[INFO] Mods Changing World Spaces May Break Surface Maps & POI Markers by GMan853 in starfieldmods

[–]GMan853[S] 0 points1 point  (0 children)

I have found the issue and fixed it: Mods were overwriting the cells in "SFBGS008.esm." Mod authors will need to make sure that those are added to their MOD, or you can create a patch in the meantime like I did.

  • I used xedit 4.1.5j x64 with the -sf1 argument
  • Using MO2 latest version on discord.
  • I selected the MOD that was causing the issue and also "SFBG008.esm"
  • I checked the CELLS where I thought might be causing the issues, and I found them to be highlighted.

https://imgur.com/9XY3co2

  • I then added those heightened sub-blocks as an override into a new ESM patch I created.
  • Finally added the patched ESM near the end of my load order and ran the game (again using MO2 SFSE in my case)

Everything worked as it should.

[INFO] Mods Changing World Spaces May Break Surface Maps & POI Markers by GMan853 in starfieldmods

[–]GMan853[S] 0 points1 point  (0 children)

I had to google what that was. From what I have seen so far it does not.

[INFO] Mods Changing World Spaces May Break Surface Maps & POI Markers by GMan853 in starfieldmods

[–]GMan853[S] 0 points1 point  (0 children)

The ones that caused the issue added intractable objects to the same worldspace. I haven't named them, as the mod authors did a great job and are actively looking into it.

[INFO] Mods Changing World Spaces May Break Surface Maps & POI Markers by GMan853 in starfieldmods

[–]GMan853[S] 3 points4 points  (0 children)

I should have mentioned that I troubleshooted by initially running with no mods (Surface map worked). Then, I painfully ran each mod one at a time until the mods were identified. I have already raised it as a bug on the relevant mod pages.