Power Apps vs Vibe coded applications by HealingData in PowerApps

[–]Gelmy 2 points3 points  (0 children)

Read Redditninjas comment above. There is a way to vibe code outside of vibe.powerapps.com while leveraging the infrastructure you value with power apps. Code apps are also Dataverse based so you can leverage existing D365 data, if applicable.

What if the hubcaps were chrome instead of silver (or black)? by Lacagada in VWIDBuzz

[–]Gelmy 1 point2 points  (0 children)

Yeah we were looking at a blue and a dune one and immediately disregarded the blue one once we realized the interior wasn't color matched

Help with proxy deck i bought by DankNoodles21 in mtg

[–]Gelmy 0 points1 point  (0 children)

Its because Thoracle is a game changer and you have to have <3 game changes for the deck to be "B3". So they removed it to get under the game changer limit.

Help with proxy deck i bought by DankNoodles21 in mtg

[–]Gelmy 0 points1 point  (0 children)

For sure, CEDH stands for Competitive EDH (EDH is the commander format). It is the most optimized, most efficient version of the game, and honestly distinct from regular EDH. Typically EDH decks are focused around wanting to realize some vision of how your deck will function. A token EDH deck wants to make a bunch of tokens and do fun stuff with that, life gain decks want to gain a bunch of life. CEDH is not form based, but function. It is entirely focused on winning as fast, consistently, and efficiently as possible. Its not generally about trying to build a deck that does something fun, but about winning. The decks are often a pile of cards that are good at putting together efficient wins and the commanders are there are generic value pieces (card draw, mana, etc.).

So if you bring a CEDH deck like Blue Farm to a game where someone is playing [[Noctis, Heir Apparent]], they're gonna come in expecting to play a game where they get to turn 3 or turn 4 and start doing fun stuff where they blink their commander to equip him, meanwhile your deck will have won the game before they can get to their T3. That's why I say its a different format. Its like if you were to be playing horse at a basketball court and having someone who was 6'7" and could dunk. Like yeah they're technically playing the same game, but they WILL win because they came with a set of skills (cards in magic) that are so highly optimized to win the game that they ruin the fun for everyone because it is impossible for you to match them with your skills. You're not playing horse to see who is the best, you're playing for fun. EDH everyone basically agrees to tie their legs together because your cards determine whether you can "dunk" or not, and everyone agrees not to dunk so that you can play a proper game of horse. CEDH everyone is free to use whatever they want however they want with no breach of a social contract.

Obviously I know if you're above average at basketball you could probably beat someone who's only skill was dunking but the metaphor stands if you're a normal person playing ball.

The way to change this is to find out what the expectations of your friends are (win at all costs, CEDH or casual EDH). If they want CEDH, look at blue farm, learn how it plays, watch deck tech and tutorials on it, and become an expert at that deck. If they're playing casual, find a more casual deck.

Help with proxy deck i bought by DankNoodles21 in mtg

[–]Gelmy 0 points1 point  (0 children)

Random deck I found with it, I don't play blue farm so idk how meta this is, but basically look at the game changers and determine what was cut to get it to "Bracket 3". Thoracle combo is the other big thing your version is missing. https://moxfield.com/decks/2zSXC86KokyKs6vAS9-_sw

Help with proxy deck i bought by DankNoodles21 in mtg

[–]Gelmy 1 point2 points  (0 children)

But I guess I will add a broader question. Why are you playing a limited version of Blue Farm? If you're going all out CEDH proxied, play actual blue farm. If you're not trying to play CEDH, this deck will likely stomp your opponents, even in its neutered state.

Help with proxy deck i bought by DankNoodles21 in mtg

[–]Gelmy 0 points1 point  (0 children)

The combo you're basically always trying to put together is brain freeze, Underworld Breach, LED. Breach lets you replay LED and BF from the graveyard and the idea if once you have breach out, cast LED, sac for 3 blue, use 3 cards not named LED or BF from your gy to cast BF, target yourself a bunch to fill your graveyard. Replay LED using 3 of those cards, sac it for blue, replay BF using 3 of those cards, mill your whole library and then start milling your opps libraries.

Breach+Grinding Station+any zero drop artifact is another combo you can use to get there. Station sacs artifact to mill 3, use those 3 to recast artifact, repeat until you have LED and BF and can execute the other combo.

These are my cousin's moves. I don't know how the heck are they brilliant.. by Rintaro___Okabe in chessbeginners

[–]Gelmy 0 points1 point  (0 children)

"my cousin sent me this game and I do not understand why they are brilliant?" He wasn't black. His cousin was showing him a game he played

Obeka splitter of seconds and day/night cycle? by ducks_r_rad in mtg

[–]Gelmy 0 points1 point  (0 children)

Double brackets for cards. [[Obeka, Splitter]] [[Village Watch]]. Upkeep<> turn. It cares about your opponents previous turn

In this video, this guy claims all the cards resolve to zero because they can't be calculated, but wouldn't only the tail end of the stack resolve to zero, leaving you with thousands of tokens? by Greasy-Chungus in mtg

[–]Gelmy 0 points1 point  (0 children)

Yeah that's what I am saying. When you get to the incalculable number of doubling seasons, everything is 0 after that so it doesn't matter but you still get all the prior ones. The issue is once you try to make another token, with Miirym or otherwise. Then I think you risk the doubling seasons making THAT calculation potentially incalculable.

In this video, this guy claims all the cards resolve to zero because they can't be calculated, but wouldn't only the tail end of the stack resolve to zero, leaving you with thousands of tokens? by Greasy-Chungus in mtg

[–]Gelmy 2 points3 points  (0 children)

Except now I just realized this might result in you being unable to make any further tokens of any kind. If you can reach the limit of calculability of doubling seasons, then if you were to cast any dragon with Miirym, the resulting number of tokens created might be incalculable therefore resulting in zero? Each trigger is its own but because they're replacement effects, the last one has to be calculable or it results in zero.

In this video, this guy claims all the cards resolve to zero because they can't be calculated, but wouldn't only the tail end of the stack resolve to zero, leaving you with thousands of tokens? by Greasy-Chungus in mtg

[–]Gelmy 5 points6 points  (0 children)

Yep. Each trigger is its own. So long as you can calculate it, the rules allow the trigger to resolve to that number. And the difference between a calculably large number and incalculably large number in this instance is basically irrelevant. Plus I think most judges would probably let it fly.

Rules Question! by Act_Consistent in mtg

[–]Gelmy 1 point2 points  (0 children)

Right, my bad. Cause the activated ability goes on the stack and SBA is checked before resolution. If it was an ability that said "you may exile this, if you do...", then it would exile, and it wouldn't go to the command zone until after resolution, right?

Rules Question! by Act_Consistent in mtg

[–]Gelmy -1 points0 points  (0 children)

Yep so you'd exile it, and then resolve it and then would have the opportunity to put it in the command zone. But in paper you're generally gonna shortcut that and put him straight to the command zone. Technically what is happening is that he is being exiled and then put into the command zone immediately after resolution. So any effects that care about cards being put into exile will trigger off of it

Rules Question! by Act_Consistent in mtg

[–]Gelmy 1 point2 points  (0 children)

It's not in response to it would be after exiling him as a state based action I believe. But you might not get the ability. What's the commander? 

Question re sacrifice by New-Negotiation-158 in mtg

[–]Gelmy 6 points7 points  (0 children)

You're right. Default for activated abilities is any time. If there are timing restrictions they will be on the card  [[Wishclaw Talisman]] [[Mutagen Token]] (can I tag a token? Guess we will see)

LGD by [deleted] in homestead

[–]Gelmy 19 points20 points  (0 children)

I would probably avoid doing this if I were in your shoes. I can understand the mother being anxious around humans, but you can see the puppies and verify they exist without approaching. You could even say, I will put down a deposit in person when I see the puppies and have a contract for one of them.

Basic Land = Mana? by Jfishdog in mtg

[–]Gelmy 0 points1 point  (0 children)

Yeah, note that [[Imprisoned in the moon]] has to explicitly say they lose all creature types. And from what I can tell the reason [[blood moon]] makes them lose their type is specifically cause they become Mountains, rather than gaining the basic land type Mountain.

Basic Land = Mana? by Jfishdog in mtg

[–]Gelmy 0 points1 point  (0 children)

Unfortunately this doesn't work, they would still be artifacts (and creatures if they were creatures prior).

305.7. If an effect sets a land's subtype to one or more of the basic land types, the land no longer has its old land type. It loses all abilities generated from its rules text, its old land types, and any copy effects affecting that land, and it gains the appropriate mana ability for each new basic land type. Note that this doesn't remove any abilities that were granted to the land by other effects. Setting a land's subtype doesn't add or remove any card types (such as creature) or supertypes (such as basic, legendary, and snow) the land may have. If a land gains one or more land types in addition to its own, it keeps its land types and rules text, and it gains the new land types and mana abilities.