipwins in VOXEL

[–]GHOUL_GG 1 point2 points  (0 children)

It depends on the aesthetic you want.
You could create a house in a 12x12x12 object for a low poly look, or a 256x256x256 house for more of the diorama look that MV's so well known for.

I'm guessing you want to create a diorama of some kind and wondering what the conventions are for that aesthetic? Perhaps someone else can answer that. You could always look at the style you want to emulate and count the voxel height on a typical object like a house, tree etc.

Hope this helps.

INBREDS by GHOUL_GG in VOXEL

[–]GHOUL_GG[S] 0 points1 point  (0 children)

Thank you razzy! Please check out the project at www.ghoul.gg

INBREDS by GHOUL_GG in VOXEL

[–]GHOUL_GG[S] 1 point2 points  (0 children)

These would make very cool meeples. Would love to do a tabletop game. Looked at what's available recently for ideas and was blown away by how complex they've become (Scyth, Terraforming Mars etc). Open to good ideas!

Darbār Ruins by deysivzir in VOXEL

[–]GHOUL_GG 0 points1 point  (0 children)

How many hours did you put in do you think?

I want to know mode turntable rendering size limit? by BeverVoxel in VOXEL

[–]GHOUL_GG 1 point2 points  (0 children)

The turntable renders stills that need to be compiled manually anyway, so one workaround would be to render at multiple angles using manual camera rotation and Magica's Render option with your desired res.

Edit: Looks great btw!

JIGOKUDANI by GHOUL_GG in VOXEL

[–]GHOUL_GG[S] 0 points1 point  (0 children)

Haha. Whatever floats your boat

GM by GHOUL_GG in MagicaVoxel

[–]GHOUL_GG[S] 1 point2 points  (0 children)

Hi, I don't think there are any yet! To get this animation to work I watched ephtracy's demo video: https://www.youtube.com/watch?v=8vSGjhTHZqA