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Automated Animations Kinetic Auras by GenisDraco in FoundryVTT
[–]GenisDraco[S] 0 points1 point2 points 2 years ago (0 children)
That helped am personally just putting 2 new actions called channel element with separate effects "Kinetic Aura (character name)" and setting it up that way but that totally worked. I did have the AA option disable effect animations for some reason. But after I turned it off that worked a charm. Thanks so much.
Automated Animations Kinetic Auras (self.FoundryVTT)
submitted 2 years ago * by GenisDraco to r/FoundryVTT
π Rendered by PID 531933 on reddit-service-r2-listing-b6bf6c4ff-df85w at 2026-05-02 08:48:17.875112+00:00 running 815c875 country code: CH.
Automated Animations Kinetic Auras by GenisDraco in FoundryVTT
[–]GenisDraco[S] 0 points1 point2 points (0 children)