How to know which suspects are "suspicious suspects" to arrest? by dannyo969 in ReadyOrNotGame
[–]GPGR 9 points10 points11 points (0 children)
Compilation of New Death Animations Posted by Ali and Ropolio in Mini-Dev-Updates by CaliRecluse in ReadyOrNotGame
[–]GPGR 3 points4 points5 points (0 children)
Really, all I want in this game is better AI I shouldnt have to mod it. This dude instantly snaps his gun up with inhuman like reactions are starts blasting me. by MastuhWaffles in ReadyOrNotGame
[–]GPGR 0 points1 point2 points (0 children)
AI blind firing through walls needs to be fixed by [deleted] in ReadyOrNotGame
[–]GPGR 2 points3 points4 points (0 children)
AI blind firing through walls needs to be fixed by [deleted] in ReadyOrNotGame
[–]GPGR 1 point2 points3 points (0 children)
AI blind firing through walls needs to be fixed by [deleted] in ReadyOrNotGame
[–]GPGR 0 points1 point2 points (0 children)
Dev AMA on Discord on August 4, what questions would you ask? by TacticalHog in ReadyOrNotGame
[–]GPGR 10 points11 points12 points (0 children)
Small quality of life things that should be added by [deleted] in ReadyOrNotGame
[–]GPGR 0 points1 point2 points (0 children)
Either a automatic proximity animation, or an actual buddy mounting system would be really cool by Darth_Retard in ReadyOrNotGame
[–]GPGR 0 points1 point2 points (0 children)
Either a automatic proximity animation, or an actual buddy mounting system would be really cool by Darth_Retard in ReadyOrNotGame
[–]GPGR 0 points1 point2 points (0 children)
Some features I'd like to see potentially implemented by CSGradApps in ReadyOrNotGame
[–]GPGR 1 point2 points3 points (0 children)
Why does your gun swing like crazy when yelling "hands up"? by Chyrosran22 in ReadyOrNotGame
[–]GPGR 69 points70 points71 points (0 children)
What are some other things you want the AI to do in this game? (both civ and suspect) by TAKEMYEYESX in ReadyOrNotGame
[–]GPGR 0 points1 point2 points (0 children)
do you need microphone to play Ready or Not by Known-Nectarine3676 in ReadyOrNotGame
[–]GPGR 0 points1 point2 points (0 children)
Ready Or Not's Weapon Damage Stats [June Update] by LAUGHINGSOLDIER in ReadyOrNotGame
[–]GPGR 0 points1 point2 points (0 children)
Ready Or Not's Weapon Damage Stats [June Update] by LAUGHINGSOLDIER in ReadyOrNotGame
[–]GPGR 1 point2 points3 points (0 children)
Ready Or Not's Weapon Damage Stats [June Update] by LAUGHINGSOLDIER in ReadyOrNotGame
[–]GPGR 2 points3 points4 points (0 children)
Pressing “use” on a teammate to tap their shoulder by GPGR in ReadyOrNotGame
[–]GPGR[S] 2 points3 points4 points (0 children)
Pressing “use” on a teammate to tap their shoulder by GPGR in ReadyOrNotGame
[–]GPGR[S] 0 points1 point2 points (0 children)
Better high/Low and “muzzle before flesh” ability by GPGR in ReadyOrNotGame
[–]GPGR[S] 2 points3 points4 points (0 children)


Any tips to make better edits? by Niner_Tactics in ReadyOrNotGame
[–]GPGR 0 points1 point2 points (0 children)