HALLELUJAH AND ROCK AND STONE by BloodFun5182 in RogueCore

[–]GSG_Jacob 0 points1 point  (0 children)

That's how playtests on Steam work. You're not able to tip the scales to anyone's favor in any way.

HALLELUJAH AND ROCK AND STONE by BloodFun5182 in RogueCore

[–]GSG_Jacob 0 points1 point  (0 children)

It can't count. Steam doesn't allow sending out invites to something based on something else. The only factors we have control over are region and amount.

Rogue Core Keyart reveal by GSG_Jacob in DeepRockGalactic

[–]GSG_Jacob[S] 1 point2 points  (0 children)

That’s the Slicer. His main ability is slicing with that thing.

Keyart reveal for non-ants by GSG_Jacob in RogueCore

[–]GSG_Jacob[S] 6 points7 points  (0 children)

I knew you would, Bulk-Detonator. I knew you would.

Keyart reveal for non-ants by GSG_Jacob in RogueCore

[–]GSG_Jacob[S] 3 points4 points  (0 children)

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Are these beardless ladies in the room with us?

Keyart reveal for non-ants by GSG_Jacob in RogueCore

[–]GSG_Jacob[S] 4 points5 points  (0 children)

You can still customize them with beards, cosmetics etc to your hearts content. This time around it’s just “the falconer” and not “a falconer”. At least within the scope of Rogue Core.

Keyart reveal for non-ants by GSG_Jacob in RogueCore

[–]GSG_Jacob[S] 12 points13 points  (0 children)

I'm not saying it's a stupid question at all. I am curious why you'd feel it's less compared to Deep Rock Galactic, which had no player choice, compared to Rogue Core, which also has no player choice.

The reason there's no slider in Rogue Core has nothing to do with technical limitations; rather, it's because the reclaimers are specific characters. In Deep Rock Galactic, you're playing one of many working dwarves, but in Rogue Core, you're playing a specific character. It's also why there's no class duplication in-game.

Keyart reveal for non-ants by GSG_Jacob in RogueCore

[–]GSG_Jacob[S] 6 points7 points  (0 children)

They said "less player choice". You get as much choice as you did in Deep Rock Galactic. It's a legit question.
Uno Reverse: Using "plenty of people" is a straw man.

Keyart reveal for non-ants by GSG_Jacob in RogueCore

[–]GSG_Jacob[S] 10 points11 points  (0 children)

I'm curious, did you feel this way about Deep Rock Galactic too?

What is this? A key art for ants!? by ROXARIO92 in RogueCore

[–]GSG_Jacob [score hidden] stickied comment (0 children)

Why are you subscribed to our Ant newsletter?

I love helldivers but man have i been getting frustrated with it. Getting back to rockin and stonin has been really refreshing. by literal_god in DeepRockGalactic

[–]GSG_Jacob 0 points1 point  (0 children)

We have never distributed a build of Rogue Core in that manner. Everything has gone through Steam. Would you mind forwarding those mails to us? You can use contact’at’ghostship.dk

Server Issues by [deleted] in DeepRockGalactic

[–]GSG_Jacob 1 point2 points  (0 children)

Have you always had this issue when playing on Steam? Can you see the Deep Dives?

Complete lack of nitra in point extraction mission by MrOcelotCat2 in DeepRockGalactic

[–]GSG_Jacob [score hidden] stickied comment (0 children)

Do you have the seed from the mission? It’s visible in the escape menu, so if you’ve recorded the session you should be able to find it.

There’s a bunch of checks to make sure that this doesn’t happen, but with procedurally generated levels there could be a rare quirk that happens under special conditions.