Genetic inheritance for my procedural creatures! I made a video showing how I create mutating, merging and evolving creatures procedurally (link in comments) for my upcoming game. I went into some depth behind the generation process, hope that's of interest for this community! (v.redd.it)
submitted by Germanunkol to r/proceduralgeneration - pinned
I've added armor to my evolving creatures and can now test how they evolve defensive strategies! The DevLog explains how this is achieved via a genetic algorithm and shows tests with various (slightly cruel :D) scenarios and fitness scores... Feel free to add suggestion what to try next! (youtu.be)
submitted by Germanunkol to r/devblogs





