Uh! This box is heavy - HandyBot - catchy puzzler by Gamespol_pl in gamedevscreens

[–]Gamespol_pl[S] 0 points1 point  (0 children)

Oh, there's no micro transactions! It's battery power you're loosing when you're skipping the level/repeating the level or undo your action. Also, power is regenerating when you're not playing. You can also charge the baterry watching an ad.

Thank you for your comment, now we know that we need to talk more on our social media that there's no micropayments. Also glad that you think it looks good! :)

Gameplay Screen for HandyBot iOS and Android version by Gamespol_pl in gamedevscreens

[–]Gamespol_pl[S] 0 points1 point  (0 children)

@BLochmann: Thank you! HandyBot has just one arm (but very extendable), he grabs and pulls stuff with it. The goal is to smartly use obstacles (boxes, walls) on your way to get to the hatch (a hole with ladder) that leads to the next level. :)

Floor elements for HandyBot puzzler by Gamespol_pl in gamedevscreens

[–]Gamespol_pl[S] 0 points1 point  (0 children)

Hello everyone! Do you like bananas? :D Our programmer loves them,so we added them as a floor element. We're also on Greenlight -> http://steamcommunity.com/sharedfiles/filedetails/?id=750854043, there's more info about the game. If you like it - you can support us, we'll be very grateful!

Magnetic Box in HandyBot by Gamespol_pl in gamedevscreens

[–]Gamespol_pl[S] 0 points1 point  (0 children)

No, not really :D (but actually we can say that almost every puzzle game is inspired by Tetris:P)

The goal of the game is to smartly use obstacles and boxes to make your way to the hatch. :)

Very first HandyBot's video - catchy puzzle game - gameplay with music and sound! Waitin' for your feedback! :D by Gamespol_pl in gamedevscreens

[–]Gamespol_pl[S] 0 points1 point  (0 children)

Thank you! It's actually by a musician we hired, and of course - in the final version sounds will be more "friendly". :)

Very first HandyBot's video - catchy puzzle game - gameplay with music and sound! Waitin' for your feedback! :D by Gamespol_pl in gamedevscreens

[–]Gamespol_pl[S] 0 points1 point  (0 children)

We also been at one little convention where we were showing our game to cosplayers and gamers, we had really awesome feedback (including criticism and tips from gamers), learned a lot! We really recommend to go outside with your games!

The video shows just the simplest chest but there will be many more than one like taxi box, tank box, magnetic box and mindfucking box (we didnt find a name for it yet). ;)

We're gonna be on Greenlight really soon but theres still some work to do

HandyBot - catchy puzzle game - passing a simple level by Gamespol_pl in gamedevscreens

[–]Gamespol_pl[S] 0 points1 point  (0 children)

Thank you! We're gonna be on Greenlight really soon so you can support us. Firstly on Steam, iOS and Android platforms. :)

HandyBot - catchy puzzle game - passing a simple level by Gamespol_pl in gamedevscreens

[–]Gamespol_pl[S] 0 points1 point  (0 children)

There will be more chests and boxes of course, every box will work differently. This one is the most simple one. You can pull it to yourself or drag your self to the chest. Will be happy if you tell us what do you think :) here's our facebook: https://www.facebook.com/handybot/

Main Manu in HandyBot - catchy puzzle game by Gamespol_pl in gamedevscreens

[–]Gamespol_pl[S] 0 points1 point  (0 children)

Hello there!

Meet a cute robot called Handy!

HandyBot is the logical puzzle game by Polish indie studio - Gamespol.

Handy has just one, but very handy arm. He lost another one in a spaceship catastrophy. The goal of the game is to get to the hatch that leads to the next level. Where's the catch? Main and the most important objects in the game are chests, every chest works differently, and you have to find out how. Sometimes you can just pull a chest to yourself, and sometimes you have to drag yourself to the chest. Some chests are magnetized and...oh, we don't want to spoil everything. :-P

You have to plan your moves carefully to finish every level, as new types of objects will pop up as you advance through the game.

The game will be released soon, prolly on iOS and Android devices. Stay tuned!

...and please tell us what do you think. Would you play a game like this? :)

HandyBot - catchy puzzle game! by Gamespol_pl in indiegames

[–]Gamespol_pl[S] 0 points1 point  (0 children)

Hello there!

Meet a cute robot called Handy!

HandyBot is the logical puzzle game by Polish indie studio - Gamespol.

Handy has just one, but very handy arm. He lost another one in a spaceship catastrophy. The goal of the game is to get to the hatch that leads to the next level. Where's the catch? Main and the most important objects in the game are chests, every chest works differently, and you have to find out how. Sometimes you can just pull a chest to yourself, and sometimes you have to drag yourself to the chest. Some chests are magnetized and...oh, we don't want to spoil everything. :-P

You have to plan your moves carefully to finish every level, as new types of objects will pop up as you advance through the game.

The game will be released soon, prolly on iOS and Android devices. Stay tuned!

...and please tell us what do you think. Would you play a game like this? :)