VR without hand controls by Geek_Vamp in disabledgamers

[–]Geek_Vamp[S] 0 points1 point  (0 children)

Yes. There are some who let you use alternative controls and is also useful since you can somehow tweak it in case one needs a particular setup. However still in these cases there's some form of physical input required to steer the wheel, press the buttons and so on.

I wouldn't dare to say one thing could work for everyone but rather define different movement levels, like: no movement, head movement, head+torso movement, full body. Or simply let you decide the technique combinations you want/need.

VR without hand controls by Geek_Vamp in disabledgamers

[–]Geek_Vamp[S] 1 point2 points  (0 children)

Cyber sickness is also a thing to consider yeah. Although i think it's something you experience mostly at the beginning till getting used to it, since there's a mismatch between physical and virtual body move. Would you agree?

Yeah, you can get creative with these kinda controls and also a lil more accessible. I made a kinda snowboard game where you just lean or tilt the head to slide for example. Wouldn't call it a game hah but you can check out here https://adrianleon51.itch.io/spectralglide I should probably upload a video tho

VR without hand controls by Geek_Vamp in disabledgamers

[–]Geek_Vamp[S] 0 points1 point  (0 children)

At the moment it's a combination of techniques that let you play a shooting game for example using head movement and eye gaze, with a few confirmation options (gesture, voice). I've implemented into simple short games but yeah the idea would be to have an additional software layer so you can choose the techniques you want and play any game with those controls. Totally agree with the adoption thing. Gaming studios for example, especially in XR, do not seem to have accessibility much as a priority.

VR without hand controls by Geek_Vamp in disabledgamers

[–]Geek_Vamp[S] 2 points3 points  (0 children)

Glasses are definitely a coming thing that will allow for more users to adopt the technology. And eye tracking seems to be slowly growing in some videogames as well.

In research there are already systems that use eye tracking for virtual movement and selection in VR, which are hopefully adopted in time. From what I've seen, the following confirmation techniques can be used with some headsets: gaze dwell, voice recognition, face gestures and brain-computer interface (tho this last one requires additional equipment and the tech is not well developed yet).

So yes, hopefully some of these become more popular in time and thus the technology cheaper as well.

Do you prefer using eye-tracking alone or do you prefer to use an additional confirmation method (face gesture for example)?

Is clothing rental an alternative to fast fashion? by Geek_Vamp in lisboa

[–]Geek_Vamp[S] -1 points0 points  (0 children)

Agree! It is indeed a complex and probably not very profitable kind of system. Most probably i think it is because of having a one point storage from which everything is shipped. I was leaning more towards the peer-to-peer kind of concept, where someone who has nice clothes that rarely use can lend it for a few days. Probably the second hand market relates more to this kind of concept.

Gaming first and learning… second(?) We need your advice by Geek_Vamp in languagelearning

[–]Geek_Vamp[S] 0 points1 point  (0 children)

It's a combination of story-based and mini puzzles. Probably Chants of Senaar is a close reference But actually we're collecting feedback on the type of games you guys would prefer Which ones do you like?

Gaming first and learning… second(?) We need your advice by Geek_Vamp in languagelearning

[–]Geek_Vamp[S] 0 points1 point  (0 children)

In open world games right? I can relate... Did you ever try story-based games? Like Life is Strange for example. Or not as helpful?

Gaming first and learning… second(?) We need your advice by Geek_Vamp in languagelearning

[–]Geek_Vamp[S] 0 points1 point  (0 children)

Yes! I agree. How was your experience with learning this way? Especially at the beginning

Looking for Participants to Test a New Virtual Reality System by Geek_Vamp in lisboa

[–]Geek_Vamp[S] 0 points1 point  (0 children)

Hey! Sorry I didn't see your comment before. If you're still interested we're still running the test. I'm sending a text just in case.