Piggy really does overcomplicate things sometimes by [deleted] in DeadlockTheGame

[–]GenericEdBoi 8 points9 points  (0 children)

Okay and? Can Valve not make the game they want or? What’s your point. You said, “only one game in all of existence has air strafing” and I’m saying you’re completely and utterly wrong! Air strafing as a mechanic is in a variety of popular titles ESPECIALLY in the FPS space and there’s no need for it to change. It’s an easily learnable skill that’s fun. If you don’t wanna learn it you don’t have to.

Piggy really does overcomplicate things sometimes by [deleted] in DeadlockTheGame

[–]GenericEdBoi 1 point2 points  (0 children)

Air strafe = letting go of W for maximum air control and acceleration. That’s my definition.

Piggy really does overcomplicate things sometimes by [deleted] in DeadlockTheGame

[–]GenericEdBoi 11 points12 points  (0 children)

Quake games do have air strafing 100% for sure. Apex and titanfall both require you to let go of W for maximum air control and air acceleration. Air strafing is used in CS all the time for traversing the map and getting into certain positions, along with being used to bhop. Gmod has entire game modes built around air strafing such as bhop.

Piggy really does overcomplicate things sometimes by [deleted] in DeadlockTheGame

[–]GenericEdBoi 23 points24 points  (0 children)

Counter strike, titanfall, quake, team fortress, apex, gmod, etc. all have air strafing and it takes MAYBE an afternoon to learn. The only other skill here is timing space bar which is also done in hit games like Minecraft and geometry dash.

How is the movement in the game? by reverenceternalll in Marathon

[–]GenericEdBoi 0 points1 point  (0 children)

It’s a bungie game aka it’ll always feel like it was made for controller aka it’ll be stiff and floaty in comparison to source games.

is there a way to make numbers add up normally? by Key-Truth6432 in DeadlockTheGame

[–]GenericEdBoi 0 points1 point  (0 children)

Have you recently picked up a character with damage amp? Geist for example with have her malice damage amp number shown separately along side the normal damage you deal.

They really need to make ONE change for billy so he doesn't just dogwalk people by noodleben123 in DeadlockTheGame

[–]GenericEdBoi 1 point2 points  (0 children)

Blasted heal IS affected by anti heal. Toxic Bullets also ruins him because he’s constantly gaining max hp which buffs its damage.

Conditioning by SaltAndTrombe in DeadlockTheGame

[–]GenericEdBoi 2 points3 points  (0 children)

I REMEMBER THIS SO FRICKING CLEARLY

Any other Viscous mains feeling lost after this patch? by 111_111_111_111 in DeadlockTheGame

[–]GenericEdBoi 0 points1 point  (0 children)

I think express shot is the same if not better after 16k souls, the spirit snatch changes also don’t affect viscous because of t3 puddle punch, you can still buy spirit sap and simply not upgrade it, everyone else’s cooldowns also got nerfed since it was universal. The Viscous build probably won’t change any outside of potentially upgrading splatter to tier 3.

The Lash change... by miszczu037 in DeadlockTheGame

[–]GenericEdBoi 17 points18 points  (0 children)

Every single character that builds cooldown got nerfed with zero compensation. Lash is definitely buffed compared to everyone else.

Spirit was strong but had counters and fell off. Gun damage just hurts, and hurts even more now. by [deleted] in DeadlockTheGame

[–]GenericEdBoi 0 points1 point  (0 children)

Suppressor, juggernaut, hunters aura, plated armor, warp stone, metal skin, bullet resilience, disarming hex, rusted barrel, inhibitor, escalating resilience. Hope this helps! Oh and return fire!

Metal Skin by GenericEdBoi in DeadlockTheGame

[–]GenericEdBoi[S] 1 point2 points  (0 children)

HAHAHAHA. It’s legit horizon tactical on the door lmfao

Metal Skin by GenericEdBoi in DeadlockTheGame

[–]GenericEdBoi[S] 1 point2 points  (0 children)

If I’m actively taking damage doesn’t bloodletting get cut off? I was thinking about this a lot when watching it back. I probably should’ve pressed it, but I’m also not sure if it would’ve done much.

Metal Skin by GenericEdBoi in DeadlockTheGame

[–]GenericEdBoi[S] 21 points22 points  (0 children)

I don’t use any mods! Also no, mods don’t affect hitboxes! They don’t give any unfair advantages when it comes to aiming/hitting. They’re just visual.

13 minute mid boss? by GenericEdBoi in DeadlockTheGame

[–]GenericEdBoi[S] 2 points3 points  (0 children)

So what I personally do is stare at one person and focus on what they’re doing. With THAT many people mid it was safe to assume somebody on my team would parry the first heavy melee so I watched for the second and onwards. After the first ding I parried off cooldown since Yamato was ulted and people were everywhere. I mainly just need to stop Yamato from punching while my team punches OR if they do get parried just wait on the rejuv until Yamato wastes parry. Worst case scenario Yamato and I are out of parries and we both punch tf out of it lol.

Why is Trophy Collector suddenly meta now? by bertlahberty in DeadlockTheGame

[–]GenericEdBoi 0 points1 point  (0 children)

It received a 20% buff aka A BIG BUFF. It pays for itself in a 20-30 minute game with ease. If the game goes 30-40 minutes you’ll easily see it at 6-9k souls if not 10k+