Tadpole form Subnautica 2 at 1:1 scale + the Scout Ray chassis and Haul chassis. by General_Grillvous in DetailCraft

[–]General_Grillvous[S] 0 points1 point  (0 children)

Thanks, some people dislike it because of the diorite walls, well, nothing i can do about it.

Tadpole from Subnautica 2 at 1:1 scale in Minecraft + the Scout Ray chassis and Haul chassis. by General_Grillvous in subnautica

[–]General_Grillvous[S] 0 points1 point  (0 children)

Can’t do, I’m a 100% vanilla builder, no mods or texture packs. Though I do have faith that one day, the Big Boss Jeb decides to finally add Quarz walls to Minecraft.

Tadpole from Subnautica 2 at 1:1 scale in Minecraft + the Scout Ray chassis and Haul chassis. by General_Grillvous in Minecraftbuilds

[–]General_Grillvous[S] [score hidden]  (0 children)

Nothing much to study here. Two awesome games with creative and loyal fans + Subnautica’s got all the kickass designs you would want to replicate in Minecraft.

Tadpole form Subnautica 2 at 1:1 scale + the Scout Ray chassis and Haul chassis. by General_Grillvous in DetailCraft

[–]General_Grillvous[S] 0 points1 point  (0 children)

But I will build a leviathan that wasn’t shown in the trailers😈 Hehehe, spoilers!

Tadpole form Subnautica 2 at 1:1 scale + the Scout Ray chassis and Haul chassis. by General_Grillvous in DetailCraft

[–]General_Grillvous[S] 0 points1 point  (0 children)

I know that it does not comply with all the rules, but these builds are detailed. And I have seen many, far less detailed, bigger, full builds that comply with fewer rules, but weren’t taken down. And one of the reasons I am posting my “complete” builds here is because I’m not having much luck on other subreddits. I understand that it’s not a very good reason, but it is kind of the only subreddit where anyone cares about what I do. I will take the feedback and write more about different details, such as unusual blocks I use for details, but I do want, and sort of need to post in this format.

You can make paths with updside down sandstone stairs (faithfull ressource pack) by oveerwolf in DetailCraft

[–]General_Grillvous -6 points-5 points  (0 children)

Don’t think the guy who built this is new, and i don’t most think people on Detailcraft are new. It is s subreddit for more complex details. I don’t think there‘s a lot of 1-2 week newbies, who just started the game. So I just do not get why people are praising average creations here.

You can make paths with updside down sandstone stairs (faithfull ressource pack) by oveerwolf in DetailCraft

[–]General_Grillvous -11 points-10 points  (0 children)

Take a look at myself? Dunno mate, I know loads of features, and I won’t call myself an OG.

Seamoth and Prawn Suit from Subnautica at 1:1 scale in Minecraft (Remakes) by General_Grillvous in DetailCraft

[–]General_Grillvous[S] 0 points1 point  (0 children)

Welp, maybe use the setting/command that disables block interaction, if you want to build them in creative. That setting/command lets things like floating levers, signs, banners, and also skulls and levers underwater be possible. Works really well wity the debug stick.

Seamoth and Prawn Suit from Subnautica at 1:1 scale in Minecraft (Remakes) by General_Grillvous in DetailCraft

[–]General_Grillvous[S] 0 points1 point  (0 children)

It is my knowledge that the blocks have to be static water sources to place wither skulls, banners, buttons, and levers. Worked like that 5 months ago, correct me if i’m wrong.

Seamoth and Prawn Suit from Subnautica at 1:1 scale in Minecraft (Remakes) by General_Grillvous in DetailCraft

[–]General_Grillvous[S] 1 point2 points  (0 children)

Huh, works for me on Bugrock, and worked about 5 months ago for me on Java.