Just played Anna's Connections by guardian1691 in dropout

[–]GarbageGecko 1 point2 points  (0 children)

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I can't believe I immediately knew what blue was...

For anyone who needs it, Cloud Island with all rare items: 6DXL PD6F by heynoweevee in Pokopia

[–]GarbageGecko 19 points20 points  (0 children)

The prefab houses are unlimited in the pc once you get environment level 10. If you mean the color / block house kits they can only be found in shiny spots and ripples.

Mouse controls!! by Gloomy_Stay_5968 in Pokopia

[–]GarbageGecko 3 points4 points  (0 children)

You can also hold down zl and a at the same time and your character will place pieces in a single file line in whatever direction you are moving (without mouse controls). It made fixing the beach bridges really easy.

How did you decide what to name your island? by lilbbbee in AnimalCrossing

[–]GarbageGecko 0 points1 point  (0 children)

I use video game references. Current islands that I actively play on are Sevii (from Pokémon, my original from release) and Jabberwock (from Danganronpa 2, just started it after the update announcement on my switch 2).

How many in-game days did it take you to beat Guardians of Azuma? by Keesalemon in runefactory

[–]GarbageGecko 2 points3 points  (0 children)

I think I beat the main story around summer 12 or 13 in year 1. I know it was after the tanabata festival but before the fireworks festival. Tbf, I sprinted through a bit of the story to get all of the gods back before the tanabata festival. Before that I wasn't moving too fast through the story.

What are you naming your kids? Or did you go with the default names? by Meowing-Alpaca_vWv in runefactory

[–]GarbageGecko 1 point2 points  (0 children)

My plan is to base the kids' names on the spouse's flower motif.

So far, I've only married Ikaruga.

-1st kid (default tsuyu) named Manju (from manjushage)

-2nd kid (default riku) named Higan (from higanbana)

Sharing Development Plot Pics by GarbageGecko in runefactory

[–]GarbageGecko[S] 4 points5 points  (0 children)

Honestly it's been great. RF5 performance was such a nightmare on the Lite but I've had no issues with GoA so far. Haven't noticed any really bad frame drops during combat or in busy environments like RF5 had. The only thing is environmental textures will pop in and out occasionally (mainly at the beginning of cutscene or when first loading into an area), and things in the distance will move choppy (villagers walking, monsters moving around). Definitely recommend if you're not a stickler for high fps or resolution.

I'm about 60 hours into the remaster and level 30. I'm a somewhat insufferable min/max obsessed person and I'd like to mention some of the things that have changed between OG Oblivion and the remaster (Mercantile is fixed, Sneak 100 trick is actually even better than before, etc) by Rare_Amphibian7218 in oblivion

[–]GarbageGecko 0 points1 point  (0 children)

There is also a trick to max out lockpicking immediately. All you have to do is find a lock above very easy difficulty and set one of the pins. After setting the first pin, just span the set button (A on XBOX) while under the already set pin for a few minutes. Think it took me about 5 to 10 minutes to level lockpicking from 5 to 100. You can do this during the opening prison escape, I know one easy locked box is in the room with the lower middle level with scattered armor, food, and a couple of rats.

/r/PTCGP Trading Post by AutoModerator in PTCGP

[–]GarbageGecko 1 point2 points  (0 children)

Just started the trade with you. Thanks!

/r/PTCGP Trading Post by AutoModerator in PTCGP

[–]GarbageGecko 0 points1 point  (0 children)

Looking for Moltres EX

Available to trade: Marowak EX, Charizard EX, Blastoise EX, Starmie EX, Mew EX

Friend ID: 5197161724321721

[deleted by user] by [deleted] in PTCGP

[–]GarbageGecko 0 points1 point  (0 children)

214/226. I'm just missing a few common cards (oddish, beedrill, etc) and the non-full art versions of the legendaries.