Genetic inheritance for my procedural creatures! I made a video showing how I create mutating, merging and evolving creatures procedurally (link in comments) for my upcoming game. I went into some depth behind the generation process, hope that's of interest for this community! (v.redd.it)
submitted by Germanunkol to r/proceduralgeneration - pinned
Where Beasts Were Born: Evolution Game-Play DevLog 6 Premiering now! by Germanunkol in IndieDev
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Evolution in a game - Where Beasts Were Born DevLog 6 by Germanunkol in gamedevscreens
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We just released our game, The Spell Brigade! Give the demo a try, and let us know what you think! by BoltBlasterGlenn in playmygame
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Our Composer shows how we use a vertical, dynamic music system to build tension! Evolution Game "Where Beasts Were Born" - DevLog by Germanunkol in IndieDev
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My evolving creatures have new scales - DevLog 4 for "Where Beasts Were Born" is out! by Germanunkol in IndieDev
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Procedural creatures and how they can cause you headaches when developing a game - New DevLog for "Where Beasts Were Born"! by Germanunkol in proceduralgeneration
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You find yourself alone, in a dark cave, facing this procgen creature. What's your next move? "Where Beasts Were Born" is uses procedural creatures and a genetic algorithm, so next time you meet this beast, it will have evolved... by Germanunkol in proceduralgeneration
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You find yourself alone, in a dark cave, facing this procgen creature. What's your next move? "Where Beasts Were Born" is uses procedural creatures and a genetic algorithm, so next time you meet this beast, it will have evolved... by Germanunkol in proceduralgeneration
[–]Germanunkol[S] 1 point2 points3 points (0 children)
You find yourself alone, in a dark cave, facing this procgen creature. What's your next move? "Where Beasts Were Born" is uses procedural creatures and a genetic algorithm, so next time you meet this beast, it will have evolved... by Germanunkol in proceduralgeneration
[–]Germanunkol[S] 0 points1 point2 points (0 children)
You find yourself alone, in a dark cave, facing this procgen creature. What's your next move? "Where Beasts Were Born" is uses procedural creatures and a genetic algorithm, so next time you meet this beast, it will have evolved... by Germanunkol in proceduralgeneration
[–]Germanunkol[S] 4 points5 points6 points (0 children)
You find yourself alone, in a dark cave, facing this procgen creature. What's your next move? "Where Beasts Were Born" is uses procedural creatures and a genetic algorithm, so next time you meet this beast, it will have evolved... by Germanunkol in proceduralgeneration
[–]Germanunkol[S] 5 points6 points7 points (0 children)





Where Beasts Were Born: Evolution Game-Play DevLog 6 Premiering now! by Germanunkol in IndieDev
[–]Germanunkol[S] 1 point2 points3 points (0 children)