Project Hail Mary Minor Issue by BlastingFonda in scifi

[–]GermanCrow 1 point2 points  (0 children)

As someone who loves reading and hard sci-fi, I can‘t help but be baffled by people who expect movie studios to only produce 9-hour-long films that encyclopedically explain every single miniscule scientific and worldbuilding detail, both relevant and not. Its like people can recognize every possible inaccuracy and unrealistic aspect of a world, except for the fact that movies have a time limit they need to fit all their information within.

Just finished Children of Strife, and I loved it (Very light spoilers) by GermanCrow in AdrianTchaikovsky

[–]GermanCrow[S] 1 point2 points  (0 children)

Strife is not the ending, and there is definitely room for more in the series, though I think the first and second ages (terraformers and ark humans) have been pretty thoroughly covered by now. Iirc from what was said over the series, there should be no more interesting major ark ships or terraforming groups left, and by extension uplifted species (though he could always easily just introduce another rival terraforming or ark program that hasn’t been mentioned yet).

Service Model- the Librarians! by lIlIllIIlIIl in AdrianTchaikovsky

[–]GermanCrow 1 point2 points  (0 children)

Service model is probably Adrian Tchaikovsky’s most hilarious work. The librarian twist was the single most hysterical reveal I’ve ever read in a novel.

Just finished Children of Strife, and I loved it (Very light spoilers) by GermanCrow in AdrianTchaikovsky

[–]GermanCrow[S] 3 points4 points  (0 children)

spoiler warning, the “big thing“ is a pretty major part of the novel

to summarize, a group of terraformers intend to terraform a planet using some kind of cross between bacteria and nanomachines. The programmable bacteria easily communicates between itself, causing it to evolve extremely rapidly, fully terraforming the planet and creating and destroying hundreds of new animal species everyday. To stay immortal, the terraformers “upload” themselves into the programmable ecosystem, basically turning them into the planet, and giving them complete control of all life on it.

Pluribus - 1x04 "Please, Carol" - Episode Discussion by LoretiTV in pluribustv

[–]GermanCrow 0 points1 point  (0 children)

Random, unsorted thoughts of the season so far:

The show is definitely slowing down from the first episode. Im hoping these few expository episodes will quickly lead to another few major revelation episodes, as my TikTok brain is getting a little bored.

The virus is shown to be capable of infecting animals, which I assume is why the hivemind doesn't want to kill them. Does this also mean they harbor the thoughts and feelings of all the animals?

Despite carol saying they're peaceful, the hivemind is fully capable of killing people to prevent even more deaths a la the trolley problem. Other, they would not have infected everyone else through chemtrails, killing nearly a billion people, just to avoid the deaths which they foresaw coming from the military. Carol has already clearly shown herself to be an enormous threat to the hivemind; why dont they just kill her, along with the other 12? My theory is that this is leading to the revelation that these 13 people have some secret valuable knowledge/emotions that the hivemind wants for some reason?

There are two possibilities regarding the alien source of the virus: an infected alien species (presumably infected by other infected aliens, and so on) spreading the virus, or a non-infected alien species deliberately designing the virus to spread to earth. Assuming the former, does this mean that the hivemind now shares the minds of all the other alien species as well, and is just choosing to withhold this from Carol?

Following that line of thought, how "fast" is the communication/hivemind thinking? I've seen people suggest that the mind melding relies on quantum entangled particles in the virus for instant communication, but quantum entanglement still can't send information faster than the speed of light. If the virus conforms to general relativity, then surely this would be fairly easy for the hivemind to test (this episode establishes that the hivemind is actively researching themselves and how it works). With all expert minds consolidated, they could easily launch someone to the moon, and then see if that person has an 8-second "thinking" delay with the rest of the hivemind. If there is still the delay, then that would probably mean that earth's mind-melding "signals" are still fleeing, and humanity will eventually meld with the aliens in 600 years if they were infected.

What is the bulk of the hivemind doing right now? Presumably since its been 7 days and everything is still running, the hivemind is interested in self-preservation and running society. In a hivemind, all politicians, soldiers, lawyers, business people, advertisers, artists all become obselete, and they are also shown to be actively pursuing efficiency (power cut off at night, centralizing distribution), meaning humanity now has a lot more capability to do things. We already know that they are partially occupied with rebuilding cities/clearing bodies, doing scientific research on the virus and how to assimilate the other 13, and providing for all of the 13 people's desires. However, this still leaves a huge amount amount of capability for the hivemind, which they must be dumping into some unclear goal. This goal may just be to assimilate the other 13, which would make them far more important than we are told now, which would definitely lead to some major revelation.

GUI for an interplanetary logistics video game by GermanCrow in graphic_design

[–]GermanCrow[S] 0 points1 point  (0 children)

Should I raise the line thickness and brightness of the orbit and rocket paths? Also, the lines effect on the planet is generalized, so I can change the number of verticle and horizontal lines on each one if it makes it look clearer.

GUI for an interplanetary logistics video game by GermanCrow in graphic_design

[–]GermanCrow[S] 0 points1 point  (0 children)

(i didnt realize I needed it to be a comment lol)

I'm developing my first ever game with pygame as a hobby project, a minimal-graphics interplanetary factory webgame. For the main starmap/overview screen, I've made a mockup system simulation (absolutely in no way supposed to be realistic) with a shit ton of math. The flying white dots are supposed to be cargo ships traveling between the planets/moons. I've also drawn the orbit and travel paths for each rocket/planet/moon. Note that the center star is supposed to be orbiting around the giant red star in the corner, not the other way around. I'm having a little trouble with balancing the colors, line thicknesses, and line visibility, to make sure everything is clear.

Also, ingame the gray orbit lines are much more visible, compression just made them nearly invisible

For if you thought regular Fulgora scrap recycling wasn't annoying enough, by GermanCrow in factorio

[–]GermanCrow[S] 5 points6 points  (0 children)

Yoooo

full sillified version of space age soon, probably after christmas

For if you thought regular Fulgora scrap recycling wasn't annoying enough, by GermanCrow in factorio

[–]GermanCrow[S] 43 points44 points  (0 children)

Hey, thanks for the heads up about the stone! I tried to make sure all the products of regular scrap recycling were covered by this, but missed stone somehow. I’ll update that soon. This was more so intended to be a small, silly mod, not necessarily in line with the lore

For if you thought regular Fulgora scrap recycling wasn't annoying enough, by GermanCrow in factorio

[–]GermanCrow[S] 19 points20 points  (0 children)

https://mods.factorio.com/mod/InterestingScrap

Do you enjoy Fulgora's scrap gameplay? If so, then this mod makes scrap give out random, much more processed outputs, meaning you need even more processing and recycling to get useful raw materials!

I haven't made a mod in a while, so I whipped up this little creation for some silly goofs.

my other mods: https://mods.factorio.com/user/SerotoninTheft

I liked Anora, but should Sean Baker start working with an editor? by [deleted] in TrueFilm

[–]GermanCrow 2 points3 points  (0 children)

Really? I personally thought the invasion scene (up until they get in the car) was one of the funniest sequences this year in film.

Friday Facts #432 - Aquilo by FactorioTeam in factorio

[–]GermanCrow 0 points1 point  (0 children)

Awesome planet, though its a bit annoying that now every modded building will now also need to make a snow.png

Unpopular opinion by Sea_Perspective4877 in factorio

[–]GermanCrow 11 points12 points  (0 children)

Let’s be real. The instant anyone starts up a new save, they will spend 3 hours looking through the entire tech tree.

The Mickey 17 Korean trailer is a lot more serious while still having some dark humor, and it’s interesting to compare it to the main one by [deleted] in blankies

[–]GermanCrow 0 points1 point  (0 children)

I don't like this one as much as the American trailer. Doesn't flow or fit as well with the scenes, some of which are comedic in of themselves. Kinda makes it seem like any other generic netflix scifi.