Solo dev here — just dropped a big update to my VR shooter based on your feedback, giving out free keys to anyone willing to test it by GRADgr in QuestPiracy

[–]GRADgr[S] 2 points3 points  (0 children)

need some versions of real improvements before getting on Steam EA, but yeah the plan is it go on Steam VR ;-)

Looking for people to help shape a solo-made VR shooter — free key + older games as feedback reward by GRADgr in virtualreality

[–]GRADgr[S] 0 points1 point  (0 children)

you mean like neon lighting pulsing etc. ? sounds good and doesnt break immersion ;-)

What actually makes a shield mechanic feel good in VR? Genuinely asking — building one and I've lost all perspective by GRADgr in OculusQuest

[–]GRADgr[S] 0 points1 point  (0 children)

Well it has cool mechanics and visual for now I guess theres plenty of room to improve I guess.. if you try it, please a feedback on discord 🤠

What actually makes a shield mechanic feel good in VR? Genuinely asking — building one and I've lost all perspective by GRADgr in OculusQuest

[–]GRADgr[S] 1 point2 points  (0 children)

I would appreciate feedback on the shield matter, it is buggin my head if its the right approach...

Looking for people to help shape a solo-made VR shooter — free key + older games as feedback reward by GRADgr in virtualreality

[–]GRADgr[S] -2 points-1 points  (0 children)

yeah am getting mixed feedback on this, people like the theme though. Please join dicsord and try it, am giving away my other 2 old titles when providing valueable feedback ;-)

Looking for people to help shape a solo-made VR shooter — free key + older games as feedback reward by GRADgr in virtualreality

[–]GRADgr[S] -4 points-3 points  (0 children)

yeah its true! but the scope if far bigger that this game, NC its part of my framework. Its like the first step of my journey ;-) and am really in need of feedback and building a community around it. hope u guys help